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authorCampbell Barton <ideasman42@gmail.com>2011-03-18 07:09:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-03-18 07:09:34 +0300
commit6fb871e106031b0fcc240e5147ae5c42752eed3b (patch)
tree161b8760e6003dd7e24ab697c03e1b35dda9e1c1 /io_scene_obj
parent6cbbe90e7ec4a2cd18214d37916a87e167e67ba7 (diff)
address [#26527] Export-import OBJ, materials "tracaeble" unchecked
Enable raytracing on OBJ materials always, not conforming to OBJ spec but this is annoying for newer software where raytracing is default.
Diffstat (limited to 'io_scene_obj')
-rw-r--r--io_scene_obj/import_obj.py5
1 files changed, 5 insertions, 0 deletions
diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py
index 12465453..5d385e0a 100644
--- a/io_scene_obj/import_obj.py
+++ b/io_scene_obj/import_obj.py
@@ -501,10 +501,15 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_
if do_fresnel:
context_material.raytrace_mirror.raytrace_mirror.fresnel = 1.0 # could be any value for 'ON'
+ """
if do_raytrace:
context_material.use_raytrace = True
else:
context_material.use_raytrace = False
+ """
+ # XXX, this is not following the OBJ spec, but this was
+ # written when raytracing wasnt default, annoying to disable for blender users.
+ context_material.use_raytrace = True
elif line_lower.startswith(b'map_ka'):
img_filepath = line_value(line.split())