diff options
author | Chris Foster <cdbfoster@gmail.com> | 2013-12-09 22:32:06 +0400 |
---|---|---|
committer | Chris Foster <cdbfoster@gmail.com> | 2013-12-09 22:32:06 +0400 |
commit | 74ff9632637c44fddd06863968b38e12f18b1860 (patch) | |
tree | 5e7cd52096278e8b0ae32d1890dbb6308f6cb5eb /io_scene_x/__init__.py | |
parent | 689bb9c2146ae75ccce0dae6914681104e3c5f7a (diff) |
Re-added the Coordinate System and Up Axis options. Apparently XNA uses a right handed system and the option was useful for some users. Oops!
Diffstat (limited to 'io_scene_x/__init__.py')
-rw-r--r-- | io_scene_x/__init__.py | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/io_scene_x/__init__.py b/io_scene_x/__init__.py index 519ca16c..394954e6 100644 --- a/io_scene_x/__init__.py +++ b/io_scene_x/__init__.py @@ -53,6 +53,20 @@ class ExportDirectX(bpy.types.Operator): description="Export only selected objects", default=True) + CoordinateSystem = EnumProperty( + name="Coordinate System", + description="Use the selected coordinate system for export", + items=(('LEFT_HANDED', "Left-Handed", "Use a Y up, Z forward system or a Z up, -Y forward system"), + ('RIGHT_HANDED', "Right-Handed", "Use a Y up, -Z forward system or a Z up, Y forward system")), + default='LEFT_HANDED') + + UpAxis = EnumProperty( + name="Up Axis", + description="The selected axis points upward", + items=(('Y', "Y", "The Y axis points up"), + ('Z', "Z", "The Z axis points up")), + default='Y') + ExportMeshes = BoolProperty( name="Export Meshes", description="Export mesh objects", |