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authorCampbell Barton <ideasman42@gmail.com>2011-01-25 15:48:10 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-01-25 15:48:10 +0300
commit8c872148d0648968ddbbb5235e5479717441a38d (patch)
treeb0332d24d3e87e7b548b110df01654de093066ad /io_scene_obj/export_obj.py
parentfe16455af24b24c3c0cdbe12949eea6a039c2c70 (diff)
patch [#25616] fix for changed vertex group assignment API
from Lawrence D'Oliveiro (ldo)
Diffstat (limited to 'io_scene_obj/export_obj.py')
-rw-r--r--io_scene_obj/export_obj.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_obj/export_obj.py b/io_scene_obj/export_obj.py
index 9bfb196a..7fdff183 100644
--- a/io_scene_obj/export_obj.py
+++ b/io_scene_obj/export_obj.py
@@ -67,7 +67,7 @@ def write_mtl(scene, filepath, copy_images, mtl_dict):
mtl_dict_values.sort(key=lambda m: m[0])
# Write material/image combinations we have used.
- # Using mtl_dict.values() directly gives un-pradictable order.
+ # Using mtl_dict.values() directly gives un-predictable order.
for mtl_mat_name, mat, img in mtl_dict_values:
# Get the Blender data for the material and the image.