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author | Julien Duroure <julien.duroure@gmail.com> | 2018-12-15 08:22:37 +0300 |
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committer | Julien Duroure <julien.duroure@gmail.com> | 2018-12-15 08:22:37 +0300 |
commit | b55002b7c33154d2b66166aaf0c2a0b287ec9e42 (patch) | |
tree | 4da39fc1291ad2e092a19d1df290f89046728ec9 /io_scene_gltf2 | |
parent | 6ee58734a6e32ed267fadf5714d3e344e1bd4897 (diff) |
glTF: export settings can now be saved/loaded as presets
Diffstat (limited to 'io_scene_gltf2')
-rwxr-xr-x | io_scene_gltf2/__init__.py | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index 091b8233..e27ec443 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -57,6 +57,8 @@ class ExportGLTF2_Base: # TODO: refactor to avoid boilerplate + bl_options = {'UNDO', 'PRESET'} + export_format: EnumProperty( name='Format', items=(('GLB', 'glTF Binary (.glb)', |