Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJulien Duroure <julien.duroure@gmail.com>2018-11-27 22:59:55 +0300
committerJulien Duroure <julien.duroure@gmail.com>2018-11-27 22:59:55 +0300
commit74dbec774ef5e10f1b3475682efe286da8fed4cc (patch)
tree88ae822fee83f7188deeb0774b131d6300037fa5 /io_scene_gltf2
parenta12a93cbdffe78998b494175d5012fb1a79e2826 (diff)
glTF addon: updates from upstream
* invalidate cache for multiple exports * exporter: support KHR_lights_punctual * fixed lights * disable export all layers * fixed texture slot images stalling export * option to enable exporting more than 4 influences from upsteam commit 26699c476211add92d13df0a284b8df2f08acb3e to upstream commit 7a8f733fc446cfb3880a8c1658bccf94bcfd456c
Diffstat (limited to 'io_scene_gltf2')
-rwxr-xr-xio_scene_gltf2/__init__.py48
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_image.py4
-rw-r--r--io_scene_gltf2/blender/exp/gltf2_blender_gather_light_spots.py50
-rw-r--r--io_scene_gltf2/blender/exp/gltf2_blender_gather_lights.py131
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py27
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_primitive_attributes.py4
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gltf2_exporter.py48
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_search_node_tree.py1
-rw-r--r--io_scene_gltf2/io/com/gltf2_io_extensions.py38
-rw-r--r--io_scene_gltf2/io/com/gltf2_io_lights_punctual.py76
10 files changed, 389 insertions, 38 deletions
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py
index 804d0159..4a5344d8 100755
--- a/io_scene_gltf2/__init__.py
+++ b/io_scene_gltf2/__init__.py
@@ -18,6 +18,7 @@
import os
import bpy
+import datetime
from bpy_extras.io_utils import ImportHelper, ExportHelper
from bpy.types import Operator, AddonPreferences
@@ -158,11 +159,11 @@ class ExportGLTF2_Base:
default=False
)
- export_layers: BoolProperty(
- name='Export all layers',
- description='',
- default=True
- )
+ # export_layers: BoolProperty(
+ # name='Export all layers',
+ # description='',
+ # default=True
+ # )
export_extras: BoolProperty(
name='Export extras',
@@ -232,6 +233,12 @@ class ExportGLTF2_Base:
default=False
)
+ export_all_influences: BoolProperty(
+ name='Export all bone influences',
+ description='Export more than four joint vertex influences',
+ default=False
+ )
+
export_morph: BoolProperty(
name='Export morphing',
description='',
@@ -307,6 +314,8 @@ class ExportGLTF2_Base:
# All custom export settings are stored in this container.
export_settings = {}
+ export_settings['timestamp'] = datetime.datetime.now()
+
export_settings['gltf_filepath'] = bpy.path.ensure_ext(self.filepath, self.filename_ext)
export_settings['gltf_filedirectory'] = os.path.dirname(export_settings['gltf_filepath']) + '/'
@@ -328,7 +337,7 @@ class ExportGLTF2_Base:
else:
export_settings['gltf_camera_infinite'] = False
export_settings['gltf_selected'] = self.export_selected
- export_settings['gltf_layers'] = self.export_layers
+ export_settings['gltf_layers'] = True #self.export_layers
export_settings['gltf_extras'] = self.export_extras
export_settings['gltf_yup'] = self.export_yup
export_settings['gltf_apply'] = self.export_apply
@@ -346,8 +355,10 @@ class ExportGLTF2_Base:
export_settings['gltf_skins'] = self.export_skins
if self.export_skins:
export_settings['gltf_bake_skins'] = self.export_bake_skins
+ export_settings['gltf_all_vertex_influences'] = self.export_all_influences
else:
export_settings['gltf_bake_skins'] = False
+ export_settings['gltf_all_vertex_influences'] = False
export_settings['gltf_frame_step'] = self.export_frame_step
export_settings['gltf_morph'] = self.export_morph
if self.export_morph:
@@ -384,7 +395,7 @@ class ExportGLTF2_Base:
col = layout.box().column()
col.label(text='Nodes:') # , icon='OOPS')
col.prop(self, 'export_selected')
- col.prop(self, 'export_layers')
+ #col.prop(self, 'export_layers')
col.prop(self, 'export_extras')
col.prop(self, 'export_yup')
@@ -414,6 +425,10 @@ class ExportGLTF2_Base:
col.prop(self, 'export_texture_transform')
col = layout.box().column()
+ col.label(text='Lights:') # , icon='LIGHT_DATA')
+ col.prop(self, 'export_lights')
+
+ col = layout.box().column()
col.label(text='Animation:') # , icon='OUTLINER_DATA_POSE')
col.prop(self, 'export_animations')
if self.export_animations:
@@ -426,19 +441,13 @@ class ExportGLTF2_Base:
col.prop(self, 'export_skins')
if self.export_skins:
col.prop(self, 'export_bake_skins')
+ col.prop(self, 'export_all_influences')
col.prop(self, 'export_morph')
if self.export_morph:
col.prop(self, 'export_morph_normal')
if self.export_morph_normal:
col.prop(self, 'export_morph_tangent')
- addon_prefs = context.user_preferences.addons[__name__].preferences
- if addon_prefs.experimental:
- col = layout.box().column()
- col.label(text='Experimental:') # , icon='RADIO')
- col.prop(self, 'export_lights')
- col.prop(self, 'export_displacement')
-
row = layout.row()
row.operator(
GLTF2ExportSettings.bl_idname,
@@ -474,16 +483,6 @@ def menu_func_export(self, context):
self.layout.operator(ExportGLTF2_GLB.bl_idname, text='Binary glTF 2.0 (.glb)')
-class ExportGLTF2_AddonPreferences(AddonPreferences):
- bl_idname = __name__
-
- experimental: BoolProperty(name='Enable experimental glTF export settings', default=False)
-
- def draw(self, context):
- layout = self.layout
- layout.prop(self, "experimental")
-
-
class ImportglTF2(Operator, ImportHelper):
bl_idname = 'import_scene.gltf'
bl_label = "glTF 2.0 (.gltf/.glb)"
@@ -549,7 +548,6 @@ classes = (
GLTF2ExportSettings,
ExportGLTF2_GLTF,
ExportGLTF2_GLB,
- ExportGLTF2_AddonPreferences,
ImportglTF2
)
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_image.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_image.py
index 4941ffe2..b89f51d7 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_image.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_image.py
@@ -98,7 +98,7 @@ def __get_image_data(sockets_or_slots):
# For shared ressources, such as images, we just store the portion of data that is needed in the glTF property
# in a helper class. During generation of the glTF in the exporter these will then be combined to actual binary
# ressources.
- def split_pixels_by_channels(image: bpy.types.Image) -> typing.Iterable[typing.Iterable[float]]:
+ def split_pixels_by_channels(image: bpy.types.Image) -> typing.List[typing.List[float]]:
pixels = np.array(image.pixels)
pixels = pixels.reshape((pixels.shape[0] // image.channels, image.channels))
channels = np.split(pixels, pixels.shape[1], axis=1)
@@ -139,7 +139,7 @@ def __get_image_data(sockets_or_slots):
return image
elif __is_slot(sockets_or_slots):
texture = __get_tex_from_slot(sockets_or_slots[0])
- pixels = texture.image.pixels
+ pixels = split_pixels_by_channels(texture.image)
image_data = gltf2_io_image_data.ImageData(
texture.name,
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_light_spots.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_light_spots.py
new file mode 100644
index 00000000..6b1f95e2
--- /dev/null
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_light_spots.py
@@ -0,0 +1,50 @@
+# Copyright 2018 The glTF-Blender-IO authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+import bpy
+from typing import Optional, List, Any
+
+from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached
+
+from io_scene_gltf2.io.com import gltf2_io_lights_punctual
+from io_scene_gltf2.io.com import gltf2_io_debug
+
+
+def gather_light_spot(blender_lamp, export_settings) -> Optional[gltf2_io_lights_punctual.LightSpot]:
+
+ if not __filter_light_spot(blender_lamp, export_settings):
+ return None
+
+ spot = gltf2_io_lights_punctual.LightSpot(
+ inner_cone_angle=__gather_inner_cone_angle(blender_lamp, export_settings),
+ outer_cone_angle=__gather_outer_cone_angle(blender_lamp, export_settings)
+ )
+ return spot
+
+
+def __filter_light_spot(blender_lamp, _) -> bool:
+ if blender_lamp.type != "SPOT":
+ return False
+
+ return True
+
+
+def __gather_inner_cone_angle(blender_lamp, _) -> Optional[float]:
+ angle = blender_lamp.spot_size * 0.5
+ return angle - angle * blender_lamp.spot_blend
+
+
+def __gather_outer_cone_angle(blender_lamp, _) -> Optional[float]:
+ return blender_lamp.spot_size * 0.5
+
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_lights.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_lights.py
new file mode 100644
index 00000000..5cc3dc62
--- /dev/null
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_lights.py
@@ -0,0 +1,131 @@
+# Copyright 2018 The glTF-Blender-IO authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+import bpy
+import math
+from typing import Optional, List, Dict, Any
+
+from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached
+
+from io_scene_gltf2.io.com import gltf2_io_lights_punctual
+from io_scene_gltf2.io.com import gltf2_io_debug
+
+from io_scene_gltf2.blender.exp import gltf2_blender_gather_light_spots
+from io_scene_gltf2.blender.exp import gltf2_blender_search_node_tree
+
+@cached
+def gather_lights_punctual(blender_lamp, export_settings) -> Optional[Dict[str, Any]]:
+ if not __filter_lights_punctual(blender_lamp, export_settings):
+ return None
+
+ light = gltf2_io_lights_punctual.Light(
+ color=__gather_color(blender_lamp, export_settings),
+ intensity=__gather_intensity(blender_lamp, export_settings),
+ spot=__gather_spot(blender_lamp, export_settings),
+ type=__gather_type(blender_lamp, export_settings),
+ range=__gather_range(blender_lamp, export_settings),
+ name=__gather_name(blender_lamp, export_settings),
+ extensions=__gather_extensions(blender_lamp, export_settings),
+ extras=__gather_extras(blender_lamp, export_settings)
+ )
+
+ return light.to_dict()
+
+
+def __filter_lights_punctual(blender_lamp, export_settings) -> bool:
+ if blender_lamp.type in ["HEMI", "AREA"]:
+ gltf2_io_debug.print_console("WARNING", "Unsupported light source {}".format(blender_lamp.type))
+ return False
+
+ return True
+
+
+def __gather_color(blender_lamp, export_settings) -> Optional[List[float]]:
+ emission_node = __get_cycles_emission_node(blender_lamp)
+ if emission_node is not None:
+ return emission_node.inputs["Color"].default_value
+
+ return list(blender_lamp.color)
+
+
+def __gather_intensity(blender_lamp, _) -> Optional[float]:
+ emission_node = __get_cycles_emission_node(blender_lamp)
+ if emission_node is not None:
+ if blender_lamp.type != 'SUN':
+ # When using cycles, the strength should be influenced by a LightFalloff node
+ result = gltf2_blender_search_node_tree.from_socket(
+ emission_node.get("Strength"),
+ gltf2_blender_search_node_tree.FilterByType(bpy.types.ShaderNodeLightFalloff)
+ )
+ if result:
+ quadratic_falloff_node = result[0].shader_node
+ emission_strength = quadratic_falloff_node.inputs["Strength"].default_value / (math.pi * 4.0)
+ else:
+ gltf2_io_debug.print_console('WARNING',
+ 'No quadratic light falloff node attached to emission strength property')
+ emission_strength = blender_lamp.energy
+ else:
+ emission_strength = emission_node.inputs["Strength"].default_value
+ return emission_strength
+
+ return blender_lamp.energy
+
+
+def __gather_spot(blender_lamp, export_settings) -> Optional[gltf2_io_lights_punctual.LightSpot]:
+ if blender_lamp.type == "SPOT":
+ return gltf2_blender_gather_light_spots.gather_light_spot(blender_lamp, export_settings)
+ return None
+
+
+def __gather_type(blender_lamp, _) -> str:
+ return {
+ "POINT": "point",
+ "SUN": "directional",
+ "SPOT": "spot"
+ }[blender_lamp.type]
+
+
+def __gather_range(blender_lamp, export_settings) -> Optional[float]:
+ # TODO: calculate range from
+ # https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual#range-property
+ return None
+
+
+def __gather_name(blender_lamp, export_settings) -> Optional[str]:
+ return blender_lamp.name
+
+
+def __gather_extensions(blender_lamp, export_settings) -> Optional[dict]:
+ return None
+
+
+def __gather_extras(blender_lamp, export_settings) -> Optional[Any]:
+ return None
+
+
+def __get_cycles_emission_node(blender_lamp) -> Optional[bpy.types.ShaderNodeEmission]:
+ if blender_lamp.use_nodes and blender_lamp.node_tree:
+ for currentNode in blender_lamp.node_tree.nodes:
+ if isinstance(currentNode, bpy.types.ShaderNodeOutputLamp):
+ if not currentNode.is_active_output:
+ continue
+ result = gltf2_blender_search_node_tree.from_socket(
+ currentNode.inputs.get("Surface"),
+ gltf2_blender_search_node_tree.FilterByType(bpy.types.ShaderNodeEmission)
+ )
+ if not result:
+ continue
+ return result[0].shader_node
+ return None
+
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
index 56a0a707..e8da100d 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
@@ -12,6 +12,8 @@
# See the License for the specific language governing permissions and
# limitations under the License.
+import bpy
+
from . import gltf2_blender_export_keys
from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached
from io_scene_gltf2.blender.exp import gltf2_blender_gather_skins
@@ -19,7 +21,9 @@ from io_scene_gltf2.blender.exp import gltf2_blender_gather_cameras
from io_scene_gltf2.blender.exp import gltf2_blender_gather_mesh
from io_scene_gltf2.blender.exp import gltf2_blender_gather_joints
from io_scene_gltf2.blender.exp import gltf2_blender_extract
+from io_scene_gltf2.blender.exp import gltf2_blender_gather_lights
from io_scene_gltf2.io.com import gltf2_io
+from io_scene_gltf2.io.com import gltf2_io_extensions
@cached
@@ -87,7 +91,28 @@ def __gather_children(blender_object, export_settings):
def __gather_extensions(blender_object, export_settings):
- return None
+ extensions = {}
+
+ if export_settings["gltf_lights"] and (blender_object.type == "LAMP" or blender_object.type == "LIGHT"):
+ blender_lamp = blender_object.data
+ light = gltf2_blender_gather_lights.gather_lights_punctual(
+ blender_lamp,
+ export_settings
+ )
+ if light is not None:
+ light_extension = gltf2_io_extensions.ChildOfRootExtension(
+ name="KHR_lights_punctual",
+ path=["lights"],
+ extension=light
+ )
+ extensions["KHR_lights_punctual"] = gltf2_io_extensions.Extension(
+ name="KHR_lights_punctual",
+ extension={
+ "light": light_extension
+ }
+ )
+
+ return extensions if extensions else None
def __gather_extras(blender_object, export_settings):
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitive_attributes.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitive_attributes.py
index bd1294cd..76a1f0e4 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitive_attributes.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitive_attributes.py
@@ -168,8 +168,8 @@ def __gather_skins(blender_primitive, export_settings):
if bone_index >= 4:
gltf2_io_debug.print_console("WARNING", "There are more than 4 joint vertex influences."
"Consider to apply blenders Limit Total function.")
- # TODO: add option to stop after 4
- # break
+ if not export_settings['gltf_all_vertex_influences']:
+ break
# joints
internal_joint = blender_primitive["attributes"][joint_id]
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gltf2_exporter.py b/io_scene_gltf2/blender/exp/gltf2_blender_gltf2_exporter.py
index 14b62c23..919e3d3a 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gltf2_exporter.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gltf2_exporter.py
@@ -12,7 +12,10 @@
# See the License for the specific language governing permissions and
# limitations under the License.
+from typing import Optional, List, Dict
+
from io_scene_gltf2.io.com import gltf2_io
+from io_scene_gltf2.io.com import gltf2_io_extensions
from io_scene_gltf2.io.exp import gltf2_io_binary_data
from io_scene_gltf2.io.exp import gltf2_io_image_data
from io_scene_gltf2.io.exp import gltf2_io_buffer
@@ -208,6 +211,20 @@ class GlTF2Exporter:
# TODO: allow embedding of images (base64)
return image.name + ".png"
+ @classmethod
+ def __get_key_path(cls, d: dict, keypath: List[str], default=[]):
+ """Create if necessary and get the element at key path from a dict"""
+ key = keypath.pop(0)
+
+ if len(keypath) == 0:
+ v = d.get(key, default)
+ d[key] = v
+ return v
+
+ d_key = d.get(key, {})
+ d[key] = d_key
+ return cls.__get_key_path(d[key], keypath, default)
+
def __traverse(self, node):
"""
Recursively traverse a scene graph consisting of gltf compatible elements.
@@ -215,21 +232,21 @@ class GlTF2Exporter:
The tree is traversed downwards until a primitive is reached. Then any ChildOfRoot property
is stored in the according list in the glTF and replaced with a index reference in the upper level.
"""
- def traverse_all_members(node):
+ def __traverse_property(node):
for member_name in [a for a in dir(node) if not a.startswith('__') and not callable(getattr(node, a))]:
new_value = self.__traverse(getattr(node, member_name))
setattr(node, member_name, new_value) # usually this is the same as before
- # TODO: maybe with extensions hooks we can find a more elegant solution
- if member_name == "extensions" and new_value is not None:
- for extension_name in new_value.keys():
- self.__append_unique_and_get_index(self.__gltf.extensions_used, extension_name)
- self.__append_unique_and_get_index(self.__gltf.extensions_required, extension_name)
+ # # TODO: maybe with extensions hooks we can find a more elegant solution
+ # if member_name == "extensions" and new_value is not None:
+ # for extension_name in new_value.keys():
+ # self.__append_unique_and_get_index(self.__gltf.extensions_used, extension_name)
+ # self.__append_unique_and_get_index(self.__gltf.extensions_required, extension_name)
return node
# traverse nodes of a child of root property type and add them to the glTF root
if type(node) in self.__childOfRootPropertyTypeLookup:
- node = traverse_all_members(node)
+ node = __traverse_property(node)
idx = self.__to_reference(node)
# child of root properties are only present at root level --> replace with index in upper level
return idx
@@ -247,7 +264,7 @@ class GlTF2Exporter:
# traverse into any other property
if type(node) in self.__propertyTypeLookup:
- return traverse_all_members(node)
+ return __traverse_property(node)
# binary data needs to be moved to a buffer and referenced with a buffer view
if isinstance(node, gltf2_io_binary_data.BinaryData):
@@ -258,6 +275,21 @@ class GlTF2Exporter:
if isinstance(node, gltf2_io_image_data.ImageData):
return self.__add_image(node)
+ # extensions
+ if isinstance(node, gltf2_io_extensions.Extension):
+ extension = self.__traverse(node.extension)
+ self.__append_unique_and_get_index(self.__gltf.extensions_used, node.name)
+ self.__append_unique_and_get_index(self.__gltf.extensions_required, node.name)
+
+ # extensions that lie in the root of the glTF.
+ # They need to be converted to a reference at place of occurrence
+ if isinstance(node, gltf2_io_extensions.ChildOfRootExtension):
+ root_extension_list = self.__get_key_path(self.__gltf.extensions, [node.name] + node.path)
+ idx = self.__append_unique_and_get_index(root_extension_list, extension)
+ return idx
+
+ return extension
+
# do nothing for any type that does not match a glTF schema (primitives)
return node
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_search_node_tree.py b/io_scene_gltf2/blender/exp/gltf2_blender_search_node_tree.py
index a9dc86cf..92b63c7d 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_search_node_tree.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_search_node_tree.py
@@ -95,3 +95,4 @@ def from_socket(start_socket: bpy.types.NodeSocket,
return __search_from_socket(start_socket, shader_node_filter, [])
+
diff --git a/io_scene_gltf2/io/com/gltf2_io_extensions.py b/io_scene_gltf2/io/com/gltf2_io_extensions.py
new file mode 100644
index 00000000..2422d205
--- /dev/null
+++ b/io_scene_gltf2/io/com/gltf2_io_extensions.py
@@ -0,0 +1,38 @@
+# Copyright 2018 The glTF-Blender-IO authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+from typing import List, Dict, Any
+
+
+class Extension:
+ """Container for extensions. Allows to specify requiredness"""
+ def __init__(self, name: str, extension: Dict[str, Any], required: bool = True):
+ self.name = name
+ self.extension = extension
+ self.required = required
+
+
+class ChildOfRootExtension(Extension):
+ """Container object for extensions that should be appended to the root extensions"""
+ def __init__(self, path: List[str], name: str, extension: Dict[str, Any], required: bool = True):
+ """
+ Wrap a local extension entity into an object that will later be inserted into a root extension and converted
+ to a reference.
+ :param path: The path of the extension object in the root extension. E.g. ['lights'] for
+ KHR_lights_punctual. Must be a path to a list in the extensions dict.
+ :param extension: The data that should be placed into the extension list
+ """
+ self.path = path
+ super().__init__(name, extension, required)
+
diff --git a/io_scene_gltf2/io/com/gltf2_io_lights_punctual.py b/io_scene_gltf2/io/com/gltf2_io_lights_punctual.py
new file mode 100644
index 00000000..3dc8704c
--- /dev/null
+++ b/io_scene_gltf2/io/com/gltf2_io_lights_punctual.py
@@ -0,0 +1,76 @@
+# Copyright 2018 The glTF-Blender-IO authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+from io_scene_gltf2.io.com.gltf2_io import *
+
+
+class LightSpot:
+ """light/spot"""
+ def __init__(self, inner_cone_angle, outer_cone_angle):
+ self.inner_cone_angle = inner_cone_angle
+ self.outer_cone_angle = outer_cone_angle
+
+ @staticmethod
+ def from_dict(obj):
+ assert isinstance(obj, dict)
+ inner_cone_angle = from_union([from_float, from_none], obj.get("innerConeAngle"))
+ outer_cone_angle = from_union([from_float, from_none], obj.get("outerConeAngle"))
+ return LightSpot(inner_cone_angle, outer_cone_angle)
+
+ def to_dict(self):
+ result = {}
+ result["innerConeAngle"] = from_union([from_float, from_none], self.inner_cone_angle)
+ result["outerConeAngle"] = from_union([from_float, from_none], self.outer_cone_angle)
+ return result
+
+
+class Light:
+ """defines a set of lights for use with glTF 2.0. Lights define light sources within a scene"""
+ def __init__(self, color, intensity, spot, type, range, name, extensions, extras):
+ self.color = color
+ self.intensity = intensity
+ self.spot = spot
+ self.type = type
+ self.range = range
+ self.name = name
+ self.extensions = extensions
+ self.extras = extras
+
+ @staticmethod
+ def from_dict(obj):
+ assert isinstance(obj, dict)
+ color = from_union([lambda x: from_list(from_float, x), from_none], obj.get("color"))
+ intensity = from_union([from_float, from_none], obj.get("intensity"))
+ spot = LightSpot.from_dict(obj.get("spot"))
+ type = from_str(obj.get("type"))
+ range = from_union([from_float, from_none], obj.get("range"))
+ name = from_union([from_str, from_none], obj.get("name"))
+ extensions = from_union([lambda x: from_dict(lambda x: from_dict(lambda x: x, x), x), from_none],
+ obj.get("extensions"))
+ extras = obj.get("extras")
+ return Light(color, intensity, spot, type, range, name, extensions, extras)
+
+ def to_dict(self):
+ result = {}
+ result["color"] = from_union([lambda x: from_list(to_float, x), from_none], self.color)
+ result["intensity"] = from_union([from_float, from_none], self.intensity)
+ result["spot"] = from_union([lambda x: to_class(LightSpot, x), from_none], self.spot)
+ result["type"] = from_str(self.type)
+ result["range"] = from_union([from_float, from_none], self.range)
+ result["name"] = from_union([from_str, from_none], self.name)
+ result["extensions"] = from_union([lambda x: from_dict(lambda x: from_dict(lambda x: x, x), x), from_none],
+ self.extensions)
+ result["extras"] = self.extras
+ return result
+