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author | Aurel W <aurel.w@gmail.com> | 2011-04-16 19:12:53 +0400 |
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committer | Aurel W <aurel.w@gmail.com> | 2011-04-16 19:12:53 +0400 |
commit | 9541cc26c89e88728d0d54d21a9cbb22085f9dc5 (patch) | |
tree | eb925362b0b1b2f6c5b5b332a268405e3c42802a /light_field_tools/light_field_tools.py | |
parent | 1ee940a655218efe81bb8b011719057687f5d05e (diff) |
light field tools, small fix, wrong rna property name in ui.
Thanks to Yousan Noriyuki.
Diffstat (limited to 'light_field_tools/light_field_tools.py')
-rw-r--r-- | light_field_tools/light_field_tools.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/light_field_tools/light_field_tools.py b/light_field_tools/light_field_tools.py index 9179db8c..dcf44c95 100644 --- a/light_field_tools/light_field_tools.py +++ b/light_field_tools/light_field_tools.py @@ -420,7 +420,7 @@ class VIEW3D_OT_lightfield_tools(bpy.types.Panel): subcol = sub.column(align=True) subcol.prop(scene.lightfield, "texture_path") subcol.prop(scene.lightfield, "light_intensity") - subcol.prop(scene.lightfield, "light_spot_blend") + subcol.prop(scene.lightfield, "spot_blend") # create a basemesh sub = layout.row() |