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authorCampbell Barton <ideasman42@gmail.com>2011-05-16 11:52:45 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-05-16 11:52:45 +0400
commitfca80ff61e8bbce39bc2584a6ad7e7659577d1b1 (patch)
tree0018c389f019c9762c5c21245fa55ecb6bfefd0e /io_scene_x3d/export_x3d.py
parent5751efe5ae443c4d84bf8cdcb85a73b4506a58bc (diff)
update for changes in blender module layout, also add global axis conversion to FBX.
Diffstat (limited to 'io_scene_x3d/export_x3d.py')
-rw-r--r--io_scene_x3d/export_x3d.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_x3d/export_x3d.py b/io_scene_x3d/export_x3d.py
index 94bb3bd5..391f8ec3 100644
--- a/io_scene_x3d/export_x3d.py
+++ b/io_scene_x3d/export_x3d.py
@@ -39,7 +39,7 @@ import os
import bpy
import mathutils
-from io_utils import create_derived_objects, free_derived_objects
+from bpy_extras.io_utils import create_derived_objects, free_derived_objects
def round_color(col, cp):