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author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-02-28 18:48:08 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-02-28 18:48:08 +0300 |
commit | 0f2f0e49517612db379f7f2958b1d1967e7e9e19 (patch) | |
tree | fac20f151fe2e341d2d18d3c2037c5309fd3c3f4 /io_scene_x3d | |
parent | 1736c5cf882b2f2ffa2896a4e34aba9b7eda5615 (diff) |
Fix T47490: STL: faces not normalized correctly when exporting multiple meshes.
Using new `mesh.flip_normals()` when the mesh is transformed with a negative matrix (mirror along one axis e.g.).
Diffstat (limited to 'io_scene_x3d')
0 files changed, 0 insertions, 0 deletions