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authorBastien Montagne <montagne29@wanadoo.fr>2012-07-03 13:01:43 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-07-03 13:01:43 +0400
commit2dc06f6d50d14a97ff0c37f88b6979d18a0fd279 (patch)
tree60728ddc2bb420bcf11901e27a11a677276cb889 /io_scene_obj/export_obj.py
parent842985a49773634076d45f845957216006fc683e (diff)
Style edit (mostly), use """ for docstrings (not ''').
Diffstat (limited to 'io_scene_obj/export_obj.py')
-rw-r--r--io_scene_obj/export_obj.py8
1 files changed, 4 insertions, 4 deletions
diff --git a/io_scene_obj/export_obj.py b/io_scene_obj/export_obj.py
index 99bd2f5d..01708090 100644
--- a/io_scene_obj/export_obj.py
+++ b/io_scene_obj/export_obj.py
@@ -229,12 +229,12 @@ def write_file(filepath, objects, scene,
EXPORT_GLOBAL_MATRIX=None,
EXPORT_PATH_MODE='AUTO',
):
- '''
+ """
Basic write function. The context and options must be already set
This can be accessed externaly
eg.
write( 'c:\\test\\foobar.obj', Blender.Object.GetSelected() ) # Using default options.
- '''
+ """
if EXPORT_GLOBAL_MATRIX is None:
EXPORT_GLOBAL_MATRIX = mathutils.Matrix()
@@ -684,11 +684,11 @@ def _write(context, filepath,
# Window.WaitCursor(0)
-'''
+"""
Currently the exporter lacks these features:
* multiple scene export (only active scene is written)
* particles
-'''
+"""
def save(operator, context, filepath="",