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authorJulien Duroure <julien.duroure@gmail.com>2019-05-14 00:42:16 +0300
committerJulien Duroure <julien.duroure@gmail.com>2019-05-14 00:42:16 +0300
commitb93459de4bf85b51826cca1c79a2602804e796c4 (patch)
tree1bb67e7643262ca7d9adc92a31d1ffaf085aabb8 /io_scene_gltf2/blender/exp/gltf2_blender_gather_texture.py
parent73df2edf635eee24a2c7a67068acd4d9410de9e5 (diff)
glTF exporter: fix various animation & texture export
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_texture.py')
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_texture.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_texture.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_texture.py
index 8ada0f77..3e02d943 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_texture.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_texture.py
@@ -29,7 +29,7 @@ def gather_texture(
typing.Tuple[bpy.types.NodeSocket], typing.Tuple[typing.Any]],
export_settings):
"""
- Gather texture sampling information and image channels from a blender shader textu re attached to a shader socket.
+ Gather texture sampling information and image channels from a blender shader texture attached to a shader socket.
:param blender_shader_sockets: The sockets of the material which should contribute to the texture
:param export_settings: configuration of the export
@@ -47,7 +47,7 @@ def gather_texture(
source=__gather_source(blender_shader_sockets_or_texture_slots, export_settings)
)
- # although valid, most viewers cant handle missing source properties
+ # although valid, most viewers can't handle missing source properties
if texture.source is None:
return None