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author | Folkert de Vries <flokkievids@gmail.com> | 2015-02-18 21:22:10 +0300 |
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committer | Folkert de Vries <flokkievids@gmail.com> | 2015-02-18 21:23:28 +0300 |
commit | 36d55fccfc1e9aa2ba8824f2f0241704ce1759b6 (patch) | |
tree | 7fea22453bab7dfff4da5b4fc28d6a0fb430b664 /io_scene_obj | |
parent | 164c7f9790c8fcb2a131773d521a9d117762eb5d (diff) |
Fix T43635: 'fill contours' fails when using multiple render layers
There was a problem with the order of stroke and fill elements. Additionally, sometimes names of linesets collide between render layers. this has been fixed by prepending the name of the render layer to a layer's id.
Diffstat (limited to 'io_scene_obj')
0 files changed, 0 insertions, 0 deletions