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authorJulien Duroure <julien.duroure@gmail.com>2018-11-24 18:28:33 +0300
committerJulien Duroure <julien.duroure@gmail.com>2018-11-24 18:28:33 +0300
commitb1f2133fa2849da272e9d8404f371220226ddaf1 (patch)
tree25db56e0f2211bd1059fe0e04e78430a6156e021 /io_scene_gltf2/io/exp/gltf2_io_buffer.py
parent8959f1798cfc86924493347304118c61bd5c7f7a (diff)
Initial commit of glTF 2.0 importer/exporter
Official Khronos Group Blender glTF 2.0 importer and exporter. glTF specification: https://github.com/KhronosGroup/glTF The upstream repository can be found here: https://github.com/KhronosGroup/glTF-Blender-IO Reviewed By: Bastien, Campbell Differential Revision: https://developer.blender.org/D3929
Diffstat (limited to 'io_scene_gltf2/io/exp/gltf2_io_buffer.py')
-rwxr-xr-xio_scene_gltf2/io/exp/gltf2_io_buffer.py61
1 files changed, 61 insertions, 0 deletions
diff --git a/io_scene_gltf2/io/exp/gltf2_io_buffer.py b/io_scene_gltf2/io/exp/gltf2_io_buffer.py
new file mode 100755
index 00000000..694be11e
--- /dev/null
+++ b/io_scene_gltf2/io/exp/gltf2_io_buffer.py
@@ -0,0 +1,61 @@
+# Copyright 2018 The glTF-Blender-IO authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+import base64
+
+from io_scene_gltf2.io.com import gltf2_io
+from io_scene_gltf2.io.exp import gltf2_io_binary_data
+
+
+class Buffer:
+ """Class representing binary data for use in a glTF file as 'buffer' property."""
+
+ def __init__(self, buffer_index=0):
+ self.__data = b""
+ self.__buffer_index = buffer_index
+
+ def add_and_get_view(self, binary_data: gltf2_io_binary_data.BinaryData) -> gltf2_io.BufferView:
+ """Add binary data to the buffer. Return a glTF BufferView."""
+ offset = len(self.__data)
+ self.__data += binary_data.data
+
+ # offsets should be a multiple of 4 --> therefore add padding if necessary
+ padding = (4 - (binary_data.byte_length % 4)) % 4
+ self.__data += b"\x00" * padding
+
+ buffer_view = gltf2_io.BufferView(
+ buffer=self.__buffer_index,
+ byte_length=binary_data.byte_length,
+ byte_offset=offset,
+ byte_stride=None,
+ extensions=None,
+ extras=None,
+ name=None,
+ target=None
+ )
+ return buffer_view
+
+ @property
+ def byte_length(self):
+ return len(self.__data)
+
+ def to_bytes(self):
+ return self.__data
+
+ def to_embed_string(self):
+ return 'data:application/octet-stream;base64,' + base64.b64encode(self.__data).decode('ascii')
+
+ def clear(self):
+ self.__data = b""
+