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author | Julien Duroure <julien.duroure@gmail.com> | 2018-12-15 08:30:27 +0300 |
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committer | Julien Duroure <julien.duroure@gmail.com> | 2018-12-15 08:30:27 +0300 |
commit | 6d933c0e3ac8048e8a04f2b42bcd21a667818c2e (patch) | |
tree | 95799aa9467fc4bdfa69e7a5192411fd312e7e8a /io_scene_gltf2/blender/imp/gltf2_blender_gltf.py | |
parent | b55002b7c33154d2b66166aaf0c2a0b287ec9e42 (diff) |
glTF importer: fix material import / vertex color
Fixed a bug when a same material sometimes uses vertex color, sometimes doesn't
Diffstat (limited to 'io_scene_gltf2/blender/imp/gltf2_blender_gltf.py')
-rwxr-xr-x | io_scene_gltf2/blender/imp/gltf2_blender_gltf.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_gltf.py b/io_scene_gltf2/blender/imp/gltf2_blender_gltf.py index 9afc12de..1f708b40 100755 --- a/io_scene_gltf2/blender/imp/gltf2_blender_gltf.py +++ b/io_scene_gltf2/blender/imp/gltf2_blender_gltf.py @@ -84,7 +84,7 @@ class BlenderGlTF(): # Blender material if gltf.data.materials: for material in gltf.data.materials: - material.blender_material = None + material.blender_material = {} if material.pbr_metallic_roughness: # Init |