diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 19:18:26 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 19:18:32 +0300 |
commit | e6a5a2a679b3502505810ddb72423ab9f3098fee (patch) | |
tree | 91e016199fd694945a4918fc645575f01e15bf70 /modules | |
parent | b4a92f139628b421c711d64e7f2f31b6687c3017 (diff) |
A few addons related cleanup after BGE removal
Diffstat (limited to 'modules')
-rw-r--r-- | modules/rna_manual_reference.py | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/modules/rna_manual_reference.py b/modules/rna_manual_reference.py index 990f2b8b..3cf680cb 100644 --- a/modules/rna_manual_reference.py +++ b/modules/rna_manual_reference.py @@ -242,7 +242,6 @@ url_manual_mapping = ( ("bpy.types.cyclesrendersettings*", "render/cycles/settings/index.html#bpy-types-cyclesrendersettings"), ("bpy.types.datatransfermodifier*", "modeling/modifiers/modify/data_transfer.html#bpy-types-datatransfermodifier"), ("bpy.types.dynamicpaintmodifier*", "physics/dynamic_paint/index.html#bpy-types-dynamicpaintmodifier"), - ("bpy.types.expressioncontroller*", "game_engine/logic/controllers/types/expression.html#bpy-types-expressioncontroller"), ("bpy.types.ffmpegsettings.audio*", "render/output/video.html#bpy-types-ffmpegsettings-audio"), ("bpy.types.followpathconstraint*", "rigging/constraints/relationship/follow_path.html#bpy-types-followpathconstraint"), ("bpy.types.gaussianblursequence*", "editors/vse/sequencer/strips/effects/blur.html#bpy-types-gaussianblursequence"), @@ -334,8 +333,6 @@ url_manual_mapping = ( ("bpy.types.compositornodemask*", "compositing/types/input/mask.html#bpy-types-compositornodemask"), ("bpy.types.compositornodemath*", "compositing/types/converter/math.html#bpy-types-compositornodemath"), ("bpy.types.compositornodetime*", "compositing/types/input/time.html#bpy-types-compositornodetime"), - ("bpy.types.constraintactuator*", "game_engine/logic/actuators/types/constraint.html#bpy-types-constraintactuator"), - ("bpy.types.editobjectactuator*", "game_engine/logic/actuators/types/edit_object.html#bpy-types-editobjectactuator"), ("bpy.types.fluidfluidsettings*", "physics/fluid/types/fluid_object.html#bpy-types-fluidfluidsettings"), ("bpy.types.fmodifiergenerator*", "editors/graph_editor/fcurves/fmodifiers.html#bpy-types-fmodifiergenerator"), ("bpy.types.freestylelinestyle*", "render/freestyle/parameter_editor/line_style/index.html#bpy-types-freestylelinestyle"), @@ -362,7 +359,6 @@ url_manual_mapping = ( ("bpy.types.shrinkwrapmodifier*", "modeling/modifiers/deform/shrinkwrap.html#bpy-types-shrinkwrapmodifier"), ("bpy.types.splineikconstraint*", "rigging/constraints/tracking/spline_ik.html#bpy-types-splineikconstraint"), ("bpy.types.texturenodetexture*", "render/blender_render/textures/nodes/types/input/texture.html#bpy-types-texturenodetexture"), - ("bpy.types.visibilityactuator*", "game_engine/logic/actuators/types/visibility.html#bpy-types-visibilityactuator"), ("bpy.ops.anim.keyframe_clear*", "animation/keyframes/editing.html#bpy-ops-anim-keyframe-clear"), ("bpy.ops.curve.primitive*add*", "modeling/curves/primitives.html#bpy-ops-curve-primitive-add"), ("bpy.ops.mesh.duplicate_move*", "modeling/meshes/editing/duplicating/duplicate.html#bpy-ops-mesh-duplicate-move"), @@ -418,11 +414,9 @@ url_manual_mapping = ( ("bpy.ops.transform.tosphere*", "modeling/meshes/editing/transform/to_sphere.html#bpy-ops-transform-tosphere"), ("bpy.types.actionconstraint*", "rigging/constraints/relationship/action.html#bpy-types-actionconstraint"), ("bpy.types.addonpreferences*", "preferences/addons.html#bpy-types-addonpreferences"), - ("bpy.types.armatureactuator*", "game_engine/logic/actuators/types/armature.html#bpy-types-armatureactuator"), ("bpy.types.armaturemodifier*", "modeling/modifiers/deform/armature.html#bpy-types-armaturemodifier"), ("bpy.types.displacemodifier*", "modeling/modifiers/deform/displace.html#bpy-types-displacemodifier"), ("bpy.types.displaysafeareas*", "render/blender_render/camera/object_data.html#bpy-types-displaysafeareas"), - ("bpy.types.filter2dactuator*", "game_engine/logic/actuators/types/2d_filters.html#bpy-types-filter2dactuator"), ("bpy.types.fmodifierstepped*", "editors/graph_editor/fcurves/fmodifiers.html#bpy-types-fmodifierstepped"), ("bpy.types.freestylelineset*", "render/freestyle/parameter_editor/line_set.html#bpy-types-freestylelineset"), ("bpy.types.material.ambient*", "render/blender_render/materials/properties/shading.html#bpy-types-material-ambient"), @@ -434,8 +428,6 @@ url_manual_mapping = ( ("bpy.types.object.use_extra*", "editors/3dview/object/properties/relations/extras.html#bpy-types-object-use-extra"), ("bpy.types.overdropsequence*", "editors/vse/sequencer/strips/effects/alpha_over_under_overdrop.html#bpy-types-overdropsequence"), ("bpy.types.particlesettings*", "physics/particles/index.html#bpy-types-particlesettings"), - ("bpy.types.propertyactuator*", "game_engine/logic/actuators/types/property.html#bpy-types-propertyactuator"), - ("bpy.types.pythoncontroller*", "game_engine/logic/controllers/types/python.html#bpy-types-pythoncontroller"), ("bpy.types.scenerenderlayer*", "render/cycles/settings/scene/render_layers/layers.html#bpy-types-scenerenderlayer"), ("bpy.types.sequencemodifier*", "editors/vse/sequencer/properties/modifiers.html#bpy-types-sequencemodifier"), ("bpy.types.shadernodeinvert*", "render/cycles/nodes/types/color/invert.html#bpy-types-shadernodeinvert"), @@ -449,7 +441,6 @@ url_manual_mapping = ( ("bpy.types.spacegrapheditor*", "editors/graph_editor/index.html#bpy-types-spacegrapheditor"), ("bpy.types.spacelogiceditor*", "editors/logic_editor.html#bpy-types-spacelogiceditor"), ("bpy.types.sphfluidsettings*", "physics/fluid/index.html#bpy-types-sphfluidsettings"), - ("bpy.types.steeringactuator*", "game_engine/logic/actuators/types/steering.html#bpy-types-steeringactuator"), ("bpy.types.subtractsequence*", "editors/vse/sequencer/strips/effects/subtract.html#bpy-types-subtractsequence"), ("bpy.types.texturenodegroup*", "render/blender_render/textures/nodes/types/groups.html#bpy-types-texturenodegroup"), ("bpy.types.texturenodeimage*", "render/blender_render/textures/nodes/types/input/image.html#bpy-types-texturenodeimage"), @@ -468,7 +459,6 @@ url_manual_mapping = ( ("bpy.ops.uv.remove_doubles*", "editors/uv_image/uv_editing/layout_editing.html#bpy-ops-uv-remove-doubles"), ("bpy.types.backgroundimage*", "editors/3dview/properties/background_images.html#bpy-types-backgroundimage"), ("bpy.types.booleanmodifier*", "modeling/modifiers/generate/booleans.html#bpy-types-booleanmodifier"), - ("bpy.types.collisionsensor*", "game_engine/logic/sensors/types/collision.html#bpy-types-collisionsensor"), ("bpy.types.constraint.mute*", "rigging/constraints/interface/header.html#bpy-types-constraint-mute"), ("bpy.types.explodemodifier*", "modeling/modifiers/simulate/explode.html#bpy-types-explodemodifier"), ("bpy.types.fcurvemodifiers*", "editors/graph_editor/fcurves/fmodifiers.html#bpy-types-fcurvemodifiers"), @@ -478,7 +468,6 @@ url_manual_mapping = ( ("bpy.types.fmodifierlimits*", "editors/graph_editor/fcurves/fmodifiers.html#bpy-types-fmodifierlimits"), ("bpy.types.gpussaosettings*", "editors/3dview/properties/shading.html#bpy-types-gpussaosettings"), ("bpy.types.latticemodifier*", "modeling/modifiers/deform/lattice.html#bpy-types-latticemodifier"), - ("bpy.types.messageactuator*", "game_engine/logic/actuators/types/message.html#bpy-types-messageactuator"), ("bpy.types.musgravetexture*", "render/blender_render/textures/types/procedural/musgrave.html#bpy-types-musgravetexture"), ("bpy.types.object.location*", "editors/3dview/object/properties/transforms.html#bpy-types-object-location"), ("bpy.types.object.rotation*", "editors/3dview/object/properties/transforms.html#bpy-types-object-rotation"), @@ -502,28 +491,18 @@ url_manual_mapping = ( ("bpy.ops.transform.resize*", "editors/3dview/object/editing/transform/basics.html#bpy-ops-transform-resize"), ("bpy.ops.transform.rotate*", "editors/3dview/object/editing/transform/basics.html#bpy-ops-transform-rotate"), ("bpy.ops.view3d.localview*", "editors/3dview/navigate/views.html#bpy-ops-view3d-localview"), - ("bpy.types.actionactuator*", "game_engine/logic/actuators/types/action.html#bpy-types-actionactuator"), - ("bpy.types.actuatorsensor*", "game_engine/logic/sensors/types/actuator.html#bpy-types-actuatorsensor"), - ("bpy.types.armaturesensor*", "game_engine/logic/sensors/types/armature.html#bpy-types-armaturesensor"), - ("bpy.types.cameraactuator*", "game_engine/logic/actuators/types/camera.html#bpy-types-cameraactuator"), ("bpy.types.curvesmodifier*", "editors/vse/sequencer/properties/modifiers.html#bpy-types-curvesmodifier"), ("bpy.types.effectsequence*", "editors/vse/sequencer/properties/filter.html#bpy-types-effectsequence"), ("bpy.types.ffmpegsettings*", "render/output/video.html#bpy-types-ffmpegsettings"), ("bpy.types.fmodifiernoise*", "editors/graph_editor/fcurves/fmodifiers.html#bpy-types-fmodifiernoise"), ("bpy.types.gpudofsettings*", "editors/3dview/properties/shading.html#bpy-types-gpudofsettings"), - ("bpy.types.joysticksensor*", "game_engine/logic/sensors/types/joystick.html#bpy-types-joysticksensor"), - ("bpy.types.keyboardsensor*", "game_engine/logic/sensors/types/keyboard.html#bpy-types-keyboardsensor"), ("bpy.types.materialstrand*", "render/blender_render/materials/properties/strands.html#bpy-types-materialstrand"), ("bpy.types.materialvolume*", "render/blender_render/materials/special_effects/volume.html#bpy-types-materialvolume"), ("bpy.types.mirrormodifier*", "modeling/modifiers/generate/mirror.html#bpy-types-mirrormodifier"), ("bpy.types.movieclipproxy*", "editors/movie_clip_editor/properties/proxy.html#bpy-types-movieclipproxy"), ("bpy.types.object.up_axis*", "editors/3dview/object/properties/relations/extras.html#bpy-types-object-up-axis"), - ("bpy.types.objectactuator*", "game_engine/logic/actuators/types/motion.html#bpy-types-objectactuator"), - ("bpy.types.parentactuator*", "game_engine/logic/actuators/types/parent.html#bpy-types-parentactuator"), ("bpy.types.particlesystem*", "physics/particles/index.html#bpy-types-particlesystem"), ("bpy.types.particletarget*", "physics/particles/emitter/physics/keyed.html#bpy-types-particletarget"), - ("bpy.types.propertysensor*", "game_engine/logic/sensors/types/property.html#bpy-types-propertysensor"), - ("bpy.types.randomactuator*", "game_engine/logic/actuators/types/random.html#bpy-types-randomactuator"), ("bpy.types.remeshmodifier*", "modeling/modifiers/generate/remesh.html#bpy-types-remeshmodifier"), ("bpy.types.rendersettings*", "render/index.html#bpy-types-rendersettings"), ("bpy.types.rigidbodyworld*", "physics/rigid_body/world.html#bpy-types-rigidbodyworld"), @@ -557,9 +536,7 @@ url_manual_mapping = ( ("bpy.types.gpufxsettings*", "editors/3dview/properties/shading.html#bpy-types-gpufxsettings"), ("bpy.types.imagesequence*", "editors/vse/sequencer/strips/image_movie.html#bpy-types-imagesequence"), ("bpy.types.marbletexture*", "render/blender_render/textures/types/procedural/marble.html#bpy-types-marbletexture"), - ("bpy.types.messagesensor*", "game_engine/logic/sensors/types/message.html#bpy-types-messagesensor"), ("bpy.types.modifier.show*", "modeling/modifiers/introduction.html#bpy-types-modifier-show"), - ("bpy.types.mouseactuator*", "game_engine/logic/actuators/types/mouse.html#bpy-types-mouseactuator"), ("bpy.types.moviesequence*", "editors/vse/sequencer/strips/image_movie.html#bpy-types-moviesequence"), ("bpy.types.movietracking*", "editors/movie_clip_editor/tracking/index.html#bpy-types-movietracking"), ("bpy.types.object.layers*", "editors/3dview/object/properties/relations/layers.html#bpy-types-object-layers"), @@ -567,18 +544,15 @@ url_manual_mapping = ( ("bpy.types.oceanmodifier*", "modeling/modifiers/simulate/ocean.html#bpy-types-oceanmodifier"), ("bpy.types.particlebrush*", "physics/particles/mode.html#bpy-types-particlebrush"), ("bpy.types.scene.gravity*", "physics/gravity.html#bpy-types-scene-gravity"), - ("bpy.types.sceneactuator*", "game_engine/logic/actuators/types/scene.html#bpy-types-sceneactuator"), ("bpy.types.scenesequence*", "editors/vse/sequencer/strips/scene.html#bpy-types-scenesequence"), ("bpy.types.screwmodifier*", "modeling/modifiers/generate/screw.html#bpy-types-screwmodifier"), ("bpy.types.sequenceproxy*", "editors/vse/sequencer/properties/proxy_timecode.html#bpy-types-sequenceproxy"), ("bpy.types.shadernodergb*", "render/cycles/nodes/types/input/rgb.html#bpy-types-shadernodergb"), ("bpy.types.smokemodifier*", "physics/smoke/index.html#bpy-types-smokemodifier"), - ("bpy.types.soundactuator*", "game_engine/logic/actuators/types/sound.html#bpy-types-soundactuator"), ("bpy.types.soundsequence*", "editors/vse/sequencer/strips/audio.html#bpy-types-soundsequence"), ("bpy.types.spaceoutliner*", "editors/outliner.html#bpy-types-spaceoutliner"), ("bpy.types.spacetimeline*", "editors/timeline.html#bpy-types-spacetimeline"), ("bpy.types.spaceuveditor*", "editors/uv_image/uv_editing/index.html#bpy-types-spaceuveditor"), - ("bpy.types.stateactuator*", "game_engine/logic/actuators/types/state.html#bpy-types-stateactuator"), ("bpy.types.stuccitexture*", "render/blender_render/textures/types/procedural/stucci.html#bpy-types-stuccitexture"), ("bpy.types.windowmanager*", "interface/index.html#bpy-types-windowmanager"), ("bpy.types.worldlighting*", "render/blender_render/world/ambient_occlusion.html#bpy-types-worldlighting"), @@ -586,12 +560,10 @@ url_manual_mapping = ( ("bpy.ops.object.convert*", "editors/3dview/object/editing/introduction.html#bpy-ops-object-convert"), ("bpy.ops.object.speaker*", "render/audio/speaker.html#bpy-ops-object-speaker"), ("bpy.ops.transform.bend*", "modeling/meshes/editing/transform/bend.html#bpy-ops-transform-bend"), - ("bpy.types.alwayssensor*", "game_engine/logic/sensors/types/always.html#bpy-types-alwayssensor"), ("bpy.types.bakesettings*", "render/cycles/baking.html#bpy-types-bakesettings"), ("bpy.types.blendtexture*", "render/blender_render/textures/types/procedural/blend.html#bpy-types-blendtexture"), ("bpy.types.castmodifier*", "modeling/modifiers/deform/cast.html#bpy-types-castmodifier"), ("bpy.types.colormanaged*", "render/post_process/color_management.html#bpy-types-colormanaged"), - ("bpy.types.gameactuator*", "game_engine/logic/actuators/types/game.html#bpy-types-gameactuator"), ("bpy.types.glowsequence*", "editors/vse/sequencer/strips/effects/glow.html#bpy-types-glowsequence"), ("bpy.types.gpencilbrush*", "interface/grease_pencil/drawing/brushes.html#bpy-types-gpencilbrush"), ("bpy.types.greasepencil*", "interface/grease_pencil/index.html#bpy-types-greasepencil"), @@ -609,7 +581,6 @@ url_manual_mapping = ( ("bpy.types.object.scale*", "editors/3dview/object/properties/transforms.html#bpy-types-object-scale"), ("bpy.types.oceantexture*", "render/blender_render/textures/types/procedural/ocean.html#bpy-types-oceantexture"), ("bpy.types.particleedit*", "physics/particles/mode.html#bpy-types-particleedit"), - ("bpy.types.randomsensor*", "game_engine/logic/sensors/types/random.html#bpy-types-randomsensor"), ("bpy.types.scene.camera*", "data_system/scenes/properties.html#bpy-types-scene-camera"), ("bpy.types.sequencecrop*", "editors/vse/sequencer/properties/input.html#bpy-types-sequencecrop"), ("bpy.types.skinmodifier*", "modeling/modifiers/generate/skin.html#bpy-types-skinmodifier"), @@ -627,14 +598,11 @@ url_manual_mapping = ( ("bpy.ops.wm.properties*", "data_system/custom_properties.html#bpy-ops-wm-properties"), ("bpy.types.addsequence*", "editors/vse/sequencer/strips/effects/add.html#bpy-types-addsequence"), ("bpy.types.consoleline*", "editors/python_console.html#bpy-types-consoleline"), - ("bpy.types.delaysensor*", "game_engine/logic/sensors/types/delay.html#bpy-types-delaysensor"), ("bpy.types.meshstatvis*", "modeling/meshes/mesh_analysis.html#bpy-types-meshstatvis"), - ("bpy.types.mousesensor*", "game_engine/logic/sensors/types/mouse.html#bpy-types-mousesensor"), ("bpy.types.nodesetting*", "editors/node_editor/nodes/parts.html#bpy-types-nodesetting"), ("bpy.types.object.lock*", "editors/3dview/object/properties/transforms.html#bpy-types-object-lock"), ("bpy.types.object.show*", "editors/3dview/object/properties/display.html#bpy-types-object-show"), ("bpy.types.particlekey*", "physics/particles/emitter/physics/keyed.html#bpy-types-particlekey"), - ("bpy.types.radarsensor*", "game_engine/logic/sensors/types/radar.html#bpy-types-radarsensor"), ("bpy.types.renderlayer*", "render/post_process/layers.html#bpy-types-renderlayer"), ("bpy.types.spaceview3d*", "editors/3dview/index.html#bpy-types-spaceview3d"), ("bpy.types.uipopupmenu*", "interface/controls/buttons/menus.html#bpy-types-uipopupmenu"), @@ -651,8 +619,6 @@ url_manual_mapping = ( ("bpy.types.bpy_struct*", "data_system/custom_properties.html#bpy-types-bpy-struct"), ("bpy.types.compositor*", "compositing/index.html#bpy-types-compositor"), ("bpy.types.constraint*", "rigging/constraints/index.html#bpy-types-constraint"), - ("bpy.types.controller*", "game_engine/logic/controllers/index.html#bpy-types-controller"), - ("bpy.types.nearsensor*", "game_engine/logic/sensors/types/near.html#bpy-types-nearsensor"), ("bpy.types.nodesocket*", "editors/node_editor/nodes/parts.html#bpy-types-nodesocket"), ("bpy.types.pointcache*", "physics/baking.html#bpy-types-pointcache"), ("bpy.types.renderpass*", "render/blender_render/settings/passes.html#bpy-types-renderpass"), @@ -672,7 +638,6 @@ url_manual_mapping = ( ("bpy.types.nodeframe*", "editors/node_editor/nodes/frame.html#bpy-types-nodeframe"), ("bpy.types.nodegroup*", "editors/node_editor/nodes/groups.html#bpy-types-nodegroup"), ("bpy.types.pointlamp*", "render/blender_render/lighting/lamps/point.html#bpy-types-pointlamp"), - ("bpy.types.raysensor*", "game_engine/logic/sensors/types/ray.html#bpy-types-raysensor"), ("bpy.types.spaceinfo*", "editors/info/index.html#bpy-types-spaceinfo"), ("bpy.types.textcurve*", "modeling/texts/index.html#bpy-types-textcurve"), ("bpy.types.uipiemenu*", "interface/controls/buttons/menus.html#bpy-types-uipiemenu"), @@ -682,14 +647,12 @@ url_manual_mapping = ( ("bpy.ops.mesh.noise*", "modeling/meshes/editing/transform/noise.html#bpy-ops-mesh-noise"), ("bpy.ops.mesh.screw*", "modeling/meshes/editing/duplicating/screw.html#bpy-ops-mesh-screw"), ("bpy.ops.safe_areas*", "render/blender_render/camera/object_data.html#bpy-ops-safe-areas"), - ("bpy.types.actuator*", "game_engine/logic/actuators/index.html#bpy-types-actuator"), ("bpy.types.arealamp*", "render/blender_render/lighting/lamps/area/index.html#bpy-types-arealamp"), ("bpy.types.armature*", "rigging/armatures/index.html#bpy-types-armature"), ("bpy.types.editbone*", "rigging/armatures/bones/editing/index.html#bpy-types-editbone"), ("bpy.types.hemilamp*", "render/blender_render/lighting/lamps/hemi.html#bpy-types-hemilamp"), ("bpy.types.keyframe*", "animation/keyframes/index.html#bpy-types-keyframe"), ("bpy.types.linesets*", "render/freestyle/parameter_editor/line_set.html#bpy-types-linesets"), - ("bpy.types.lodlevel*", "game_engine/settings/object.html#bpy-types-lodlevel"), ("bpy.types.material*", "render/blender_render/materials/index.html#bpy-types-material"), ("bpy.types.metaball*", "modeling/metas/index.html#bpy-types-metaball"), ("bpy.types.modifier*", "modeling/modifiers/index.html#bpy-types-modifier"), @@ -733,7 +696,6 @@ url_manual_mapping = ( ("bpy.types.render*", "render/index.html#bpy-types-render"), ("bpy.types.screen*", "interface/window_system/screens.html#bpy-types-screen"), ("bpy.types.sculpt*", "sculpt_paint/sculpting/index.html#bpy-types-sculpt"), - ("bpy.types.sensor*", "game_engine/logic/sensors/index.html#bpy-types-sensor"), ("bpy.types.shader*", "render/cycles/nodes/types/shaders/index.html#bpy-types-shader"), ("bpy.types.window*", "interface/index.html#bpy-types-window"), ("bpy.ops.buttons*", "interface/index.html#bpy-ops-buttons"), @@ -790,7 +752,6 @@ url_manual_mapping = ( ("bpy.ops.graph*", "editors/graph_editor/index.html#bpy-ops-graph"), ("bpy.ops.group*", "editors/3dview/object/properties/relations/groups.html#bpy-ops-group"), ("bpy.ops.image*", "data_system/files/media/image_formats.html#bpy-ops-image"), - ("bpy.ops.logic*", "game_engine/logic/index.html#bpy-ops-logic"), ("bpy.ops.mball*", "modeling/metas/index.html#bpy-ops-mball"), ("bpy.ops.paint*", "sculpt_paint/index.html#bpy-ops-paint"), ("bpy.ops.scene*", "data_system/scenes/index.html#bpy-ops-scene"), |