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authorCampbell Barton <ideasman42@gmail.com>2012-01-19 01:27:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-01-19 01:27:28 +0400
commit37db39243afb60a4e997475c9ea479e3d48d536f (patch)
treea4d105ef96cee7d087ab8ae5e99aae4144ba99ed /io_scene_x3d
parentc5ed8141d012a6329c6bd1dce60dd25bf27a0d5e (diff)
revert some changes from r2917.
- remove additional axis args. - use of _TRANSFORM was incorrect.
Diffstat (limited to 'io_scene_x3d')
-rw-r--r--io_scene_x3d/__init__.py44
-rw-r--r--io_scene_x3d/export_x3d.py18
2 files changed, 18 insertions, 44 deletions
diff --git a/io_scene_x3d/__init__.py b/io_scene_x3d/__init__.py
index a98cb171..79f077e6 100644
--- a/io_scene_x3d/__init__.py
+++ b/io_scene_x3d/__init__.py
@@ -145,44 +145,20 @@ class ExportX3D(bpy.types.Operator, ExportHelper):
default=False,
)
- blender_axis_forward = EnumProperty(
- name="Blender Forward",
+ axis_forward = EnumProperty(
+ name="Forward",
items=(('X', "X Forward", ""),
('Y', "Y Forward", ""),
('Z', "Z Forward", ""),
('-X', "-X Forward", ""),
('-Y', "-Y Forward", ""),
('-Z', "-Z Forward", ""),
- ),
- default='-Y',
- )
-
- blender_axis_up = EnumProperty(
- name="Blender Up",
- items=(('X', "X Up", ""),
- ('Y', "Y Up", ""),
- ('Z', "Z Up", ""),
- ('-X', "-X Up", ""),
- ('-Y', "-Y Up", ""),
- ('-Z', "-Z Up", ""),
),
default='Z',
)
- x3d_axis_forward = EnumProperty(
- name="X3D Forward",
- items=(('X', "X Forward", ""),
- ('Y', "Y Forward", ""),
- ('Z', "Z Forward", ""),
- ('-X', "-X Forward", ""),
- ('-Y', "-Y Forward", ""),
- ('-Z', "-Z Forward", ""),
- ),
- default='Z',
- )
-
- x3d_axis_up = EnumProperty(
- name="X3D Up",
+ axis_up = EnumProperty(
+ name="Up",
items=(('X', "X Up", ""),
('Y', "Y Up", ""),
('Z', "Z Up", ""),
@@ -198,17 +174,13 @@ class ExportX3D(bpy.types.Operator, ExportHelper):
def execute(self, context):
from . import export_x3d
- keywords = self.as_keywords(ignore=("blender_axis_forward",
- "blender_axis_up",
- "x3d_axis_forward",
- "x3d_axis_up",
+ keywords = self.as_keywords(ignore=("axis_forward",
+ "axis_up",
"check_existing",
"filter_glob",
))
- global_matrix = axis_conversion(from_forward=self.blender_axis_forward,
- from_up=self.blender_axis_up,
- to_forward=self.x3d_axis_forward,
- to_up=self.x3d_axis_up,
+ global_matrix = axis_conversion(to_forward=self.axis_forward,
+ to_up=self.axis_up,
).to_4x4()
keywords["global_matrix"] = global_matrix
diff --git a/io_scene_x3d/export_x3d.py b/io_scene_x3d/export_x3d.py
index 55b7a52d..aafe300b 100644
--- a/io_scene_x3d/export_x3d.py
+++ b/io_scene_x3d/export_x3d.py
@@ -187,7 +187,7 @@ def h3d_shader_glsl_frag_patch(filepath, scene, global_vars, frag_uniform_var_ma
lines.append("\n")
elif l.lstrip().startswith("lamp_visibility_other("):
w = l.split(', ')
- last_transform = w[1] + _TRANSFORM # XXX - HACK!!!
+ last_transform = w[1] + "_transform" # XXX - HACK!!!
w[1] = '(view_matrix * %s_transform * vec4(%s.x, %s.y, %s.z, 1.0)).xyz' % (w[1], w[1], w[1], w[1])
l = ", ".join(w)
elif l.lstrip().startswith("lamp_visibility_sun_hemi("):
@@ -282,13 +282,15 @@ def export(file,
# If names are not decorated, it may be possible for two objects to
# have the same name, so there has to be a unified dictionary to
# prevent uuid collisions.
- uuid_cache_object = {} # object
- uuid_cache_lamp = uuid_cache_object # 'LA_' + object.name
- uuid_cache_view = uuid_cache_object # object, different namespace
- uuid_cache_mesh = uuid_cache_object # mesh
- uuid_cache_material = uuid_cache_object # material
- uuid_cache_image = uuid_cache_object # image
- uuid_cache_world = uuid_cache_object # world
+ uuid_cache = {}
+ uuid_cache_object = uuid_cache # object
+ uuid_cache_lamp = uuid_cache # 'LA_' + object.name
+ uuid_cache_view = uuid_cache # object, different namespace
+ uuid_cache_mesh = uuid_cache # mesh
+ uuid_cache_material = uuid_cache # material
+ uuid_cache_image = uuid_cache # image
+ uuid_cache_world = uuid_cache # world
+ del uuid_cache
CA_ = ''
OB_ = ''
ME_ = ''