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author | Julien Duroure <julien.duroure@gmail.com> | 2018-11-24 18:28:33 +0300 |
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committer | Julien Duroure <julien.duroure@gmail.com> | 2018-11-24 18:28:33 +0300 |
commit | b1f2133fa2849da272e9d8404f371220226ddaf1 (patch) | |
tree | 25db56e0f2211bd1059fe0e04e78430a6156e021 /io_scene_gltf2/io/exp/gltf2_io_buffer.py | |
parent | 8959f1798cfc86924493347304118c61bd5c7f7a (diff) |
Initial commit of glTF 2.0 importer/exporter
Official Khronos Group Blender glTF 2.0 importer and exporter.
glTF specification: https://github.com/KhronosGroup/glTF
The upstream repository can be found here:
https://github.com/KhronosGroup/glTF-Blender-IO
Reviewed By: Bastien, Campbell
Differential Revision: https://developer.blender.org/D3929
Diffstat (limited to 'io_scene_gltf2/io/exp/gltf2_io_buffer.py')
-rwxr-xr-x | io_scene_gltf2/io/exp/gltf2_io_buffer.py | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/io_scene_gltf2/io/exp/gltf2_io_buffer.py b/io_scene_gltf2/io/exp/gltf2_io_buffer.py new file mode 100755 index 00000000..694be11e --- /dev/null +++ b/io_scene_gltf2/io/exp/gltf2_io_buffer.py @@ -0,0 +1,61 @@ +# Copyright 2018 The glTF-Blender-IO authors. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +import base64 + +from io_scene_gltf2.io.com import gltf2_io +from io_scene_gltf2.io.exp import gltf2_io_binary_data + + +class Buffer: + """Class representing binary data for use in a glTF file as 'buffer' property.""" + + def __init__(self, buffer_index=0): + self.__data = b"" + self.__buffer_index = buffer_index + + def add_and_get_view(self, binary_data: gltf2_io_binary_data.BinaryData) -> gltf2_io.BufferView: + """Add binary data to the buffer. Return a glTF BufferView.""" + offset = len(self.__data) + self.__data += binary_data.data + + # offsets should be a multiple of 4 --> therefore add padding if necessary + padding = (4 - (binary_data.byte_length % 4)) % 4 + self.__data += b"\x00" * padding + + buffer_view = gltf2_io.BufferView( + buffer=self.__buffer_index, + byte_length=binary_data.byte_length, + byte_offset=offset, + byte_stride=None, + extensions=None, + extras=None, + name=None, + target=None + ) + return buffer_view + + @property + def byte_length(self): + return len(self.__data) + + def to_bytes(self): + return self.__data + + def to_embed_string(self): + return 'data:application/octet-stream;base64,' + base64.b64encode(self.__data).decode('ascii') + + def clear(self): + self.__data = b"" + |