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authorCampbell Barton <ideasman42@gmail.com>2011-12-06 04:40:02 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-12-06 04:40:02 +0400
commit370b15a0d12641659083a0c3802286836ba5bb55 (patch)
tree39614416d88c52beb3c39fe3dc981741180ea53b /io_scene_x3d/export_x3d.py
parented74bfe14d302ab15c843ef0397fce9aa4008717 (diff)
patch [#29261] X3D exporter if hierarchy is on you get duplicated ids which are not allowed
from Paulo Dias (paxnubis)
Diffstat (limited to 'io_scene_x3d/export_x3d.py')
-rw-r--r--io_scene_x3d/export_x3d.py4
1 files changed, 3 insertions, 1 deletions
diff --git a/io_scene_x3d/export_x3d.py b/io_scene_x3d/export_x3d.py
index 86b9d119..6cc1fb2b 100644
--- a/io_scene_x3d/export_x3d.py
+++ b/io_scene_x3d/export_x3d.py
@@ -496,7 +496,9 @@ def export(file,
fw('%s<Collision enabled="true">\n' % ident)
ident += '\t'
- ident = writeTransform_begin(ident, matrix, suffix_quoted_str(obj_id, "_TRANSFORM"))
+ # use _ifs_TRANSFORM suffix so we dont collide with transform node when
+ # hierarchys are used.
+ ident = writeTransform_begin(ident, matrix, suffix_quoted_str(obj_id, "_ifs_TRANSFORM"))
if mesh.tag:
fw('%s<Group USE=%s />\n' % (ident, mesh_id_group))