Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorPhilipp Oeser <info@graphics-engineer.com>2012-06-18 18:31:38 +0400
committerPhilipp Oeser <info@graphics-engineer.com>2012-06-18 18:31:38 +0400
commit19a539df76903106de2a96b0b5503d0b0734eed3 (patch)
treeabae68791f361a915292e38ce255c9512bd03984 /io_scene_obj
parentd1289656f040011b8619a73f4dff2f16d4dabdf9 (diff)
This should fix [#31835] "OBJ Importer corrupts a model (crash in edit mode)" reported by paul geraskin.
The importer did the mesh validation before calculating edges (should be the other way around). Reviewed by Campbell.
Diffstat (limited to 'io_scene_obj')
-rw-r--r--io_scene_obj/import_obj.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py
index 17d559a4..39d929ee 100644
--- a/io_scene_obj/import_obj.py
+++ b/io_scene_obj/import_obj.py
@@ -672,8 +672,8 @@ def create_mesh(new_objects,
# me_edges[ed].flag |= SHARP
# del SHARP
- me.validate()
me.update(calc_edges=use_edges)
+ me.validate()
ob = bpy.data.objects.new("Mesh", me)
new_objects.append(ob)