diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-10-19 18:59:58 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-10-19 19:12:29 +0300 |
commit | d7d3233715503ecc15b8dd1973f7e73257e2cbda (patch) | |
tree | f9f9ab24b89fe574b3f972e45c8337bcd791a9b1 /mocap/retarget.py | |
parent | 84b817117328b3193533324846ec389b1f5fe5c4 (diff) |
Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3746
Diffstat (limited to 'mocap/retarget.py')
-rw-r--r-- | mocap/retarget.py | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/mocap/retarget.py b/mocap/retarget.py index d0b203cd..c979c00b 100644 --- a/mocap/retarget.py +++ b/mocap/retarget.py @@ -61,8 +61,8 @@ def loadMapping(perf_arm, end_arm): perf_arm.bones[perf_bone.name].map = end_bone.name #creation of intermediate armature -# the intermediate armature has the hiearchy of the end user, -# does not have rotation inheritence +# the intermediate armature has the hierarchy of the end user, +# does not have rotation inheritance # and bone roll is identical to the performer # its purpose is to copy over the rotations # easily while concentrating on the hierarchy changes @@ -92,7 +92,7 @@ def createIntermediate(performer_obj, enduser_obj, root, s_frame, e_frame, scene lerp_matrix = first_mat.lerp(next_mat, 0.5) return lerp_matrix - #determines the type of hierachy change needed and calls the + #determines the type of hierarchy change needed and calls the #right function def retargetPerfToInter(inter_bone): if inter_bone.bone.reverseMap: @@ -176,7 +176,7 @@ def retargetEnduser(inter_obj, enduser_obj, root, s_frame, e_frame, scene, step) inter_bones = inter_obj.pose.bones end_bones = enduser_obj.pose.bones - #Basic "visual baking" function, for transfering rotations from intermediate to end user + #Basic "visual baking" function, for transferring rotations from intermediate to end user def bakeTransform(end_bone): src_bone = inter_bones[end_bone.name] trg_bone = end_bone @@ -219,7 +219,7 @@ def retargetEnduser(inter_obj, enduser_obj, root, s_frame, e_frame, scene, step) end_bone.keyframe_insert("location") bakeTransform(end_bone) -#recieves the performer feet bones as a variable +#receives the performer feet bones as a variable # by "feet" I mean those bones that have plants # (they don't move, despite root moving) somewhere in the animation. |