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author | Campbell Barton <ideasman42@gmail.com> | 2011-03-18 07:09:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-03-18 07:09:34 +0300 |
commit | 6fb871e106031b0fcc240e5147ae5c42752eed3b (patch) | |
tree | 161b8760e6003dd7e24ab697c03e1b35dda9e1c1 /io_scene_obj | |
parent | 6cbbe90e7ec4a2cd18214d37916a87e167e67ba7 (diff) |
address [#26527] Export-import OBJ, materials "tracaeble" unchecked
Enable raytracing on OBJ materials always, not conforming to OBJ spec but this is annoying for newer software where raytracing is default.
Diffstat (limited to 'io_scene_obj')
-rw-r--r-- | io_scene_obj/import_obj.py | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py index 12465453..5d385e0a 100644 --- a/io_scene_obj/import_obj.py +++ b/io_scene_obj/import_obj.py @@ -501,10 +501,15 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_ if do_fresnel: context_material.raytrace_mirror.raytrace_mirror.fresnel = 1.0 # could be any value for 'ON' + """ if do_raytrace: context_material.use_raytrace = True else: context_material.use_raytrace = False + """ + # XXX, this is not following the OBJ spec, but this was + # written when raytracing wasnt default, annoying to disable for blender users. + context_material.use_raytrace = True elif line_lower.startswith(b'map_ka'): img_filepath = line_value(line.split()) |