diff options
author | Nutti <nutti.metro@gmail.com> | 2019-01-26 05:22:38 +0300 |
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committer | Nutti <nutti.metro@gmail.com> | 2019-01-26 05:22:38 +0300 |
commit | c034e1968465acb939efc089e63c5c51302947f5 (patch) | |
tree | 84f04a329e082ff4d7f860a926f8848cadb63428 /magic_uv/ui/IMAGE_MT_uvs.py | |
parent | 2eb519ceca77a4fe2fd5f8d071767db06aa01aa5 (diff) |
Magic UV: Release v6.0
Support Blender 2.8.
Diffstat (limited to 'magic_uv/ui/IMAGE_MT_uvs.py')
-rw-r--r-- | magic_uv/ui/IMAGE_MT_uvs.py | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/magic_uv/ui/IMAGE_MT_uvs.py b/magic_uv/ui/IMAGE_MT_uvs.py new file mode 100644 index 00000000..ab7e33f8 --- /dev/null +++ b/magic_uv/ui/IMAGE_MT_uvs.py @@ -0,0 +1,188 @@ +# <pep8-80 compliant> + +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +__author__ = "Nutti <nutti.metro@gmail.com>" +__status__ = "production" +__version__ = "6.0" +__date__ = "26 Jan 2019" + +import bpy + +from ..op.copy_paste_uv_uvedit import ( + MUV_OT_CopyPasteUVUVEdit_CopyUV, + MUV_OT_CopyPasteUVUVEdit_PasteUV, +) +from ..op.align_uv_cursor import MUV_OT_AlignUVCursor +from ..op.align_uv import ( + MUV_OT_AlignUV_Circle, + MUV_OT_AlignUV_Straighten, + MUV_OT_AlignUV_Axis, +) +from ..op.select_uv import ( + MUV_OT_SelectUV_SelectOverlapped, + MUV_OT_SelectUV_SelectFlipped, +) +from ..op.uv_inspection import MUV_OT_UVInspection_Update +from ..utils.bl_class_registry import BlClassRegistry + + +@BlClassRegistry() +class MUV_MT_CopyPasteUV_UVEdit(bpy.types.Menu): + """ + Menu class: Master menu of Copy/Paste UV coordinate on UV/ImageEditor + """ + + bl_idname = "uv.muv_mt_copy_paste_uv_uvedit" + bl_label = "Copy/Paste UV" + bl_description = "Copy and Paste UV coordinate among object" + + def draw(self, _): + layout = self.layout + + layout.operator(MUV_OT_CopyPasteUVUVEdit_CopyUV.bl_idname, text="Copy") + layout.operator(MUV_OT_CopyPasteUVUVEdit_PasteUV.bl_idname, + text="Paste") + + +@BlClassRegistry() +class MUV_MT_AlignUV(bpy.types.Menu): + """ + Menu class: Master menu of Align UV + """ + + bl_idname = "uv.muv_mt_align_uv" + bl_label = "Align UV" + bl_description = "Align UV" + + def draw(self, context): + layout = self.layout + sc = context.scene + + ops = layout.operator(MUV_OT_AlignUV_Circle.bl_idname, text="Circle") + ops.transmission = sc.muv_align_uv_transmission + ops.select = sc.muv_align_uv_select + + ops = layout.operator(MUV_OT_AlignUV_Straighten.bl_idname, + text="Straighten") + ops.transmission = sc.muv_align_uv_transmission + ops.select = sc.muv_align_uv_select + ops.vertical = sc.muv_align_uv_vertical + ops.horizontal = sc.muv_align_uv_horizontal + + ops = layout.operator(MUV_OT_AlignUV_Axis.bl_idname, text="XY-axis") + ops.transmission = sc.muv_align_uv_transmission + ops.select = sc.muv_align_uv_select + ops.vertical = sc.muv_align_uv_vertical + ops.horizontal = sc.muv_align_uv_horizontal + ops.location = sc.muv_align_uv_location + + +@BlClassRegistry() +class MUV_MT_SelectUV(bpy.types.Menu): + """ + Menu class: Master menu of Select UV + """ + + bl_idname = "uv.muv_mt_select_uv" + bl_label = "Select UV" + bl_description = "Select UV" + + def draw(self, _): + layout = self.layout + + layout.operator(MUV_OT_SelectUV_SelectOverlapped.bl_idname, + text="Overlapped") + layout.operator(MUV_OT_SelectUV_SelectFlipped.bl_idname, + text="Flipped") + + +@BlClassRegistry() +class MUV_MT_AlignUVCursor(bpy.types.Menu): + """ + Menu class: Master menu of Align UV Cursor + """ + + bl_idname = "uv.muv_mt_align_uv_cursor" + bl_label = "Align UV Cursor" + bl_description = "Align UV cursor" + + def draw(self, context): + layout = self.layout + sc = context.scene + + ops = layout.operator(MUV_OT_AlignUVCursor.bl_idname, text="Left Top") + ops.position = 'LEFT_TOP' + ops.base = sc.muv_align_uv_cursor_align_method + + ops = layout.operator(MUV_OT_AlignUVCursor.bl_idname, + text="Middle Top") + ops.position = 'MIDDLE_TOP' + ops.base = sc.muv_align_uv_cursor_align_method + + ops = layout.operator(MUV_OT_AlignUVCursor.bl_idname, text="Right Top") + ops.position = 'RIGHT_TOP' + ops.base = sc.muv_align_uv_cursor_align_method + + ops = layout.operator(MUV_OT_AlignUVCursor.bl_idname, + text="Left Middle") + ops.position = 'LEFT_MIDDLE' + ops.base = sc.muv_align_uv_cursor_align_method + + ops = layout.operator(MUV_OT_AlignUVCursor.bl_idname, text="Center") + ops.position = 'CENTER' + ops.base = sc.muv_align_uv_cursor_align_method + + ops = layout.operator(MUV_OT_AlignUVCursor.bl_idname, + text="Right Middle") + ops.position = 'RIGHT_MIDDLE' + ops.base = sc.muv_align_uv_cursor_align_method + + ops = layout.operator(MUV_OT_AlignUVCursor.bl_idname, + text="Left Bottom") + ops.position = 'LEFT_BOTTOM' + ops.base = sc.muv_align_uv_cursor_align_method + + ops = layout.operator(MUV_OT_AlignUVCursor.bl_idname, + text="Middle Bottom") + ops.position = 'MIDDLE_BOTTOM' + ops.base = sc.muv_align_uv_cursor_align_method + + ops = layout.operator(MUV_OT_AlignUVCursor.bl_idname, + text="Right Bottom") + ops.position = 'RIGHT_BOTTOM' + ops.base = sc.muv_align_uv_cursor_align_method + + +@BlClassRegistry() +class MUV_MT_UVInspection(bpy.types.Menu): + """ + Menu class: Master menu of UV Inspection + """ + + bl_idname = "uv.muv_mt_uv_inspection" + bl_label = "UV Inspection" + bl_description = "UV Inspection" + + def draw(self, context): + layout = self.layout + sc = context.scene + + layout.prop(sc, "muv_uv_inspection_show", text="UV Inspection") + layout.operator(MUV_OT_UVInspection_Update.bl_idname, text="Update") |