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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-09-03 15:11:01 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-09-03 15:11:01 +0400 |
commit | 65b46ac588a20699f22a742afab3134abe89715a (patch) | |
tree | d17565c6c6bd4b80bbd0a810e0d06202bdee0d32 /io_scene_x3d/__init__.py | |
parent | 0192f3383985d800a1f178ac9b844d3abe2d8158 (diff) |
Fix #28446: Moving imported object to new layer deletes it
Adding UNDO flag to import operators. Made this only for trunk addons.
Diffstat (limited to 'io_scene_x3d/__init__.py')
-rw-r--r-- | io_scene_x3d/__init__.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_x3d/__init__.py b/io_scene_x3d/__init__.py index 05c7a6af..d859dc69 100644 --- a/io_scene_x3d/__init__.py +++ b/io_scene_x3d/__init__.py @@ -57,7 +57,7 @@ class ImportX3D(bpy.types.Operator, ImportHelper): '''Import and X3D or VRML file''' bl_idname = "import_scene.x3d" bl_label = "Import X3D/VRML" - bl_options = {'PRESET'} + bl_options = {'PRESET', 'UNDO'} filename_ext = ".x3d" filter_glob = StringProperty(default="*.x3d;*.wrl", options={'HIDDEN'}) |