Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2011-10-17 10:59:42 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-10-17 10:59:42 +0400
commitdfb74f84549fb0a8debbc85be457301237e8c3e3 (patch)
treeee8627a90871cee335def998ebe25253d59f3616 /io_scene_x3d/import_x3d.py
parent66a538f8fb0e4126850318fcfe09099d474bbcd6 (diff)
fix spelling errors for comments
Diffstat (limited to 'io_scene_x3d/import_x3d.py')
-rw-r--r--io_scene_x3d/import_x3d.py24
1 files changed, 12 insertions, 12 deletions
diff --git a/io_scene_x3d/import_x3d.py b/io_scene_x3d/import_x3d.py
index 660d1022..15ee3a4b 100644
--- a/io_scene_x3d/import_x3d.py
+++ b/io_scene_x3d/import_x3d.py
@@ -532,7 +532,7 @@ class vrmlNode(object):
return results
def getFieldName(self, field, ancestry, AS_CHILD=False):
- self_real = self.getRealNode() # incase we're an instance
+ self_real = self.getRealNode() # in case we're an instance
for f in self_real.fields:
# print(f)
@@ -608,7 +608,7 @@ class vrmlNode(object):
return None
def getFieldAsInt(self, field, default, ancestry):
- self_real = self.getRealNode() # incase we're an instance
+ self_real = self.getRealNode() # in case we're an instance
f = self_real.getFieldName(field, ancestry)
if f is None:
@@ -627,7 +627,7 @@ class vrmlNode(object):
return default
def getFieldAsFloat(self, field, default, ancestry):
- self_real = self.getRealNode() # incase we're an instance
+ self_real = self.getRealNode() # in case we're an instance
f = self_real.getFieldName(field, ancestry)
if f is None:
@@ -646,7 +646,7 @@ class vrmlNode(object):
return default
def getFieldAsFloatTuple(self, field, default, ancestry):
- self_real = self.getRealNode() # incase we're an instance
+ self_real = self.getRealNode() # in case we're an instance
f = self_real.getFieldName(field, ancestry)
if f is None:
@@ -673,7 +673,7 @@ class vrmlNode(object):
return default
def getFieldAsBool(self, field, default, ancestry):
- self_real = self.getRealNode() # incase we're an instance
+ self_real = self.getRealNode() # in case we're an instance
f = self_real.getFieldName(field, ancestry)
if f is None:
@@ -694,7 +694,7 @@ class vrmlNode(object):
return default
def getFieldAsString(self, field, default, ancestry):
- self_real = self.getRealNode() # incase we're an instance
+ self_real = self.getRealNode() # in case we're an instance
f = self_real.getFieldName(field, ancestry)
if f is None:
@@ -736,7 +736,7 @@ class vrmlNode(object):
return array_data
- self_real = self.getRealNode() # incase we're an instance
+ self_real = self.getRealNode() # in case we're an instance
child_array = self_real.getFieldName(field, ancestry, True)
@@ -781,7 +781,7 @@ class vrmlNode(object):
# make a flat array
if flat:
- flat_array = array_data # we are alredy flat.
+ flat_array = array_data # we are already flat.
else:
flat_array = []
@@ -816,7 +816,7 @@ class vrmlNode(object):
'''
Get a list of strings
'''
- self_real = self.getRealNode() # incase we're an instance
+ self_real = self.getRealNode() # in case we're an instance
child_array = None
for child in self_real.children:
@@ -1277,7 +1277,7 @@ def vrml_parse(path):
lines.append('}')
root = vrmlNode(None, NODE_NORMAL, -1)
- root.setRoot(path) # we need to set the root so we have a namespace and know the path incase of inlineing
+ root.setRoot(path) # we need to set the root so we have a namespace and know the path in case of inlineing
# Parse recursively
root.parse(0)
@@ -1345,12 +1345,12 @@ class x3dNode(vrmlNode):
def getFieldName(self, field, ancestry, AS_CHILD=False):
# ancestry and AS_CHILD are ignored, only used for VRML now
- self_real = self.getRealNode() # incase we're an instance
+ self_real = self.getRealNode() # in case we're an instance
field_xml = self.x3dNode.getAttributeNode(field)
if field_xml:
value = field_xml.value
- # We may want to edit. for x3d spesific stuff
+ # We may want to edit. for x3d specific stuff
# Sucks a bit to return the field name in the list but vrml excepts this :/
return value.split()
else: