diff options
author | Seva Alekseyev <sevaa@nih.gov> | 2016-03-07 20:53:07 +0300 |
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committer | Seva Alekseyev <sevaa@nih.gov> | 2016-03-07 20:53:07 +0300 |
commit | bb5ff2b9d56af4fc6e52dbf8bdde1daec5717671 (patch) | |
tree | 27b4f4180137fbb13e65d18f94797f8656602348 /io_scene_x3d/export_x3d.py | |
parent | 7c8e9546b87301ceeb385c3ef20dc93dc1c84b45 (diff) |
Fix for exporting meshes with vertex colors where not all vertices are being used by faces.
Diffstat (limited to 'io_scene_x3d/export_x3d.py')
-rw-r--r-- | io_scene_x3d/export_x3d.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_x3d/export_x3d.py b/io_scene_x3d/export_x3d.py index 4f9fecf8..8129dc3e 100644 --- a/io_scene_x3d/export_x3d.py +++ b/io_scene_x3d/export_x3d.py @@ -934,7 +934,7 @@ def export(file, fw('%s<Color color="' % ident) if is_col_per_vertex: for i in range(len(mesh.vertices)): - fw('%.3f %.3f %.3f ' % vert_color[i][:]) + fw('%.3f %.3f %.3f ' % (vert_color[i][:] if i in vert_color else (0,0,0))) else: # Export as colors per face. # TODO: average them rather than using the first one! for i in face_group: |