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author | Philipp Oeser <info@graphics-engineer.com> | 2019-08-14 12:32:03 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2019-08-14 12:41:36 +0300 |
commit | c047f6460486566bc6019bae86648ab0d064ffaf (patch) | |
tree | eb4e9133c32789a575b1c34257ac78319cb808e9 /io_scene_obj/__init__.py | |
parent | d96b6d38d28fa2ec3d2ba4d186d9e0a105e83d18 (diff) |
Fix T68618: OBJ export: error cleaning up (temp) meshes without geometry
Reviewers: mont29
Maniphest Tasks: T68618
Differential Revision: https://developer.blender.org/D5479
Diffstat (limited to 'io_scene_obj/__init__.py')
-rw-r--r-- | io_scene_obj/__init__.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py index f9cda8f3..ccf5ee3b 100644 --- a/io_scene_obj/__init__.py +++ b/io_scene_obj/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "Wavefront OBJ format", "author": "Campbell Barton, Bastien Montagne", - "version": (3, 5, 14), + "version": (3, 5, 15), "blender": (2, 80, 0), "location": "File > Import-Export", "description": "Import-Export OBJ, Import OBJ mesh, UV's, materials and textures", |