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authorAlexander N <alpha-beta-release@gmx.net>2013-02-10 22:03:39 +0400
committerAlexander N <alpha-beta-release@gmx.net>2013-02-10 22:03:39 +0400
commit620993a65f3087e45aca67badfb09c7464604137 (patch)
tree0eb77927a219963375b4801692667668a264464f /io_scene_ms3d
parent7639368f18430c38aef18ce6af5c33e06a22ae82 (diff)
fixed missing model comment.
and tiny other things e.g. fix: sum of weights sometimes reaches only 99% instead of 100% mod: come # comments - year to 2013 mod: ui of importer - joint size bit closer to other item
Diffstat (limited to 'io_scene_ms3d')
-rw-r--r--io_scene_ms3d/__init__.py4
-rw-r--r--io_scene_ms3d/ms3d_export.py23
-rw-r--r--io_scene_ms3d/ms3d_import.py7
-rw-r--r--io_scene_ms3d/ms3d_spec.py2
-rw-r--r--io_scene_ms3d/ms3d_strings.py2
-rw-r--r--io_scene_ms3d/ms3d_ui.py9
-rw-r--r--io_scene_ms3d/ms3d_utils.py2
7 files changed, 28 insertions, 21 deletions
diff --git a/io_scene_ms3d/__init__.py b/io_scene_ms3d/__init__.py
index 7dc24ed5..cafc3a7d 100644
--- a/io_scene_ms3d/__init__.py
+++ b/io_scene_ms3d/__init__.py
@@ -23,7 +23,7 @@ bl_info = {
'description': "Import / Export MilkShape3D MS3D files"\
" (conform with MilkShape3D v1.8.4)",
'author': "Alexander Nussbaumer",
- 'version': (0, 95, 2),
+ 'version': (0, 95, 3),
'blender': (2, 65, 3),
'location': "File > Import & File > Export",
'warning': "",
@@ -41,7 +41,7 @@ bl_info = {
# ##### BEGIN COPYRIGHT BLOCK #####
#
-# initial script copyright (c)2011,2012 Alexander Nussbaumer
+# initial script copyright (c)2011-2013 Alexander Nussbaumer
#
# ##### END COPYRIGHT BLOCK #####
diff --git a/io_scene_ms3d/ms3d_export.py b/io_scene_ms3d/ms3d_export.py
index b48ee271..1967558e 100644
--- a/io_scene_ms3d/ms3d_export.py
+++ b/io_scene_ms3d/ms3d_export.py
@@ -25,7 +25,7 @@
# ##### BEGIN COPYRIGHT BLOCK #####
#
-# initial script copyright (c)2011,2012 Alexander Nussbaumer
+# initial script copyright (c)2011-2013 Alexander Nussbaumer
#
# ##### END COPYRIGHT BLOCK #####
@@ -64,6 +64,7 @@ from io_scene_ms3d.ms3d_spec import (
Ms3dRotationKeyframe,
Ms3dTranslationKeyframe,
Ms3dCommentEx,
+ Ms3dComment,
)
from io_scene_ms3d.ms3d_utils import (
select_all,
@@ -227,6 +228,9 @@ class Ms3dExporter():
Ms3dUi.transparency_mode_to_ms3d(
blender_mesh.ms3d.transparency_mode)
+ if blender_mesh.ms3d.comment:
+ ms3d_model._comment_object = Ms3dComment(blender_mesh.ms3d.comment)
+
##########################
# prepare ms3d groups if available
# works only for exporting active object
@@ -397,25 +401,28 @@ class Ms3dExporter():
else:
weight_normalize = 1.0
- weight_sum = 1.0
+ weight_sum = 100
for index, weight in enumerate(weights):
- if index >= count-1:
- weights[index] = weight_sum + 0.009
+ if index >= count-1 or index >= 2:
+ # take the full rest instead of calculate,
+ # that should fill up to exactly 100%
+ # (in some cases it is only 99% bacaus of roulding errors)
+ weights[index] = int(weight_sum)
break
- normalized_weight = weight * weight_normalize
- weight_sum -= normalized_weight
+ normalized_weight = int(weight * weight_normalize * 100)
weights[index] = normalized_weight
+ weight_sum -= normalized_weight
# fill up missing values
while len(bone_ids) < 3:
bone_ids.append(Ms3dSpec.DEFAULT_VERTEX_BONE_ID)
while len(weights) < 3:
- weights.append(0.0)
+ weights.append(0)
ms3d_vertex._vertex_ex_object._bone_ids = \
tuple(bone_ids)
ms3d_vertex._vertex_ex_object._weights = \
- tuple([int(value * 100) for value in weights])
+ tuple(weights)
if layer_extra:
#ms3d_vertex._vertex_ex_object.extra = bmv[layer_extra]
diff --git a/io_scene_ms3d/ms3d_import.py b/io_scene_ms3d/ms3d_import.py
index f4767f11..a9bfed19 100644
--- a/io_scene_ms3d/ms3d_import.py
+++ b/io_scene_ms3d/ms3d_import.py
@@ -25,7 +25,7 @@
# ##### BEGIN COPYRIGHT BLOCK #####
#
-# initial script copyright (c)2011,2012 Alexander Nussbaumer
+# initial script copyright (c)2011-2013 Alexander Nussbaumer
#
# ##### END COPYRIGHT BLOCK #####
@@ -103,15 +103,16 @@ class Ms3dImporter():
self.options_use_joint_size = use_joint_size
self.options_joint_size = joint_size
self.options_use_joint_to_bones = use_joint_to_bones
+ self.directory_name = ""
+ self.file_name = ""
pass
###########################################################################
# create empty blender ms3d_model
# read ms3d file
# fill blender with ms3d_model content
- """ read ms3d file and convert ms3d content to bender content """
def read(self, blender_context, filepath):
-
+ """ read ms3d file and convert ms3d content to bender content """
t1 = time()
t2 = None
self.has_textures = False
diff --git a/io_scene_ms3d/ms3d_spec.py b/io_scene_ms3d/ms3d_spec.py
index 3afdbb76..740b333c 100644
--- a/io_scene_ms3d/ms3d_spec.py
+++ b/io_scene_ms3d/ms3d_spec.py
@@ -25,7 +25,7 @@
# ##### BEGIN COPYRIGHT BLOCK #####
#
-# initial script copyright (c)2011,2012 Alexander Nussbaumer
+# initial script copyright (c)2011-2013 Alexander Nussbaumer
#
# ##### END COPYRIGHT BLOCK #####
diff --git a/io_scene_ms3d/ms3d_strings.py b/io_scene_ms3d/ms3d_strings.py
index 995e9268..98658760 100644
--- a/io_scene_ms3d/ms3d_strings.py
+++ b/io_scene_ms3d/ms3d_strings.py
@@ -25,7 +25,7 @@
# ##### BEGIN COPYRIGHT BLOCK #####
#
-# initial script copyright (c)2011,2012 Alexander Nussbaumer
+# initial script copyright (c)2011-2013 Alexander Nussbaumer
#
# ##### END COPYRIGHT BLOCK #####
SEE_MS3D_DOC = "see MilkShape 3D documentation"
diff --git a/io_scene_ms3d/ms3d_ui.py b/io_scene_ms3d/ms3d_ui.py
index 291d9197..ee4b6b5c 100644
--- a/io_scene_ms3d/ms3d_ui.py
+++ b/io_scene_ms3d/ms3d_ui.py
@@ -25,7 +25,7 @@
# ##### BEGIN COPYRIGHT BLOCK #####
#
-# initial script copyright (c)2011,2012 Alexander Nussbaumer
+# initial script copyright (c)2011-2013 Alexander Nussbaumer
#
# ##### END COPYRIGHT BLOCK #####
@@ -357,11 +357,10 @@ class Ms3dImportOperator(Operator, ImportHelper):
if (self.use_animation):
box.prop(self, 'rotation_mode', icon=Ms3dUi.ICON_ROTATION_MODE,
expand=False)
- box.prop(self, 'use_joint_size')
+ flow = box.column_flow()
+ flow.prop(self, 'use_joint_size')
if (self.use_joint_size):
- col = box.column()
- row = col.row()
- row.prop(self, 'joint_size')
+ flow.prop(self, 'joint_size')
box.prop(self, 'use_joint_to_bones')
if (self.use_joint_to_bones):
box.box().label(ms3d_str['LABEL_NAME_JOINT_TO_BONES'],
diff --git a/io_scene_ms3d/ms3d_utils.py b/io_scene_ms3d/ms3d_utils.py
index db362338..c44b19ca 100644
--- a/io_scene_ms3d/ms3d_utils.py
+++ b/io_scene_ms3d/ms3d_utils.py
@@ -25,7 +25,7 @@
# ##### BEGIN COPYRIGHT BLOCK #####
#
-# initial script copyright (c)2011,2012 Alexander Nussbaumer
+# initial script copyright (c)2011-2013 Alexander Nussbaumer
#
# ##### END COPYRIGHT BLOCK #####