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authorSybren A. Stüvel <sybren@blender.org>2021-11-18 19:51:11 +0300
committerSybren A. Stüvel <sybren@blender.org>2021-11-18 19:51:36 +0300
commitadcfbf4df8719c5b3b70349ebd20f4ce1be83de6 (patch)
tree93c8f23fe63b12aa292932a573d0e4c387a7a783 /mesh_bsurfaces.py
parent2b99e744f329a5bd3d3efd9fdf891e5f6d0d221d (diff)
Pose Library: explain why the 'for keymap' operators are there
The for-keymap version of the apply/blend operators take the Window Manager's `poselib_flipped` property, and passes it to the regular apply/blend operator. This makes it possible to bind a key to the operator and still have it respect the global "Flip Pose" checkbox. This behaviour was already in, this commit just adds a comment that explains this. No functional changes.
Diffstat (limited to 'mesh_bsurfaces.py')
0 files changed, 0 insertions, 0 deletions