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authorBart Crouch <bartius.crouch@gmail.com>2013-12-24 14:50:14 +0400
committerBart Crouch <bartius.crouch@gmail.com>2013-12-24 14:50:14 +0400
commit45af83fc322fe94b1e7ead4b2fe5ba62d28b06a7 (patch)
tree77cb3a7c87d02bc3a4e6ea6b83c69c3ed404ace4 /mesh_looptools.py
parenta765a5df70d20f9192dc683816267243c08a7a0a (diff)
[LoopTools] Fix crash when straightening same loop twice
Diffstat (limited to 'mesh_looptools.py')
-rw-r--r--mesh_looptools.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/mesh_looptools.py b/mesh_looptools.py
index cad93bd2..8e8621ba 100644
--- a/mesh_looptools.py
+++ b/mesh_looptools.py
@@ -19,7 +19,7 @@
bl_info = {
"name": "LoopTools",
"author": "Bart Crouch",
- "version": (4, 5, 1),
+ "version": (4, 5, 2),
"blender": (2, 69, 3),
"location": "View3D > Toolbar and View3D > Specials (W-key)",
"warning": "",
@@ -3695,6 +3695,7 @@ class GStretch(bpy.types.Operator):
elif object.grease_pencil:
strokes = gstretch_get_strokes(object)
else:
+ derived, bm_mod = get_derived_bmesh(object, bm, context.scene)
strokes = gstretch_get_fake_strokes(object, bm_mod, loops)
derived, bm_mod = get_derived_bmesh(object, bm, context.scene)
else: