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authorAurel W <aurel.w@gmail.com>2011-04-16 19:12:53 +0400
committerAurel W <aurel.w@gmail.com>2011-04-16 19:12:53 +0400
commit9541cc26c89e88728d0d54d21a9cbb22085f9dc5 (patch)
treeeb925362b0b1b2f6c5b5b332a268405e3c42802a /light_field_tools
parent1ee940a655218efe81bb8b011719057687f5d05e (diff)
light field tools, small fix, wrong rna property name in ui.
Thanks to Yousan Noriyuki.
Diffstat (limited to 'light_field_tools')
-rw-r--r--light_field_tools/light_field_tools.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/light_field_tools/light_field_tools.py b/light_field_tools/light_field_tools.py
index 9179db8c..dcf44c95 100644
--- a/light_field_tools/light_field_tools.py
+++ b/light_field_tools/light_field_tools.py
@@ -420,7 +420,7 @@ class VIEW3D_OT_lightfield_tools(bpy.types.Panel):
subcol = sub.column(align=True)
subcol.prop(scene.lightfield, "texture_path")
subcol.prop(scene.lightfield, "light_intensity")
- subcol.prop(scene.lightfield, "light_spot_blend")
+ subcol.prop(scene.lightfield, "spot_blend")
# create a basemesh
sub = layout.row()