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authorDalai Felinto <dfelinto@gmail.com>2018-12-07 04:14:38 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-12-07 04:14:38 +0300
commitec5d4c9a379f688f5350d42649fecf4023e4a805 (patch)
tree481f7ce7b86cb4610caf290fe2954694d76de441 /io_scene_obj/import_obj.py
parent259f694d1489dfb58540d5fd21de1c6903581a02 (diff)
Fix T58896: Addons with ob.vertex_groups.new without name keywork
Original report: OBJ file import fails for objects with vertex groups defined when polygroups option is selected
Diffstat (limited to 'io_scene_obj/import_obj.py')
-rw-r--r--io_scene_obj/import_obj.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py
index c623290f..3185e5c2 100644
--- a/io_scene_obj/import_obj.py
+++ b/io_scene_obj/import_obj.py
@@ -710,7 +710,7 @@ def create_mesh(new_objects,
# content of the vertex_groups. If the user selects to NOT have vertex groups saved then
# the following test will never run
for group_name, group_indices in vertex_groups.items():
- group = ob.vertex_groups.new(group_name.decode('utf-8', "replace"))
+ group = ob.vertex_groups.new(name=group_name.decode('utf-8', "replace"))
group.add(group_indices, 1.0, 'REPLACE')