diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2019-07-31 13:01:19 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2019-07-31 13:01:19 +0300 |
commit | 2176c8f2aaac6eb1fb6d1e159100396f1c500f22 (patch) | |
tree | bbe71b2e032189e9a03dcdfecee61c3cfda7a894 /io_scene_obj | |
parent | e24da4d87cd88481b2e74246d9d5b60fbc98b140 (diff) |
Fix T66087: OBJ file import does not show edges until entering edit mode.
Looks like loose edges need to be properly tagged as such nowadays...
Diffstat (limited to 'io_scene_obj')
-rw-r--r-- | io_scene_obj/__init__.py | 2 | ||||
-rw-r--r-- | io_scene_obj/import_obj.py | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py index b129f283..f06acdba 100644 --- a/io_scene_obj/__init__.py +++ b/io_scene_obj/__init__.py @@ -21,7 +21,7 @@ bl_info = { "name": "Wavefront OBJ format", "author": "Campbell Barton, Bastien Montagne", - "version": (3, 5, 12), + "version": (3, 5, 13), "blender": (2, 80, 0), "location": "File > Import-Export", "description": "Import-Export OBJ, Import OBJ mesh, UV's, materials and textures", diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py index c8a09b2a..86b93204 100644 --- a/io_scene_obj/import_obj.py +++ b/io_scene_obj/import_obj.py @@ -738,7 +738,7 @@ def create_mesh(new_objects, me.edges.foreach_set("vertices", unpack_list(edges)) me.validate(clean_customdata=False) # *Very* important to not remove lnors here! - me.update(calc_edges=use_edges) + me.update(calc_edges=use_edges, calc_edges_loose=use_edges) # Un-tessellate as much as possible, in case we had to triangulate some ngons... if fgon_edges: |