diff options
author | Sybren A. Stüvel <sybren@blender.org> | 2021-12-16 13:10:11 +0300 |
---|---|---|
committer | Sybren A. Stüvel <sybren@blender.org> | 2021-12-16 13:10:11 +0300 |
commit | d737f2016dcc314ac562e0e7db4381a6281af19f (patch) | |
tree | bc4bbbb180af380f26a33565831cd84b0af1afed /io_scene_gltf2 | |
parent | ece39d809ceb27b5a06da7c4b8f25ca77016b151 (diff) |
New animation add-on: Copy Global Transform
This add-on allows animators to copy the global transform of the active
object or pose bone onto the clipboard. It can then be pasted in three
different ways:
- To the current transform of the selected object/pose bone (could be a
different one than was used for the copying).
- To selected keyframes.
- Baking to all frames between the first and last selected keyframe
(defaulting to preview range or scene range).
All three methods are compatible with auto-keying.
The latter two methods *require* auto-keying to be enabled, to give the
animator control over which keying set to use, etc.
An earlier version of this add-on was used by the Blender Animation
Studio during Sprite Fright. Since then the two paste-to-frame-range
options were added, by request of the animators.
Reviewed by: campbellbarton
Differential Revision: https://developer.blender.org/D13570
Diffstat (limited to 'io_scene_gltf2')
0 files changed, 0 insertions, 0 deletions