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authorGermano Cavalcante <germano.costa@ig.com.br>2017-04-10 02:53:52 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2017-04-10 02:53:52 +0300
commit08de0de45e902114a085a47e03fdfed95e24d994 (patch)
treed611df2f47a5ffa82c797f1cbbe4c765ea1f4916 /mesh_snap_utilities_line.py
parent24e1555434cc2284f3c908875d04ba78e5959edd (diff)
Snap Utilities Line: New arrangement for the properties panel
And also adapted to pep8. Patch of lijenstina. Thanks :)
Diffstat (limited to 'mesh_snap_utilities_line.py')
-rw-r--r--mesh_snap_utilities_line.py505
1 files changed, 314 insertions, 191 deletions
diff --git a/mesh_snap_utilities_line.py b/mesh_snap_utilities_line.py
index 2e07fa85..749c5e1b 100644
--- a/mesh_snap_utilities_line.py
+++ b/mesh_snap_utilities_line.py
@@ -1,4 +1,4 @@
-### BEGIN GPL LICENSE BLOCK #####
+# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
@@ -20,23 +20,38 @@
# Twitter: wii_mano @mano_wii
bl_info = {
- "name": "Snap_Utilities_Line",
+ "name": "Snap Utilities Line",
"author": "Germano Cavalcante",
- "version": (5, 7, 1),
+ "version": (5, 7, 2),
"blender": (2, 75, 0),
"location": "View3D > TOOLS > Snap Utilities > snap utilities",
"description": "Extends Blender Snap controls",
- "wiki_url" : "http://blenderartists.org/forum/showthread.php?363859-Addon-CAD-Snap-Utilities",
+ "wiki_url": "http://blenderartists.org/forum/showthread.php?363859-Addon-CAD-Snap-Utilities",
"tracker_url": "https://developer.blender.org/maniphest/task/edit/form/2/",
"category": "Mesh"}
-import bpy, bgl, bmesh
+import bpy
+import bgl
+import bmesh
from mathutils import Vector
from mathutils.geometry import (
- intersect_point_line,
- intersect_line_line,
- intersect_line_plane,
- intersect_ray_tri)
+ intersect_point_line,
+ intersect_line_line,
+ intersect_line_plane,
+ intersect_ray_tri
+ )
+from bpy.types import (
+ Operator,
+ Panel,
+ AddonPreferences,
+ )
+from bpy.props import (
+ BoolProperty,
+ FloatProperty,
+ FloatVectorProperty,
+ StringProperty,
+ )
+
def get_units_info(scale, unit_system, separate_units):
if unit_system == 'METRIC':
@@ -52,7 +67,8 @@ def get_units_info(scale, unit_system, separate_units):
return (scale, scale_steps, separate_units)
-def convert_distance(val, units_info, precision = 5):
+
+def convert_distance(val, units_info, precision=5):
scale, scale_steps, separate_units = units_info
sval = val * scale
idx = 0
@@ -79,6 +95,7 @@ def convert_distance(val, units_info, precision = 5):
idx += 1
return dval
+
def location_3d_to_region_2d(region, rv3d, coord):
prj = rv3d.perspective_matrix * Vector((coord[0], coord[1], coord[2], 1.0))
width_half = region.width / 2.0
@@ -88,11 +105,13 @@ def location_3d_to_region_2d(region, rv3d, coord):
prj.z / prj.w
))
+
def fac_nearest_to_segment_2d(co2v, v2d0, v2d1):
u = v2d1.xy - v2d0.xy
h = co2v.xy - v2d0.xy
return u.dot(h) / u.length_squared
+
def region_2d_to_orig_and_view_vector(region, rv3d, coord, clamp=None):
viewinv = rv3d.view_matrix.inverted()
persinv = rv3d.perspective_matrix.inverted()
@@ -131,20 +150,22 @@ def region_2d_to_orig_and_view_vector(region, rv3d, coord, clamp=None):
view_vector.normalize()
return origin_start, view_vector
+
def out_Location(rv3d, region, orig, vector):
view_matrix = rv3d.view_matrix
- v1 = Vector((int(view_matrix[0][0]*1.5),int(view_matrix[0][1]*1.5),int(view_matrix[0][2]*1.5)))
- v2 = Vector((int(view_matrix[1][0]*1.5),int(view_matrix[1][1]*1.5),int(view_matrix[1][2]*1.5)))
+ v1 = Vector((int(view_matrix[0][0] * 1.5), int(view_matrix[0][1] * 1.5), int(view_matrix[0][2] * 1.5)))
+ v2 = Vector((int(view_matrix[1][0] * 1.5), int(view_matrix[1][1] * 1.5), int(view_matrix[1][2] * 1.5)))
- hit = intersect_ray_tri(Vector((1,0,0)), Vector((0,1,0)), Vector(), (vector), (orig), False)
- if hit == None:
+ hit = intersect_ray_tri(Vector((1, 0, 0)), Vector((0, 1, 0)), Vector(), (vector), (orig), False)
+ if hit is None:
hit = intersect_ray_tri(v1, v2, Vector(), (vector), (orig), False)
- if hit == None:
+ if hit is None:
hit = intersect_ray_tri(v1, v2, Vector(), (-vector), (orig), False)
- if hit == None:
+ if hit is None:
hit = Vector()
return hit
+
class SnapCache():
bvert = None
vco = None
@@ -169,13 +190,13 @@ class SnapCache():
def snap_utilities(
- cache, context, obj_matrix_world,
- bm, mcursor,
- outer_verts = False,
- constrain = None,
- previous_vert = None,
- ignore_obj = None,
- increment = 0.0):
+ cache, context, obj_matrix_world,
+ bm, mcursor,
+ outer_verts=False,
+ constrain=None,
+ previous_vert=None,
+ ignore_obj=None,
+ increment=0.0):
rv3d = context.region_data
region = context.region
@@ -190,7 +211,7 @@ def snap_utilities(
bm.select_history[0].select = False
bm.select_history.clear()
- bpy.ops.view3d.select(location = (int(mcursor.x), int(mcursor.y)))
+ bpy.ops.view3d.select(location=(int(mcursor.x), int(mcursor.y)))
if bm.select_history:
bm_geom = bm.select_history[0]
@@ -201,11 +222,11 @@ def snap_utilities(
if cache.bvert != bm_geom:
cache.bvert = bm_geom
cache.vco = obj_matrix_world * cache.bvert.co
- #cache.v2d = location_3d_to_region_2d(region, rv3d, cache.vco)
+ # cache.v2d = location_3d_to_region_2d(region, rv3d, cache.vco)
if constrain:
location = intersect_point_line(cache.vco, constrain[0], constrain[1])
- #factor = location[1]
+ # factor = location[1]
r_loc = location[0]
else:
r_loc = cache.vco
@@ -224,24 +245,24 @@ def snap_utilities(
pvert_co = obj_matrix_world * previous_vert.co
perp_point = intersect_point_line(pvert_co, cache.v0, cache.v1)
cache.vperp = perp_point[0]
- #factor = point_perpendicular[1]
+ # factor = point_perpendicular[1]
cache.v2dperp = location_3d_to_region_2d(region, rv3d, perp_point[0])
- #else: cache.v2dperp = None
+ # else: cache.v2dperp = None
if constrain:
location = intersect_line_line(constrain[0], constrain[1], cache.v0, cache.v1)
- if location == None:
+ if location is None:
is_increment = True
orig, view_vector = region_2d_to_orig_and_view_vector(region, rv3d, mcursor)
end = orig + view_vector
location = intersect_line_line(constrain[0], constrain[1], orig, end)
r_loc = location[0]
- elif cache.v2dperp and\
- abs(cache.v2dperp[0] - mcursor[0]) < 10 and abs(cache.v2dperp[1] - mcursor[1]) < 10:
- r_type = 'PERPENDICULAR'
- r_loc = cache.vperp
+ elif cache.v2dperp and \
+ abs(cache.v2dperp[0] - mcursor[0]) < 10 and abs(cache.v2dperp[1] - mcursor[1]) < 10:
+ r_type = 'PERPENDICULAR'
+ r_loc = cache.vperp
elif abs(cache.v2dmid[0] - mcursor[0]) < 10 and abs(cache.v2dmid[1] - mcursor[1]) < 10:
r_type = 'CENTER'
@@ -253,7 +274,7 @@ def snap_utilities(
r_type = 'EDGE'
fac = fac_nearest_to_segment_2d(mcursor, cache.v2d0, cache.v2d1)
- fac *= cache.v2d0.z / cache.v2d1.z #convert to fac3d
+ fac *= cache.v2d0.z / cache.v2d1.z # convert to fac3d
r_loc = cache.v0 + fac * (cache.v1 - cache.v0)
elif isinstance(bm_geom, bmesh.types.BMFace):
@@ -262,8 +283,8 @@ def snap_utilities(
if cache.bface != bm_geom:
cache.bface = bm_geom
- cache.fmid = obj_matrix_world*bm_geom.calc_center_median()
- cache.fnor = bm_geom.normal*obj_matrix_world.inverted()
+ cache.fmid = obj_matrix_world * bm_geom.calc_center_median()
+ cache.fnor = bm_geom.normal * obj_matrix_world.inverted()
orig, view_vector = region_2d_to_orig_and_view_vector(region, rv3d, mcursor)
end = orig + view_vector
@@ -273,14 +294,14 @@ def snap_utilities(
is_increment = False
r_loc = intersect_point_line(r_loc, constrain[0], constrain[1])[0]
- else: #OUT
+ else: # OUT
is_increment = True
r_type = 'OUT'
orig, view_vector = region_2d_to_orig_and_view_vector(region, rv3d, mcursor)
face_index = -1
- if cache.out_obj == None:
+ if cache.out_obj is None:
result, r_loc, normal, face_index, cache.out_obj, cache.out_obmat = scene.ray_cast(orig, view_vector)
if result:
r_type = 'FACE'
@@ -349,12 +370,14 @@ def snap_utilities(
return r_loc, r_type, bm_geom, r_len
+
def get_isolated_edges(bmvert):
linked = [e for e in bmvert.link_edges if not e.link_faces]
for e in linked:
linked += [le for v in e.verts if not v.link_faces for le in v.link_edges if le not in linked]
return linked
+
def draw_line(self, obj, Bmesh, bm_geom, location):
if not hasattr(self, 'list_verts'):
self.list_verts = []
@@ -365,7 +388,7 @@ def draw_line(self, obj, Bmesh, bm_geom, location):
if not hasattr(self, 'list_faces'):
self.list_faces = []
- if bm_geom == None:
+ if bm_geom is None:
vertices = (bmesh.ops.create_vert(Bmesh, co=(location)))
self.list_verts.append(vertices['vert'][0])
@@ -379,17 +402,17 @@ def draw_line(self, obj, Bmesh, bm_geom, location):
elif isinstance(bm_geom, bmesh.types.BMEdge):
self.list_edges.append(bm_geom)
- vector_p0_l = (bm_geom.verts[0].co-location)
- vector_p1_l = (bm_geom.verts[1].co-location)
- cross = vector_p0_l.cross(vector_p1_l)/bm_geom.calc_length()
+ vector_p0_l = (bm_geom.verts[0].co - location)
+ vector_p1_l = (bm_geom.verts[1].co - location)
+ cross = vector_p0_l.cross(vector_p1_l) / bm_geom.calc_length()
- if cross < Vector((0.001,0,0)): # or round(vector_p0_l.angle(vector_p1_l), 2) == 3.14:
- factor = vector_p0_l.length/bm_geom.calc_length()
+ if cross < Vector((0.001, 0, 0)): # or round(vector_p0_l.angle(vector_p1_l), 2) == 3.14:
+ factor = vector_p0_l.length / bm_geom.calc_length()
vertex0 = bmesh.utils.edge_split(bm_geom, bm_geom.verts[0], factor)
self.list_verts.append(vertex0[1])
- #self.list_edges.append(vertex0[0])
+ # self.list_edges.append(vertex0[0])
- else: # constrain point is near
+ else: # constrain point is near
vertices = bmesh.ops.create_vert(Bmesh, co=(location))
self.list_verts.append(vertices['vert'][0])
@@ -402,12 +425,12 @@ def draw_line(self, obj, Bmesh, bm_geom, location):
if len(self.list_verts) >= 2:
V1 = self.list_verts[-2]
V2 = self.list_verts[-1]
- #V2_link_verts = [x for y in [a.verts for a in V2.link_edges] for x in y if x != V2]
+ # V2_link_verts = [x for y in [a.verts for a in V2.link_edges] for x in y if x != V2]
for edge in V2.link_edges:
if V1 in edge.verts:
self.list_edges.append(edge)
break
- else: #if V1 not in V2_link_verts:
+ else: # if V1 not in V2_link_verts:
if not V2.link_edges:
edge = Bmesh.edges.new([V1, V2])
self.list_edges.append(edge)
@@ -433,8 +456,8 @@ def draw_line(self, obj, Bmesh, bm_geom, location):
self.list_faces = []
else:
if self.intersect:
- facesp = bmesh.ops.connect_vert_pair(Bmesh, verts = [V1, V2], verts_exclude=Bmesh.verts)
- #print(facesp)
+ facesp = bmesh.ops.connect_vert_pair(Bmesh, verts=[V1, V2], verts_exclude=Bmesh.verts)
+ # print(facesp)
if not self.intersect or not facesp['edges']:
edge = Bmesh.edges.new([V1, V2])
self.list_edges.append(edge)
@@ -453,12 +476,13 @@ def draw_line(self, obj, Bmesh, bm_geom, location):
for edge in get_isolated_edges(V2):
if edge not in ed_list:
ed_list.append(edge)
- bmesh.ops.edgenet_fill(Bmesh, edges = list(set(ed_list)))
+ bmesh.ops.edgenet_fill(Bmesh, edges=list(set(ed_list)))
bmesh.update_edit_mesh(obj.data, tessface=True, destructive=True)
break
- #print('face created')
+ # print('face created')
+
+ return [obj.matrix_world * a.co for a in self.list_verts]
- return [obj.matrix_world*a.co for a in self.list_verts]
class CharMap:
ascii = {
@@ -466,7 +490,7 @@ class CharMap:
"4", "5", "6", "7", "8", "9", "0",
"c", "m", "d", "k", "h", "a",
" ", "/", "*", "'", "\""
- #"="
+ # "="
}
type = {
'BACK_SPACE', 'DEL',
@@ -483,28 +507,29 @@ class CharMap:
self.line_pos += 1
if self.length_entered:
if event.type == 'BACK_SPACE':
- self.length_entered = self.length_entered[:self.line_pos-1] + self.length_entered[self.line_pos:]
+ self.length_entered = self.length_entered[:self.line_pos - 1] + self.length_entered[self.line_pos:]
self.line_pos -= 1
elif event.type == 'DEL':
- self.length_entered = self.length_entered[:self.line_pos] + self.length_entered[self.line_pos+1:]
+ self.length_entered = self.length_entered[:self.line_pos] + self.length_entered[self.line_pos + 1:]
elif event.type == 'LEFT_ARROW':
- self.line_pos = (self.line_pos - 1) % (len(self.length_entered)+1)
+ self.line_pos = (self.line_pos - 1) % (len(self.length_entered) + 1)
elif event.type == 'RIGHT_ARROW':
- self.line_pos = (self.line_pos + 1) % (len(self.length_entered)+1)
+ self.line_pos = (self.line_pos + 1) % (len(self.length_entered) + 1)
-class SnapUtilitiesLine(bpy.types.Operator):
- """ Draw edges. Connect them to split faces."""
+
+class SnapUtilitiesLine(Operator):
bl_idname = "mesh.snap_utilities_line"
bl_label = "Line Tool"
+ bl_description = "Draw edges. Connect them to split faces"
bl_options = {'REGISTER', 'UNDO'}
constrain_keys = {
- 'X': Vector((1,0,0)),
- 'Y': Vector((0,1,0)),
- 'Z': Vector((0,0,1)),
+ 'X': Vector((1, 0, 0)),
+ 'Y': Vector((0, 1, 0)),
+ 'Z': Vector((0, 0, 1)),
'RIGHT_SHIFT': 'shift',
'LEFT_SHIFT': 'shift',
}
@@ -518,33 +543,44 @@ class SnapUtilitiesLine(bpy.types.Operator):
context.object.type == 'MESH'))
def modal_navigation(self, context, event):
- #TO DO:
- #'View Orbit', 'View Pan', 'NDOF Orbit View', 'NDOF Pan View'
+ # TO DO:
+ # 'View Orbit', 'View Pan', 'NDOF Orbit View', 'NDOF Pan View'
rv3d = context.region_data
- if not hasattr(self, 'navigation_cache'): # or self.navigation_cache == False:
- #print('update navigation')
+ if not hasattr(self, 'navigation_cache'): # or self.navigation_cache == False:
+ # print('update navigation')
self.navigation_cache = True
self.keys_rotate = set()
self.keys_move = set()
self.keys_zoom = set()
for key in context.window_manager.keyconfigs.user.keymaps['3D View'].keymap_items:
if key.idname == 'view3d.rotate':
- #self.keys_rotate[key.id]={'Alt': key.alt, 'Ctrl': key.ctrl, 'Shift':key.shift, 'Type':key.type, 'Value':key.value}
+ # self.keys_rotate[key.id] = {'Alt': key.alt, 'Ctrl': key.ctrl,
+ # 'Shift':key.shift, 'Type':key.type, 'Value':key.value}
self.keys_rotate.add((key.alt, key.ctrl, key.shift, key.type, key.value))
if key.idname == 'view3d.move':
self.keys_move.add((key.alt, key.ctrl, key.shift, key.type, key.value))
if key.idname == 'view3d.zoom':
- self.keys_zoom.add((key.alt, key.ctrl, key.shift, key.type, key.value, key.properties.delta))
+ self.keys_zoom.add(
+ (key.alt, key.ctrl, key.shift, key.type,
+ key.value, key.properties.delta)
+ )
if key.type == 'WHEELINMOUSE':
- self.keys_zoom.add((key.alt, key.ctrl, key.shift, 'WHEELDOWNMOUSE', key.value, key.properties.delta))
+ self.keys_zoom.add(
+ (key.alt, key.ctrl, key.shift, 'WHEELDOWNMOUSE',
+ key.value, key.properties.delta)
+ )
if key.type == 'WHEELOUTMOUSE':
- self.keys_zoom.add((key.alt, key.ctrl, key.shift, 'WHEELUPMOUSE', key.value, key.properties.delta))
+ self.keys_zoom.add(
+ (key.alt, key.ctrl, key.shift, 'WHEELUPMOUSE',
+ key.value, key.properties.delta)
+ )
evkey = (event.alt, event.ctrl, event.shift, event.type, event.value)
if evkey in self.keys_rotate:
bpy.ops.view3d.rotate('INVOKE_DEFAULT')
elif evkey in self.keys_move:
- if event.shift and self.vector_constrain and self.vector_constrain[2] in {'RIGHT_SHIFT', 'LEFT_SHIFT', 'shift'}:
+ if event.shift and self.vector_constrain and \
+ self.vector_constrain[2] in {'RIGHT_SHIFT', 'LEFT_SHIFT', 'shift'}:
self.vector_constrain = None
bpy.ops.view3d.move('INVOKE_DEFAULT')
else:
@@ -554,8 +590,8 @@ class SnapUtilitiesLine(bpy.types.Operator):
if delta == 0:
bpy.ops.view3d.zoom('INVOKE_DEFAULT')
else:
- rv3d.view_distance += delta*rv3d.view_distance/6
- rv3d.view_location -= delta*(self.location - rv3d.view_location)/6
+ rv3d.view_distance += delta * rv3d.view_distance / 6
+ rv3d.view_location -= delta * (self.location - rv3d.view_location) / 6
break
def draw_callback_px(self, context):
@@ -566,7 +602,7 @@ class SnapUtilitiesLine(bpy.types.Operator):
if self.vector_constrain:
vc = self.vector_constrain
if hasattr(self, 'preloc') and self.type in {'VERT', 'FACE'}:
- bgl.glColor4f(1.0,1.0,1.0,0.5)
+ bgl.glColor4f(1.0, 1.0, 1.0, 0.5)
bgl.glPointSize(5)
bgl.glBegin(bgl.GL_POINTS)
bgl.glVertex3f(*self.preloc)
@@ -601,7 +637,7 @@ class SnapUtilitiesLine(bpy.types.Operator):
# draw 3d line OpenGL in the 3D View
bgl.glEnable(bgl.GL_DEPTH_TEST)
- bgl.glDepthRange(0,0.9999)
+ bgl.glDepthRange(0, 0.9999)
bgl.glColor4f(1.0, 0.8, 0.0, 1.0)
bgl.glLineWidth(2)
bgl.glEnable(bgl.GL_LINE_STIPPLE)
@@ -612,7 +648,7 @@ class SnapUtilitiesLine(bpy.types.Operator):
bgl.glEnd()
# restore opengl defaults
- bgl.glDepthRange(0,1)
+ bgl.glDepthRange(0, 1)
bgl.glPointSize(1)
bgl.glLineWidth(1)
bgl.glDisable(bgl.GL_BLEND)
@@ -649,35 +685,35 @@ class SnapUtilitiesLine(bpy.types.Operator):
else:
previous_vert = None
- outer_verts = self.outer_verts and not self.keytab
+ outer_verts = self.outer_verts and not self.keytab # is this used?
self.location, self.type, self.geom, self.len = snap_utilities(
self.cache, context, self.obj_matrix,
self.bm, mval,
- outer_verts = self.outer_verts,
- constrain = self.vector_constrain,
- previous_vert = previous_vert,
- ignore_obj = self.obj,
- increment = self.incremental
+ outer_verts=self.outer_verts,
+ constrain=self.vector_constrain,
+ previous_vert=previous_vert,
+ ignore_obj=self.obj,
+ increment=self.incremental
)
if self.snap_to_grid and self.type == 'OUT':
- loc = self.location/self.rd
+ loc = self.location / self.rd
self.location = Vector((round(loc.x),
round(loc.y),
- round(loc.z)))*self.rd
+ round(loc.z))) * self.rd
if self.keyf8 and self.list_verts_co:
lloc = self.list_verts_co[-1]
orig, view_vec = region_2d_to_orig_and_view_vector(self.region, self.rv3d, mval)
- location = intersect_point_line(lloc, orig, (orig+view_vec))
+ location = intersect_point_line(lloc, orig, (orig + view_vec))
vec = (location[0] - lloc)
- ax, ay, az = abs(vec.x),abs(vec.y),abs(vec.z)
+ ax, ay, az = abs(vec.x), abs(vec.y), abs(vec.z)
vec.x = ax > ay > az or ax > az > ay
vec.y = ay > ax > az or ay > az > ax
vec.z = az > ay > ax or az > ax > ay
if vec == Vector():
self.vector_constrain = None
else:
- vc = lloc+vec
+ vc = lloc + vec
try:
if vc != self.vector_constrain[1]:
type = 'X' if vec.x else 'Y' if vec.y else 'Z' if vec.z else 'shift'
@@ -700,26 +736,28 @@ class SnapUtilitiesLine(bpy.types.Operator):
if isinstance(self.geom, bmesh.types.BMEdge):
if self.list_verts:
loc = self.list_verts_co[-1]
- self.vector_constrain = (loc, loc + self.geom.verts[1].co - self.geom.verts[0].co, event.type)
+ self.vector_constrain = (loc, loc + self.geom.verts[1].co -
+ self.geom.verts[0].co, event.type)
else:
- self.vector_constrain = [self.obj_matrix * v.co for v in self.geom.verts]+[event.type]
+ self.vector_constrain = [self.obj_matrix * v.co for
+ v in self.geom.verts] + [event.type]
else:
if self.list_verts:
loc = self.list_verts_co[-1]
else:
loc = self.location
- self.vector_constrain = [loc, loc + self.constrain_keys[event.type]]+[event.type]
+ self.vector_constrain = [loc, loc + self.constrain_keys[event.type]] + [event.type]
elif event.type == 'LEFTMOUSE':
# SNAP 2D
snap_3d = self.location
- Lsnap_3d = self.obj_matrix.inverted()*snap_3d
+ Lsnap_3d = self.obj_matrix.inverted() * snap_3d
Snap_2d = location_3d_to_region_2d(self.region, self.rv3d, snap_3d)
- if self.vector_constrain and isinstance(self.geom, bmesh.types.BMVert): # SELECT FIRST
+ if self.vector_constrain and isinstance(self.geom, bmesh.types.BMVert): # SELECT FIRST
bpy.ops.view3d.select(location=(int(Snap_2d[0]), int(Snap_2d[1])))
try:
geom2 = self.bm.select_history[0]
- except: # IndexError or AttributeError:
+ except: # IndexError or AttributeError:
geom2 = None
else:
geom2 = self.geom
@@ -728,7 +766,7 @@ class SnapUtilitiesLine(bpy.types.Operator):
bpy.ops.ed.undo_push(message="Undo draw line*")
elif event.type == 'TAB':
- self.keytab = self.keytab == False
+ self.keytab = self.keytab is False
if self.keytab:
context.tool_settings.mesh_select_mode = (False, False, True)
else:
@@ -736,21 +774,21 @@ class SnapUtilitiesLine(bpy.types.Operator):
elif event.type == 'F8':
self.vector_constrain = None
- self.keyf8 = self.keyf8 == False
+ self.keyf8 = self.keyf8 is False
elif event.value == 'RELEASE':
if event.type in {'RET', 'NUMPAD_ENTER'}:
if self.length_entered != "" and self.list_verts_co:
try:
text_value = bpy.utils.units.to_value(self.unit_system, 'LENGTH', self.length_entered)
- vector = (self.location-self.list_verts_co[-1]).normalized()
- location = (self.list_verts_co[-1]+(vector*text_value))
- G_location = self.obj_matrix.inverted()*location
+ vector = (self.location - self.list_verts_co[-1]).normalized()
+ location = (self.list_verts_co[-1] + (vector * text_value))
+ G_location = self.obj_matrix.inverted() * location
self.list_verts_co = draw_line(self, self.obj, self.bm, self.geom, G_location)
self.length_entered = ""
self.vector_constrain = None
- except:# ValueError:
+ except: # ValueError:
self.report({'INFO'}, "Operation not supported yet")
elif event.type in {'RIGHTMOUSE', 'ESC'}:
@@ -772,29 +810,33 @@ class SnapUtilitiesLine(bpy.types.Operator):
if self.list_verts_co:
if self.length_entered:
pos = self.line_pos
- a = 'length: '+ self.length_entered[:pos] + '|' + self.length_entered[pos:]
+ a = 'length: ' + self.length_entered[:pos] + '|' + self.length_entered[pos:]
else:
length = self.len
length = convert_distance(length, self.uinfo)
- a = 'length: '+ length
- context.area.header_text_set("hit: %.3f %.3f %.3f %s" % (self.location[0], self.location[1], self.location[2], a))
+ a = 'length: ' + length
+ context.area.header_text_set(
+ "hit: %.3f %.3f %.3f %s" % (self.location[0],
+ self.location[1], self.location[2], a)
+ )
self.modal_navigation(context, event)
return {'RUNNING_MODAL'}
def invoke(self, context, event):
if context.space_data.type == 'VIEW_3D':
- #print('name', __name__, __package__)
+ # print('name', __name__, __package__)
preferences = context.user_preferences.addons[__name__].preferences
create_new_obj = preferences.create_new_obj
- if context.mode == 'OBJECT' and (create_new_obj or context.object == None or context.object.type != 'MESH'):
+ if context.mode == 'OBJECT' and \
+ (create_new_obj or context.object is None or context.object.type != 'MESH'):
mesh = bpy.data.meshes.new("")
obj = bpy.data.objects.new("", mesh)
context.scene.objects.link(obj)
context.scene.objects.active = obj
- #bgl.glEnable(bgl.GL_POINT_SMOOTH)
+ # bgl.glEnable(bgl.GL_POINT_SMOOTH)
self.is_editmode = bpy.context.object.data.is_editmode
bpy.ops.object.mode_set(mode='EDIT')
context.space_data.use_occlude_geometry = True
@@ -804,10 +846,10 @@ class SnapUtilitiesLine(bpy.types.Operator):
self.separate_units = context.scene.unit_settings.use_separate
self.uinfo = get_units_info(self.scale, self.unit_system, self.separate_units)
- grid = context.scene.unit_settings.scale_length/context.space_data.grid_scale
+ grid = context.scene.unit_settings.scale_length / context.space_data.grid_scale
relative_scale = preferences.relative_scale
- self.scale = grid/relative_scale
- self.rd = bpy.utils.units.to_value(self.unit_system, 'LENGTH', str(1/self.scale))
+ self.scale = grid / relative_scale
+ self.rd = bpy.utils.units.to_value(self.unit_system, 'LENGTH', str(1 / self.scale))
incremental = preferences.incremental
self.incremental = bpy.utils.units.to_value(self.unit_system, 'LENGTH', str(incremental))
@@ -855,17 +897,21 @@ class SnapUtilitiesLine(bpy.types.Operator):
self.outer_verts = preferences.outer_verts
self.snap_to_grid = preferences.increments_grid
- self._handle = bpy.types.SpaceView3D.draw_handler_add(self.draw_callback_px, (context,), 'WINDOW', 'POST_VIEW')
+ self._handle = bpy.types.SpaceView3D.draw_handler_add(
+ self.draw_callback_px,
+ (context,),
+ 'WINDOW', 'POST_VIEW'
+ )
context.window_manager.modal_handler_add(self)
return {'RUNNING_MODAL'}
else:
self.report({'WARNING'}, "Active space must be a View3d")
return {'CANCELLED'}
-class PanelSnapUtilities(bpy.types.Panel) :
+
+class PanelSnapUtilities(Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "TOOLS"
- #bl_context = "mesh_edit"
bl_category = "Snap Utilities"
bl_label = "Snap Utilities"
@@ -879,8 +925,8 @@ class PanelSnapUtilities(bpy.types.Panel) :
def draw(self, context):
layout = self.layout
- TheCol = layout.column(align = True)
- TheCol.operator("mesh.snap_utilities_line", text = "Line", icon="GREASEPENCIL")
+ TheCol = layout.column(align=True)
+ TheCol.operator("mesh.snap_utilities_line", text="Line", icon="GREASEPENCIL")
addon_prefs = context.user_preferences.addons[__name__].preferences
expand = addon_prefs.expand_snap_settings
@@ -890,7 +936,6 @@ class PanelSnapUtilities(bpy.types.Panel) :
box.prop(addon_prefs, "expand_snap_settings", icon=icon,
text="Settings:", emboss=False)
if expand:
- #box.label(text="Snap Items:")
box.prop(addon_prefs, "outer_verts")
box.prop(addon_prefs, "incremental")
box.prop(addon_prefs, "increments_grid")
@@ -901,131 +946,209 @@ class PanelSnapUtilities(bpy.types.Panel) :
box.prop(addon_prefs, "create_face")
box.prop(addon_prefs, "create_new_obj")
+
+# Add-ons Preferences Update Panel
+
+# Define Panel classes for updating
+panels = (
+ PanelSnapUtilities,
+ )
+
+
def update_panel(self, context):
+ message = "Snap Utilities Line: Updating Panel locations has failed"
try:
- bpy.utils.unregister_class(PanelSnapUtilities)
- except:
+ for panel in panels:
+ if "bl_rna" in panel.__dict__:
+ bpy.utils.unregister_class(panel)
+
+ for panel in panels:
+ panel.bl_category = context.user_preferences.addons[__name__].preferences.category
+ bpy.utils.register_class(panel)
+
+ except Exception as e:
+ print("\n[{}]\n{}\n\nError:\n{}".format(__name__, message, e))
pass
- PanelSnapUtilities.bl_category = context.user_preferences.addons[__name__].preferences.category
- bpy.utils.register_class(PanelSnapUtilities)
-class SnapAddonPreferences(bpy.types.AddonPreferences):
+
+class SnapAddonPreferences(AddonPreferences):
# this must match the addon name, use '__package__'
# when defining this in a submodule of a python package.
bl_idname = __name__
- intersect = bpy.props.BoolProperty(
+ intersect = BoolProperty(
name="Intersect",
- description="intersects created line with the existing edges, even if the lines do not intersect.",
- default=True)
-
- create_new_obj = bpy.props.BoolProperty(
+ description="Intersects created line with the existing edges, "
+ "even if the lines do not intersect",
+ default=True
+ )
+ create_new_obj = BoolProperty(
name="Create a new object",
- description="If have not a active object, or the active object is not in edit mode, it creates a new object.",
- default=False)
-
- create_face = bpy.props.BoolProperty(
+ description="If have not a active object, or the active object "
+ "is not in edit mode, it creates a new object",
+ default=False
+ )
+ create_face = BoolProperty(
name="Create faces",
- description="Create faces defined by enclosed edges.",
- default=False)
-
- outer_verts = bpy.props.BoolProperty(
+ description="Create faces defined by enclosed edges",
+ default=False
+ )
+ outer_verts = BoolProperty(
name="Snap to outer vertices",
- description="The vertices of the objects are not activated also snapped.",
- default=True)
-
- expand_snap_settings = bpy.props.BoolProperty(
+ description="The vertices of the objects are not activated also snapped",
+ default=True
+ )
+ expand_snap_settings = BoolProperty(
name="Expand",
description="Expand, to display the settings",
- default=False)
-
- increments_grid = bpy.props.BoolProperty(
+ default=False
+ )
+ expand_color_settings = BoolProperty(
+ name="Expand Color Settings",
+ description="Expand, to display the color settings",
+ default=False
+ )
+ increments_grid = BoolProperty(
name="Increments of Grid",
description="Snap to increments of grid",
- default=False)
-
- category = bpy.props.StringProperty(
+ default=False
+ )
+ category = StringProperty(
name="Category",
description="Choose a name for the category of the panel",
default="Snap Utilities",
- update=update_panel)
-
- incremental = bpy.props.FloatProperty(
+ update=update_panel
+ )
+ incremental = FloatProperty(
name="Incremental",
description="Snap in defined increments",
default=0,
min=0,
step=1,
- precision=3)
-
- relative_scale = bpy.props.FloatProperty(
+ precision=3
+ )
+ relative_scale = FloatProperty(
name="Relative Scale",
- description="Value that divides the global scale.",
+ description="Value that divides the global scale",
default=1,
min=0,
step=1,
- precision=3)
-
- out_color = bpy.props.FloatVectorProperty(name="OUT", default=(0.0, 0.0, 0.0, 0.5), size=4, subtype="COLOR", min=0, max=1)
- face_color = bpy.props.FloatVectorProperty(name="FACE", default=(1.0, 0.8, 0.0, 1.0), size=4, subtype="COLOR", min=0, max=1)
- edge_color = bpy.props.FloatVectorProperty(name="EDGE", default=(0.0, 0.8, 1.0, 1.0), size=4, subtype="COLOR", min=0, max=1)
- vert_color = bpy.props.FloatVectorProperty(name="VERT", default=(1.0, 0.5, 0.0, 1.0), size=4, subtype="COLOR", min=0, max=1)
- center_color = bpy.props.FloatVectorProperty(name="CENTER", default=(1.0, 0.0, 1.0, 1.0), size=4, subtype="COLOR", min=0, max=1)
- perpendicular_color = bpy.props.FloatVectorProperty(name="PERPENDICULAR", default=(0.1, 0.5, 0.5, 1.0), size=4, subtype="COLOR", min=0, max=1)
- constrain_shift_color = bpy.props.FloatVectorProperty(name="SHIFT CONSTRAIN", default=(0.8, 0.5, 0.4, 1.0), size=4, subtype="COLOR", min=0, max=1)
+ precision=3
+ )
+ out_color = FloatVectorProperty(
+ name="OUT",
+ default=(0.0, 0.0, 0.0, 0.5),
+ size=4,
+ subtype="COLOR",
+ min=0, max=1
+ )
+ face_color = FloatVectorProperty(
+ name="FACE",
+ default=(1.0, 0.8, 0.0, 1.0),
+ size=4,
+ subtype="COLOR",
+ min=0, max=1
+ )
+ edge_color = FloatVectorProperty(
+ name="EDGE",
+ default=(0.0, 0.8, 1.0, 1.0),
+ size=4,
+ subtype="COLOR",
+ min=0, max=1
+ )
+ vert_color = FloatVectorProperty(
+ name="VERT",
+ default=(1.0, 0.5, 0.0, 1.0),
+ size=4,
+ subtype="COLOR",
+ min=0, max=1
+ )
+ center_color = FloatVectorProperty(
+ name="CENTER",
+ default=(1.0, 0.0, 1.0, 1.0),
+ size=4,
+ subtype="COLOR",
+ min=0, max=1
+ )
+ perpendicular_color = FloatVectorProperty(
+ name="PERPENDICULAR",
+ default=(0.1, 0.5, 0.5, 1.0),
+ size=4,
+ subtype="COLOR",
+ min=0, max=1
+ )
+ constrain_shift_color = FloatVectorProperty(
+ name="SHIFT CONSTRAIN",
+ default=(0.8, 0.5, 0.4, 1.0),
+ size=4,
+ subtype="COLOR",
+ min=0, max=1
+ )
def draw(self, context):
layout = self.layout
- layout.label(text="Snap Colors:")
- split = layout.split()
-
- col = split.column()
- col.prop(self, "out_color")
- col.prop(self, "constrain_shift_color")
- col = split.column()
- col.prop(self, "face_color")
- col = split.column()
- col.prop(self, "edge_color")
- col = split.column()
- col.prop(self, "vert_color")
- col = split.column()
- col.prop(self, "center_color")
- col = split.column()
- col.prop(self, "perpendicular_color")
+ box = layout.box()
+ box.prop(self, "expand_color_settings", toggle=True, emboss=False)
+ if self.expand_color_settings:
+ box.label(text="Snap Colors:")
+ split = box.split()
+
+ col = split.column()
+ col.prop(self, "out_color")
+ col.prop(self, "constrain_shift_color")
+ col = split.column()
+ col.prop(self, "face_color")
+ col.prop(self, "center_color")
+ col = split.column()
+ col.prop(self, "edge_color")
+ col.prop(self, "perpendicular_color")
+ col = split.column()
+ col.scale_y = 1.5
+ col.prop(self, "vert_color")
row = layout.row()
- col = row.column()
- col.label(text="Category:")
- col.prop(self, "category", text="")
- #col.label(text="Snap Items:")
- col.prop(self, "incremental")
- col.prop(self, "increments_grid")
+ col = row.column(align=True)
+ box = col.box()
+ box.label(text="Snap Items:")
+ box.prop(self, "incremental")
+ box.prop(self, "outer_verts", toggle=True)
+ box.prop(self, "increments_grid", toggle=True)
if self.increments_grid:
- col.prop(self, "relative_scale")
-
- col.prop(self, "outer_verts")
- row.separator()
+ box.prop(self, "relative_scale")
+ else:
+ box.separator()
+ box.separator()
+
+ col = row.column(align=True)
+ box = col.box()
+ box.label(text="Line Tool:")
+ box.prop(self, "intersect", toggle=True)
+ box.prop(self, "create_face", toggle=True)
+ box.prop(self, "create_new_obj", toggle=True)
+ box.separator()
+ box.separator()
+ row = layout.row()
col = row.column()
- col.label(text="Line Tool:")
- col.prop(self, "intersect")
- col.prop(self, "create_face")
- col.prop(self, "create_new_obj")
+ col.label(text="Tab Category:")
+ col.prop(self, "category", text="")
+
def register():
- print('Addon', __name__, 'registered')
bpy.utils.register_class(SnapAddonPreferences)
bpy.utils.register_class(SnapUtilitiesLine)
+ bpy.utils.register_class(PanelSnapUtilities)
update_panel(None, bpy.context)
- #bpy.utils.register_class(PanelSnapUtilities)
+
def unregister():
bpy.utils.unregister_class(PanelSnapUtilities)
bpy.utils.unregister_class(SnapUtilitiesLine)
bpy.utils.unregister_class(SnapAddonPreferences)
+
if __name__ == "__main__":
__name__ = "mesh_snap_utilities_line"
register()