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author | Campbell Barton <ideasman42@gmail.com> | 2013-12-15 18:45:48 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-12-15 18:45:48 +0400 |
commit | 41f298fe8850242e72f48d2601a76cfec01b5bd4 (patch) | |
tree | 0e93af0b5943ac1fe16620e8403291d8837ba001 /io_scene_obj | |
parent | ec522f8d84f7d3005c99c179aa081fa367151dd4 (diff) |
OBJ export: Dont use the name "Loop" in blenders UI
this is an internal name only.
Diffstat (limited to 'io_scene_obj')
-rw-r--r-- | io_scene_obj/__init__.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py index 6c180c39..9ee19faa 100644 --- a/io_scene_obj/__init__.py +++ b/io_scene_obj/__init__.py @@ -249,7 +249,7 @@ class ExportOBJ(bpy.types.Operator, ExportHelper): default=False, ) use_normals = BoolProperty( - name="Loop Normals", + name="Write Normals", description="Export one normal per vertex and per face, to represent flat faces and sharp edges", default=False, ) |