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author | Campbell Barton <ideasman42@gmail.com> | 2013-08-21 12:21:01 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-08-21 12:21:01 +0400 |
commit | 956f1792ecf0f939e9e6bd456e77ffb8a3287281 (patch) | |
tree | 7c04299fe0b785d8999ccb3562fa5f26c99f0a95 /io_scene_ms3d | |
parent | 3d9be8a8e47c992e6c2ef0ef3dbc79e20b4621e1 (diff) |
fix [#36432] Exporting obj with normalmap creates opacity map in the mtl file instead
- r3954/patch [#32914], introduced incorrect displacement map name, corrected.
- added support for reading displacement maps.
- remove checks that added alpha support for diffuce images, OBJ has alpha material settings for this.
Diffstat (limited to 'io_scene_ms3d')
0 files changed, 0 insertions, 0 deletions