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author | CoDEmanX <codemanx@gmx.de> | 2013-11-19 14:11:51 +0400 |
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committer | CoDEmanX <codemanx@gmx.de> | 2013-11-19 14:11:51 +0400 |
commit | 3adbc8f30b229e7c9ff465183d5ab0acbbdf921a (patch) | |
tree | 5046c16321b283fadae16f337ffcef1cb6a33ed6 /io_scene_obj | |
parent | 804538b646b713d1e885c25497a1b9b48ea30c79 (diff) |
T35358: Fix for addons using raise without Exception object. TODO: Find better way to terminate addons and inform user. More py 2.x leftovers in startup/bl_operators/uvcalc_*!
Diffstat (limited to 'io_scene_obj')
-rw-r--r-- | io_scene_obj/import_obj.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py index d51d62c7..a2957522 100644 --- a/io_scene_obj/import_obj.py +++ b/io_scene_obj/import_obj.py @@ -592,7 +592,7 @@ def create_mesh(new_objects, for i, face in enumerate(faces): if len(face[0]) < 2: - pass # raise "bad face" + pass # raise Exception("bad face") elif len(face[0]) == 2: if use_edges: edges.append(face[0]) |