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author | Campbell Barton <ideasman42@gmail.com> | 2012-04-22 03:24:09 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-22 03:24:09 +0400 |
commit | 4dd5ac39b82cec6302d4fd699ef13ceb5ccceb53 (patch) | |
tree | 13fcebf1a61afbdab8882b909b9f801970d1630c /netrender/ui.py | |
parent | 600104361be44393d36dadd3040a5326303e0ff1 (diff) |
patch: [#30986] 3DS importer/exporter material improvements and bug fixes.
from Alexander Gessler (aramis_acg)
This patch extends the 3DS importer and exporter to have better material support and unifies their respective feature sets.
This includes:
- UV scale,offset
- tiling/wrap modes
- improved conversion of mapping targets
- better warnings
Additionally, the exporter now handles specular, opacity and normal maps correctly (the importer did this already). (I think the way how textures were written previously was non 3DS-compliant).
I tested this against assimp's 3DS test suite [1] as well as my personal 3DS test sets. Exported 3DS files were successfully read by FBXConv and assimp.
[1] http://assimp.svn.sourceforge.net/viewvc/assimp/trunk/test/
Diffstat (limited to 'netrender/ui.py')
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