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authorGermano Cavalcante <germano.costa@ig.com.br>2022-05-23 22:51:00 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2022-05-24 04:53:06 +0300
commit83fa6728e5cae857383a7bc0b4420f78f31ae1bc (patch)
tree1d1aa4a6741042ce1e0bbfc0c49c31a83b3fbeda /mesh_snap_utilities_line/__init__.py
parent79410367854821cdf272a0c9976b323bd0356fbc (diff)
Snap Utilities Line: update to new 'GPUShaderCreateInfo'
The old way of creating shaders is already out of use in C code. The same should be expected for Python.
Diffstat (limited to 'mesh_snap_utilities_line/__init__.py')
-rw-r--r--mesh_snap_utilities_line/__init__.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/mesh_snap_utilities_line/__init__.py b/mesh_snap_utilities_line/__init__.py
index 5068bc7b..bdad1f97 100644
--- a/mesh_snap_utilities_line/__init__.py
+++ b/mesh_snap_utilities_line/__init__.py
@@ -6,7 +6,7 @@
bl_info = {
"name": "Snap_Utilities_Line",
"author": "Germano Cavalcante",
- "version": (6, 9, 9),
+ "version": (6, 7, 0),
"blender": (3, 2, 0),
"location": "View3D > TOOLS > Line Tool",
"description": "Extends Blender Snap controls",