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authorCampbell Barton <ideasman42@gmail.com>2013-12-15 18:45:48 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-12-15 18:45:48 +0400
commit41f298fe8850242e72f48d2601a76cfec01b5bd4 (patch)
tree0e93af0b5943ac1fe16620e8403291d8837ba001 /io_scene_obj
parentec522f8d84f7d3005c99c179aa081fa367151dd4 (diff)
OBJ export: Dont use the name "Loop" in blenders UI
this is an internal name only.
Diffstat (limited to 'io_scene_obj')
-rw-r--r--io_scene_obj/__init__.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py
index 6c180c39..9ee19faa 100644
--- a/io_scene_obj/__init__.py
+++ b/io_scene_obj/__init__.py
@@ -249,7 +249,7 @@ class ExportOBJ(bpy.types.Operator, ExportHelper):
default=False,
)
use_normals = BoolProperty(
- name="Loop Normals",
+ name="Write Normals",
description="Export one normal per vertex and per face, to represent flat faces and sharp edges",
default=False,
)