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authorJulien Duroure <julien.duroure@gmail.com>2018-12-02 20:01:44 +0300
committerJulien Duroure <julien.duroure@gmail.com>2018-12-02 20:01:44 +0300
commitbae40ff3bed8d9f1101d396ea2ec1643cc5b8af5 (patch)
tree38b5d5399be2817cc5166159bf848c40d1c4c4fd /io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py
parent6706c91ecf7dd759293b5a7e0b2b75e3c1d7c2e1 (diff)
glTF: Fix object animation import
Diffstat (limited to 'io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py')
-rwxr-xr-xio_scene_gltf2/blender/imp/gltf2_blender_animation_node.py8
1 files changed, 4 insertions, 4 deletions
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py b/io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py
index 9302afd5..c053f84a 100755
--- a/io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py
+++ b/io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py
@@ -63,10 +63,6 @@ class BlenderNodeAnim():
obj.animation_data_create()
obj.animation_data.action = bpy.data.actions[action.name]
- # There is an animation on object
- # We can't remove Yup2Zup oject
- gltf.animation_object = True
-
for channel_idx in node.animations[anim_idx]:
channel = animation.channels[channel_idx]
@@ -75,6 +71,10 @@ class BlenderNodeAnim():
if channel.target.path in ['translation', 'rotation', 'scale']:
+ # There is an animation on object
+ # We can't remove Yup2Zup oject
+ gltf.animation_object = True
+
if channel.target.path == "translation":
blender_path = "location"
for idx, key in enumerate(keys):