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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-10-19 19:13:31 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-10-19 19:13:31 +0300 |
commit | 1c75533d9cc0693733bacbadecfaac5c504313fb (patch) | |
tree | 865ca6cfc8f2ea136d7ff2462e435151e612d06d /node_wrangler.py | |
parent | 4179941c58871bf85cf275130af0696affa5040f (diff) | |
parent | d7d3233715503ecc15b8dd1973f7e73257e2cbda (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'node_wrangler.py')
-rw-r--r-- | node_wrangler.py | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/node_wrangler.py b/node_wrangler.py index b3ee27eb..2b5e2091 100644 --- a/node_wrangler.py +++ b/node_wrangler.py @@ -1053,7 +1053,7 @@ class NWNodeWrangler(bpy.types.AddonPreferences): ("NEVER", "Never", "Never collapse the new merge nodes") ), default='NON_SHADER', - description="When merging nodes with the Ctrl+Numpad0 hotkey (and similar) specifiy whether to collapse them or show the full node with options expanded") + description="When merging nodes with the Ctrl+Numpad0 hotkey (and similar) specify whether to collapse them or show the full node with options expanded") merge_position: EnumProperty( name="Mix Node Position", items=( @@ -1061,7 +1061,7 @@ class NWNodeWrangler(bpy.types.AddonPreferences): ("BOTTOM", "Bottom", "Place the Mix node at the same height as the lowest node") ), default='CENTER', - description="When merging nodes with the Ctrl+Numpad0 hotkey (and similar) specifiy the position of the new nodes") + description="When merging nodes with the Ctrl+Numpad0 hotkey (and similar) specify the position of the new nodes") show_hotkey_list: BoolProperty( name="Show Hotkey List", @@ -2702,7 +2702,7 @@ class NWAddPrincipledSetup(Operator, NWBase, ImportHelper): fname = path.splitext(fname)[0] # Remove digits fname = ''.join(i for i in fname if not i.isdigit()) - # Seperate CamelCase by space + # Separate CamelCase by space fname = re.sub("([a-z])([A-Z])","\g<1> \g<2>",fname) # Replace common separators with SPACE seperators = ['_', '.', '-', '__', '--', '#'] @@ -2776,7 +2776,7 @@ class NWAddPrincipledSetup(Operator, NWBase, ImportHelper): # TODO Turn on true displacement in the material # Too complicated for now - # Find ouput node + # Find output node output_node = [n for n in nodes if n.bl_idname == 'ShaderNodeOutputMaterial'] if output_node: if not output_node[0].inputs[2].is_linked: @@ -3105,7 +3105,7 @@ class NWAlignNodes(Operator, NWBase): elif nodes.active in selection: active_loc = copy(nodes.active.location) # make a copy, not a reference - # Check if nodes should be layed out horizontally or vertically + # Check if nodes should be laid out horizontally or vertically x_locs = [n.location.x + (n.dimensions.x / 2) for n in selection] # use dimension to get center of node, not corner y_locs = [n.location.y - (n.dimensions.y / 2) for n in selection] x_range = max(x_locs) - min(x_locs) @@ -4649,7 +4649,7 @@ kmi_defs = ( (NWResetBG.bl_idname, 'Z', 'PRESS', False, False, False, None, "Reset backdrop image zoom"), # Delete unused (NWDeleteUnused.bl_idname, 'X', 'PRESS', False, False, True, None, "Delete unused nodes"), - # Frame Seleted + # Frame Selected (NWFrameSelected.bl_idname, 'P', 'PRESS', False, True, False, None, "Frame selected nodes"), # Swap Outputs (NWSwapLinks.bl_idname, 'S', 'PRESS', False, False, True, None, "Swap Outputs"), |