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authorCampbell Barton <ideasman42@gmail.com>2012-03-23 05:18:52 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-23 05:18:52 +0400
commite63e95789e23f672b2d55319232e391e254219fb (patch)
treeb25900ebb754df4376e03c49789c6ea5a808506f /io_scene_obj
parent5127af871d9ca8493af0c36db6d6ec3f49c42451 (diff)
update addons enabled by default to use 'faces -> tessfaces' also grease pencil scatter and quake map export.
Diffstat (limited to 'io_scene_obj')
-rw-r--r--io_scene_obj/export_obj.py4
-rw-r--r--io_scene_obj/import_obj.py10
2 files changed, 7 insertions, 7 deletions
diff --git a/io_scene_obj/export_obj.py b/io_scene_obj/export_obj.py
index 33168d30..f7e8f59b 100644
--- a/io_scene_obj/export_obj.py
+++ b/io_scene_obj/export_obj.py
@@ -345,8 +345,8 @@ def write_file(filepath, objects, scene,
me_verts = me.vertices[:]
# Make our own list so it can be sorted to reduce context switching
- face_index_pairs = [(face, index) for index, face in enumerate(me.faces)]
- # faces = [ f for f in me.faces ]
+ face_index_pairs = [(face, index) for index, face in enumerate(me.tessfaces)]
+ # faces = [ f for f in me.tessfaces ]
if EXPORT_EDGES:
edges = me.edges
diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py
index b3be1f45..17d559a4 100644
--- a/io_scene_obj/import_obj.py
+++ b/io_scene_obj/import_obj.py
@@ -550,7 +550,7 @@ def create_mesh(new_objects,
me.materials.append(material)
me.vertices.add(len(verts_loc))
- me.faces.add(len(faces))
+ me.tessfaces.add(len(faces))
# verts_loc is a list of (x, y, z) tuples
me.vertices.foreach_set("co", unpack_list(verts_loc))
@@ -558,14 +558,14 @@ def create_mesh(new_objects,
# faces is a list of (vert_indices, texco_indices, ...) tuples
# XXX faces should contain either 3 or 4 verts
# XXX no check for valid face indices
- me.faces.foreach_set("vertices_raw", unpack_face_list([f[0] for f in faces]))
+ me.tessfaces.foreach_set("vertices_raw", unpack_face_list([f[0] for f in faces]))
- if verts_tex and me.faces:
+ if verts_tex and me.tessfaces:
me.tessface_uv_textures.new()
context_material_old = -1 # avoid a dict lookup
mat = 0 # rare case it may be un-initialized.
- me_faces = me.faces
+ me_faces = me.tessfaces
for i, face in enumerate(faces):
if len(face[0]) < 2:
@@ -575,7 +575,7 @@ def create_mesh(new_objects,
edges.append(face[0])
else:
- blender_face = me.faces[i]
+ blender_face = me.tessfaces[i]
(face_vert_loc_indices,
face_vert_tex_indices,