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author | Julien Duroure <julien.duroure@gmail.com> | 2019-01-24 22:50:16 +0300 |
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committer | Julien Duroure <julien.duroure@gmail.com> | 2019-01-24 22:50:16 +0300 |
commit | cf3ec0d146658aec41f08f002ca4b80f8d4f576b (patch) | |
tree | 3ae08ec964e458a70276fd5e42b24974411fa972 /io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py | |
parent | 2eace4e4b1f171a9da5fc0be2ab7efba6396d9fe (diff) |
glTF importer: default animation interpolation is LINEAR
Diffstat (limited to 'io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py')
-rwxr-xr-x | io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py b/io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py index 60947c1f..e496add8 100755 --- a/io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py +++ b/io_scene_gltf2/blender/imp/gltf2_blender_animation_node.py @@ -35,7 +35,7 @@ class BlenderNodeAnim(): elif interpolation == "CUBICSPLINE": kf.interpolation = 'BEZIER' else: - kf.interpolation = 'BEZIER' + kf.interpolation = 'LINEAR' @staticmethod def anim(gltf, anim_idx, node_idx): |