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authormeta-androcto <meta.androcto1@gmail.com>2016-07-31 12:17:19 +0300
committermeta-androcto <meta.androcto1@gmail.com>2016-07-31 12:17:19 +0300
commit1833798d7d71abe8099ec01d2bdf38d2099f0fd5 (patch)
treee0418cb3ff79790e7bc90e1cd09523c117068c06 /object_boolean_tools.py
parent2b7e36093b3ede3b3ecec2d0f6a77996b372788f (diff)
Add object_boolean_tools.py to release. re: T48309
Diffstat (limited to 'object_boolean_tools.py')
-rw-r--r--object_boolean_tools.py1371
1 files changed, 1371 insertions, 0 deletions
diff --git a/object_boolean_tools.py b/object_boolean_tools.py
new file mode 100644
index 00000000..6e857ce3
--- /dev/null
+++ b/object_boolean_tools.py
@@ -0,0 +1,1371 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+bl_info = {
+ "name": "Bool Tool",
+ "author": "Vitor Balbio, Mikhail Rachinskiy, TynkaTopi, Meta-Androcto",
+ "version": (0, 3, 3),
+ "blender": (2, 77, 0),
+ "location": "View3D > Toolshelf > BoolTool",
+ "description": "Bool Tools Hotkey: Ctrl Shift B",
+ "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/BoolTool",
+ "tracker_url": "https://developer.blender.org/maniphest/task/edit/form/2/",
+ "category": "Object",
+ }
+
+import bpy
+from bpy.app.handlers import persistent
+from bpy.types import (
+ Operator,
+ Panel,
+ )
+
+
+# ------------------- Bool Tool FUNCTIONS------------------------------
+# Utils:
+
+# Hide boolean objects
+def update_BoolHide(self, context):
+ ao = context.scene.objects.active
+ objs = [i.object for i in ao.modifiers if i.type == 'BOOLEAN']
+ hide_state = context.scene.BoolHide
+
+ for o in objs:
+ o.hide = hide_state
+
+# Object is a Canvas
+
+
+def isCanvas(_obj):
+ try:
+ if _obj["BoolToolRoot"]:
+ return True
+ except:
+ return False
+
+
+# Object is a Brush Tool Bool
+def isBrush(_obj):
+ try:
+ if _obj["BoolToolBrush"]:
+ return True
+ except:
+ return False
+
+
+# Object is a Poly Brush Tool Bool collection
+def isPolyBrush(_obj):
+ try:
+ if _obj["BoolToolPolyBrush"]:
+ return True
+ except:
+ return False
+
+
+def BT_ObjectByName(obj):
+ for ob in bpy.context.scene.objects:
+ if isCanvas(ob) or isBrush(ob):
+ if ob.name == obj:
+ return ob
+
+
+def FindCanvas(obj):
+ for ob in bpy.context.scene.objects:
+ if isCanvas(ob):
+ for mod in ob.modifiers:
+ if ("BTool_" in mod.name):
+ if (obj.name in mod.name):
+ return ob
+
+
+def isFTransf():
+ user_preferences = bpy.context.user_preferences
+ addons = user_preferences.addons
+ addon_prefs = addons[__name__].preferences
+ if addon_prefs.fast_transform:
+ return True
+ else:
+ return False
+
+
+"""
+# EXPERIMENTAL FEATURES
+def isMakeVertexGroup():
+ user_preferences = bpy.context.user_preferences
+ addon_prefs = user_preferences.addons[__name__].preferences
+ if addon_prefs.make_vertex_groups:
+ return True
+ else:
+ return False
+
+def isMakeBoundary():
+ user_preferences = bpy.context.user_preferences
+ addon_prefs = user_preferences.addons[__name__].preferences
+ if addon_prefs.make_boundary:
+ return True
+ else:
+ return False
+"""
+
+
+def ConvertToMesh(obj):
+ act = bpy.context.scene.objects.active
+ bpy.context.scene.objects.active = obj
+ bpy.ops.object.convert(target="MESH")
+ bpy.context.scene.objects.active = act
+
+
+# Do the Union, Difference and Intersection Operations with a Brush
+def Operation(context, _operation):
+
+ useWire = bpy.context.user_preferences.addons[__name__].preferences.use_wire
+
+ for selObj in bpy.context.selected_objects:
+ if selObj != context.active_object and (selObj.type == "MESH" or selObj.type == "CURVE"):
+ if selObj.type == "CURVE":
+ ConvertToMesh(selObj)
+ actObj = context.active_object
+ selObj.hide_render = True
+ cyclesVis = selObj.cycles_visibility
+ # for obj in bpy.context.scene.objects:
+ # if isCanvas(obj):
+ # for mod in obj.modifiers:
+ # if(mod.name == "BTool_" + selObj.name):
+ # obj.modifiers.remove(mod)
+
+ if useWire:
+ selObj.draw_type = "WIRE"
+ else:
+ selObj.draw_type = "BOUNDS"
+
+ cyclesVis.camera = False
+ cyclesVis.diffuse = False
+ cyclesVis.glossy = False
+ cyclesVis.shadow = False
+ cyclesVis.transmission = False
+ if _operation == "SLICE":
+ # copies dupli_group property(empty), but group property is empty (users_group = None)
+ clone = context.active_object.copy()
+ # clone.select=True
+ context.scene.objects.link(clone)
+ sliceMod = clone.modifiers.new("BTool_" + selObj.name, "BOOLEAN") # add mod to clone obj
+ sliceMod.object = selObj
+ sliceMod.operation = "DIFFERENCE"
+ clone["BoolToolRoot"] = True
+ newMod = actObj.modifiers.new("BTool_" + selObj.name, "BOOLEAN")
+ newMod.object = selObj
+ if _operation == "SLICE":
+ newMod.operation = "INTERSECT"
+ else:
+ newMod.operation = _operation
+
+ actObj["BoolToolRoot"] = True
+ selObj["BoolToolBrush"] = _operation
+ selObj["BoolTool_FTransform"] = "False"
+
+
+# Do Direct Union, Difference and Intersection Operations
+def Operation_Direct(context, _operation):
+ actObj = context.active_object
+
+ useWire = bpy.context.user_preferences.addons[__name__].preferences.use_wire
+ for selObj in bpy.context.selected_objects:
+ if selObj != context.active_object and (selObj.type == "MESH" or selObj.type == "CURVE"):
+ if selObj.type == "CURVE":
+ ConvertToMesh(selObj)
+ actObj = context.active_object
+ if useWire:
+ selObj.draw_type = "WIRE"
+ else:
+ selObj.draw_type = "BOUNDS"
+ if _operation == "SLICE":
+ # copies dupli_group property(empty), but group property is empty (users_group = None)
+ clone = context.active_object.copy()
+ # clone.select=True
+ clone.data = context.active_object.data.copy()
+ context.scene.objects.link(clone)
+ sliceMod = clone.modifiers.new("BTool_" + selObj.name, "BOOLEAN") # add mod to clone obj
+ sliceMod.object = selObj
+ sliceMod.operation = "DIFFERENCE"
+
+ bpy.ops.object.modifier_apply(modifier=sliceMod.name)
+
+ newMod = actObj.modifiers.new("BTool_" + selObj.name, "BOOLEAN")
+ if _operation == "SLICE":
+ newMod.operation = "INTERSECT"
+ else:
+ newMod.operation = _operation
+ newMod.object = selObj
+ bpy.ops.object.modifier_apply(modifier=newMod.name)
+ bpy.ops.object.select_all(action='DESELECT')
+ # selObj.select = True
+ # bpy.ops.object.delete()
+
+
+# Remove Obejcts form the BoolTool System
+def Remove(context, thisObj_name, Prop):
+ # Find the Brush pointed in the Tree View and Restore it, active is the Canvas
+ actObj = context.active_object
+
+ # Restore the Brush
+ def RemoveThis(_thisObj_name):
+ for obj in bpy.context.scene.objects:
+ # if it's the brush object
+ if obj.name == _thisObj_name:
+ cyclesVis = obj.cycles_visibility
+ obj.draw_type = "TEXTURED"
+ del obj["BoolToolBrush"]
+ del obj["BoolTool_FTransform"]
+ cyclesVis.camera = True
+ cyclesVis.diffuse = True
+ cyclesVis.glossy = True
+ cyclesVis.shadow = True
+ cyclesVis.transmission = True
+
+ # Remove it from the Canvas
+ for mod in actObj.modifiers:
+ if ("BTool_" in mod.name):
+ if (_thisObj_name in mod.name):
+ actObj.modifiers.remove(mod)
+
+ if Prop == "THIS":
+ RemoveThis(thisObj_name)
+
+ # If the remove was called from the Properties:
+ else:
+ # Remove the Brush Property
+ if Prop == "BRUSH":
+ Canvas = FindCanvas(actObj)
+ for mod in Canvas.modifiers:
+ if ("BTool_" in mod.name):
+ if (actObj.name in mod.name):
+ Canvas.modifiers.remove(mod)
+ cyclesVis = actObj.cycles_visibility
+ actObj.draw_type = "TEXTURED"
+ del actObj["BoolToolBrush"]
+ del actObj["BoolTool_FTransform"]
+ cyclesVis.camera = True
+ cyclesVis.diffuse = True
+ cyclesVis.glossy = True
+ cyclesVis.shadow = True
+ cyclesVis.transmission = True
+
+ if Prop == "CANVAS":
+ for mod in actObj.modifiers:
+ if ("BTool_" in mod.name):
+ RemoveThis(mod.object.name)
+
+
+# Tooble the Enable the Brush Object Propertie
+def EnableBrush(context, objList, canvas):
+ for obj in objList:
+ for mod in canvas.modifiers:
+ if ("BTool_" in mod.name and mod.object.name == obj):
+
+ if (mod.show_viewport):
+ mod.show_viewport = False
+ mod.show_render = False
+ else:
+ mod.show_viewport = True
+ mod.show_render = True
+
+
+# Find the Canvas and Enable this Brush
+def EnableThisBrush(context, set):
+ canvas = None
+ for obj in bpy.context.scene.objects:
+ if obj != bpy.context.active_object:
+ if isCanvas(obj):
+ for mod in obj.modifiers:
+ if ("BTool_" in mod.name):
+ if mod.object == bpy.context.active_object:
+ canvas = obj
+
+ for mod in canvas.modifiers:
+ if ("BTool_" in mod.name):
+ if mod.object == bpy.context.active_object:
+ if set == "None":
+ if (mod.show_viewport):
+ mod.show_viewport = False
+ mod.show_render = False
+ else:
+ mod.show_viewport = True
+ mod.show_render = True
+ else:
+ if (set == "True"):
+ mod.show_viewport = True
+ else:
+ mod.show_viewport = False
+ return
+
+
+# Tooble the Fast Transform Propertie of the Active Brush
+def EnableFTransf(context):
+ actObj = bpy.context.active_object
+
+ if actObj["BoolTool_FTransform"] == "True":
+ actObj["BoolTool_FTransform"] = "False"
+ else:
+ actObj["BoolTool_FTransform"] = "True"
+ return
+
+
+# Apply All Brushes to the Canvas
+def ApplyAll(context, list):
+ objDeleteList = []
+ for selObj in list:
+ if isCanvas(selObj) and selObj == context.active_object:
+ for mod in selObj.modifiers:
+ if ("BTool_" in mod.name):
+ objDeleteList.append(mod.object)
+ try:
+ bpy.ops.object.modifier_apply(modifier=mod.name)
+ except: # if fails the means it is multiuser data
+ context.active_object.data = context.active_object.data.copy() # so just make data unique
+ bpy.ops.object.modifier_apply(modifier=mod.name)
+
+ # bpy.ops.object.select_all(action='TOGGLE')
+ # bpy.ops.object.select_all(action='DESELECT')
+ # for obj in deleteList:
+ # obj.select = True
+ # bpy.ops.object.delete()
+ for obj in context.scene.objects:
+ if isCanvas(obj):
+ for mod in obj.modifiers:
+ if mod.type == 'BOOLEAN':
+ if mod.object in objDeleteList: # do not delete brush that is used by another canvas
+ objDeleteList.remove(mod.object) # remove it from deletion
+ bpy.ops.object.select_all(action='DESELECT')
+ # for obj in objDeleteList:
+ # obj.select = True
+ # bpy.ops.object.delete()
+
+
+# Apply This Brush to the Canvas
+def ApplyThisBrush(context, brush):
+ for obj in context.scene.objects:
+ if isCanvas(obj):
+ for mod in obj.modifiers:
+ if ("BTool_" + brush.name in mod.name):
+ """
+ # EXPERIMENTAL
+ if isMakeVertexGroup():
+ # Turn all faces of the Brush selected
+ bpy.context.scene.objects.active = brush
+ bpy.ops.object.mode_set(mode='EDIT')
+ bpy.ops.mesh.select_all(action='SELECT')
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ #Turn off al faces of the Canvas selected
+ bpy.context.scene.objects.active = canvas
+ bpy.ops.object.mode_set(mode='EDIT')
+ bpy.ops.mesh.select_all(action='DESELECT')
+ bpy.ops.object.mode_set(mode='OBJECT')
+ """
+
+ # Apply This Brush
+ context.scene.objects.active = obj
+ try:
+ bpy.ops.object.modifier_apply(modifier=mod.name)
+ except: # if fails the means it is multiuser data
+ context.active_object.data = context.active_object.data.copy() # so just make data unique
+ bpy.ops.object.modifier_apply(modifier=mod.name)
+ bpy.ops.object.select_all(action='TOGGLE')
+ bpy.ops.object.select_all(action='DESELECT')
+
+ """
+ # EXPERIMENTAL
+ if isMakeVertexGroup():
+ # Make Vertex Group
+ bpy.ops.object.mode_set(mode='EDIT')
+ bpy.ops.object.vertex_group_assign_new()
+ bpy.ops.mesh.select_all(action='DESELECT')
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ canvas.vertex_groups.active.name = "BTool_" + brush.name
+ """
+
+ # Garbage Colletor
+ brush.select = True
+ # bpy.ops.object.delete()
+
+
+def GCollector(_obj):
+ if isCanvas(_obj):
+ BTRoot = False
+ for mod in _obj.modifiers:
+ if ("BTool_" in mod.name):
+ BTRoot = True
+ if mod.object is None:
+ _obj.modifiers.remove(mod)
+ if not BTRoot:
+ del _obj["BoolToolRoot"]
+
+
+# Handle the callbacks when modifing things in the scene
+@persistent
+def HandleScene(scene):
+ if bpy.data.objects.is_updated:
+ for ob in bpy.data.objects:
+ if ob.is_updated:
+ GCollector(ob)
+
+
+# ------------------ Bool Tool OPERATORS-----------------------------------------------------
+class BTool_DrawPolyBrush(Operator):
+ """Draw Polygonal Mask, can be applyied to Canvas > Brush or Directly. ESC to Exit"""
+ bl_idname = "btool.draw_polybrush"
+ bl_label = "Draw Poly Brush"
+
+ count = 0
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def modal(self, context, event):
+ self.count += 1
+ actObj = bpy.context.active_object
+ if self.count == 1:
+ actObj.select = True
+ bpy.ops.gpencil.draw('INVOKE_DEFAULT', mode="DRAW_POLY")
+
+ if event.type in {'RET', 'NUMPAD_ENTER'}:
+
+ bpy.ops.gpencil.convert(type='POLY')
+ for obj in context.selected_objects:
+ if obj.type == "CURVE":
+ obj.name = "PolyDraw"
+ bpy.context.scene.objects.active = obj
+ bpy.ops.object.select_all(action='DESELECT')
+ obj.select = True
+ bpy.ops.object.convert(target="MESH")
+ bpy.ops.object.mode_set(mode='EDIT')
+ bpy.ops.mesh.select_all(action='SELECT')
+ bpy.ops.mesh.edge_face_add()
+ bpy.ops.mesh.flip_normals()
+ bpy.ops.object.mode_set(mode='OBJECT')
+ bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS')
+ bpy.ops.object.modifier_add(type="SOLIDIFY")
+ for mod in obj.modifiers:
+ if mod.name == "Solidify":
+ mod.name = "BTool_PolyBrush"
+ mod.thickness = 1
+ mod.offset = 0
+ obj["BoolToolPolyBrush"] = True
+
+ bpy.ops.object.select_all(action='DESELECT')
+ bpy.context.scene.objects.active = actObj
+ bpy.context.scene.update()
+ actObj.select = True
+ obj.select = True
+ # try:
+ bpy.context.scene.grease_pencil.clear()
+ bpy.ops.gpencil.data_unlink()
+
+ return {'FINISHED'}
+
+ if event.type in {'ESC'}:
+ bpy.ops.ed.undo() # remove o Grease Pencil
+ return {'CANCELLED'}
+
+ return {'RUNNING_MODAL'}
+
+ def invoke(self, context, event):
+ if context.object:
+ context.window_manager.modal_handler_add(self)
+ return {'RUNNING_MODAL'}
+ else:
+ self.report({'WARNING'}, "No active object, could not finish")
+ return {'CANCELLED'}
+
+
+# Fast Transform
+class BTool_FastTransform(Operator):
+ """Enable Fast Transform"""
+ bl_idname = "btool.fast_transform"
+ bl_label = "Fast Transform"
+
+ operator = bpy.props.StringProperty("")
+
+ count = 0
+
+ def modal(self, context, event):
+ self.count += 1
+ actObj = bpy.context.active_object
+ useWire = bpy.context.user_preferences.addons[__name__].preferences.use_wire
+ if self.count == 1:
+
+ if isBrush(actObj) and actObj["BoolTool_FTransform"] == "True":
+ EnableThisBrush(bpy.context, "False")
+ if useWire:
+ actObj.draw_type = "WIRE"
+ else:
+ actObj.draw_type = "BOUNDS"
+
+ if self.operator == "Translate":
+ bpy.ops.transform.translate('INVOKE_DEFAULT')
+ if self.operator == "Rotate":
+ bpy.ops.transform.rotate('INVOKE_DEFAULT')
+ if self.operator == "Scale":
+ bpy.ops.transform.resize('INVOKE_DEFAULT')
+
+ if event.type == 'LEFTMOUSE':
+ if isBrush(actObj):
+ EnableThisBrush(bpy.context, "True")
+ actObj.draw_type = "WIRE"
+ return {'FINISHED'}
+
+ if event.type in {'RIGHTMOUSE', 'ESC'}:
+ if isBrush(actObj):
+ EnableThisBrush(bpy.context, "True")
+ actObj.draw_type = "WIRE"
+ return {'CANCELLED'}
+
+ return {'RUNNING_MODAL'}
+
+ def invoke(self, context, event):
+ if context.object:
+ context.window_manager.modal_handler_add(self)
+ return {'RUNNING_MODAL'}
+ else:
+ self.report({'WARNING'}, "No active object, could not finish")
+ return {'CANCELLED'}
+
+
+# ------------------- Bool Tool OPERATOR CLASSES --------------------------------------------------------
+
+# Brush Operators --------------------------------------------
+
+# Boolean Union Operator
+class BTool_Union(Operator):
+ """This operator add a union brush to a canvas"""
+ bl_idname = "btool.boolean_union"
+ bl_label = "Brush Union"
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ Operation(context, "UNION")
+ return {'FINISHED'}
+
+
+# Boolean Intersection Operator
+class BTool_Inters(Operator):
+ """This operator add a intersect brush to a canvas"""
+ bl_idname = "btool.boolean_inters"
+ bl_label = "Brush Intersection"
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ Operation(context, "INTERSECT")
+ return {'FINISHED'}
+
+
+# Boolean Difference Operator
+class BTool_Diff(Operator):
+ """This operator add a difference brush to a canvas"""
+ bl_idname = "btool.boolean_diff"
+ bl_label = "Brush Difference"
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ Operation(context, "DIFFERENCE")
+ return {'FINISHED'}
+
+# Boolean Slices Operator
+
+
+class BTool_Slice(Operator):
+ """This operator add a intersect brush to a canvas"""
+ bl_idname = "btool.boolean_slice"
+ bl_label = "Brush Slice"
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ Operation(context, "SLICE")
+ return {'FINISHED'}
+
+# Booltron Direct FUNCTIONS ---------------------------------------------------
+
+
+def mesh_selection(ob, select_action):
+ context = bpy.context
+ scene = context.scene
+ obj = context.active_object
+ ops_me = bpy.ops.mesh
+ ops_ob = bpy.ops.object
+
+ scene.objects.active = ob
+ ops_ob.mode_set(mode="EDIT")
+ ops_me.select_all(action=select_action)
+ ops_ob.mode_set(mode="OBJECT")
+ scene.objects.active = obj
+
+
+def modifier_boolean(obj, ob, mode, delete_not=False):
+ md = obj.modifiers.new("BoolTool Direct", 'BOOLEAN')
+ md.show_viewport = False
+ md.show_render = False
+ md.operation = mode
+ md.object = ob
+
+ bpy.ops.object.modifier_apply(modifier="BoolTool Direct")
+ if delete_not is True:
+ return
+ bpy.context.scene.objects.unlink(ob)
+ bpy.data.objects.remove(ob)
+
+
+def boolean_each(mode):
+ context = bpy.context
+ obj = context.active_object
+
+ obj.select = False
+ obs = context.selected_objects
+
+ mesh_selection(obj, 'DESELECT')
+ for ob in obs:
+ mesh_selection(ob, 'SELECT')
+ modifier_boolean(obj, ob, mode)
+ obj.select = True
+
+
+def objects_get():
+ context = bpy.context
+ obj = context.active_object
+
+ obj.select = False
+ ob = context.selected_objects[0]
+
+ mesh_selection(obj, 'DESELECT')
+ mesh_selection(ob, 'SELECT')
+
+ return obj, ob
+
+# Booltron Direct Operators ---------------------------------------------------
+
+
+class Direct_Union(Operator):
+ """Combine selected objects"""
+ bl_idname = "btool.direct_union"
+ bl_label = "Union"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def execute(self, context):
+ boolean_each('UNION')
+ return {'FINISHED'}
+
+
+class Direct_Difference(Operator):
+ """Subtract selected objects from active object"""
+ bl_idname = "btool.direct_difference"
+ bl_label = "Difference"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def execute(self, context):
+ boolean_each('DIFFERENCE')
+ return {'FINISHED'}
+
+
+class Direct_Intersect(Operator):
+ """Keep only intersecting geometry"""
+ bl_idname = "btool.direct_intersect"
+ bl_label = "Intersect"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def execute(self, context):
+ boolean_each('INTERSECT')
+ return {'FINISHED'}
+
+
+class Direct_Slice(Operator):
+ """Slice active object along the selected object (can handle only two objects at a time)"""
+ bl_idname = "btool.direct_slice"
+ bl_label = "Slice"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ @classmethod
+ def poll(cls, context):
+ return len(context.selected_objects) == 2
+
+ def execute(self, context):
+ scene = context.scene
+ obj, ob = objects_get()
+
+ def object_duplicate(ob):
+ ops_ob = bpy.ops.object
+ ops_ob.select_all(action="DESELECT")
+ ops_ob.select_pattern(pattern=ob.name)
+ ops_ob.duplicate()
+ scene.objects.active = obj
+ return context.selected_objects[0]
+
+ obj_copy = object_duplicate(obj)
+ modifier_boolean(obj, ob, 'DIFFERENCE', delete_not=True)
+ scene.objects.active = obj_copy
+ modifier_boolean(obj_copy, ob, 'INTERSECT')
+ return {'FINISHED'}
+
+
+class Direct_Subtract(Operator):
+ """Subtract selected object from active object, """ \
+ """subtracted object not removed (can handle only two objects at a time))"""
+ bl_idname = "btool.direct_subtract"
+ bl_label = "Subtract"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ @classmethod
+ def poll(cls, context):
+ return len(context.selected_objects) == 2
+
+ def execute(self, context):
+ obj, ob = objects_get()
+ modifier_boolean(obj, ob, 'DIFFERENCE', delete_not=True)
+ return {'FINISHED'}
+
+# Utils Class ---------------------------------------------------------------
+
+# Find the Brush Selected in Three View
+
+
+class BTool_FindBrush(Operator):
+ """Find the this brush"""
+ bl_idname = "btool.find_brush"
+ bl_label = ""
+ obj = bpy.props.StringProperty("")
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ for ob in bpy.context.scene.objects:
+ if (ob.name == self.obj):
+ bpy.ops.object.select_all(action='TOGGLE')
+ bpy.ops.object.select_all(action='DESELECT')
+ bpy.context.scene.objects.active = ob
+ ob.select = True
+ return {'FINISHED'}
+
+
+# Mode The Modifier in The Stack Up or Down
+class BTool_MoveStack(Operator):
+ """Move this Brush Up/Down in the Stack"""
+ bl_idname = "btool.move_stack"
+ bl_label = ""
+ modif = bpy.props.StringProperty("")
+ direction = bpy.props.StringProperty("")
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ if (self.direction == "UP"):
+ bpy.ops.object.modifier_move_up(modifier=self.modif)
+ if (self.direction == "DOWN"):
+ bpy.ops.object.modifier_move_down(modifier=self.modif)
+ return {'FINISHED'}
+
+
+# Enable or Disable a Brush in th Three View
+class BTool_EnableBrush(Operator):
+ """Removes all BoolTool config assigned to it"""
+ bl_idname = "btool.enable_brush"
+ bl_label = ""
+
+ thisObj = bpy.props.StringProperty("")
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ # in this case is just one object but the function accept more than one at once
+ EnableBrush(context, [self.thisObj], context.active_object)
+ return {'FINISHED'}
+
+
+# Enable or Disabel a Brush Directly
+class BTool_EnableThisBrush(Operator):
+ """ Toggles this brush"""
+ bl_idname = "btool.enable_this_brush"
+ bl_label = ""
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ EnableThisBrush(context, "None")
+ return {'FINISHED'}
+
+
+# Enable or Disabel a Brush Directly
+class BTool_EnableFTransform(Operator):
+ """Use Fast Transformations to improve speed"""
+ bl_idname = "btool.enable_ftransf"
+ bl_label = ""
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ EnableFTransf(context)
+ return {'FINISHED'}
+
+
+# Other Operations -------------------------------------------------------
+
+# Remove a Brush or a Canvas
+class BTool_Remove(Operator):
+ """Removes all BoolTool config assigned to it"""
+ bl_idname = "btool.remove"
+ bl_label = ""
+ bl_options = {'UNDO'}
+ thisObj = bpy.props.StringProperty("")
+ Prop = bpy.props.StringProperty("")
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ Remove(context, self.thisObj, self.Prop)
+ return {'FINISHED'}
+
+
+# Apply All to Canvas
+class BTool_AllBrushToMesh(Operator):
+ """Apply all brushes of this canvas"""
+ bl_idname = "btool.to_mesh"
+ bl_label = "Apply All Canvas"
+ bl_options = {'UNDO'}
+
+ @classmethod
+ def poll(cls, context):
+ return context.active_object is not None
+
+ def execute(self, context):
+ list = bpy.context.selected_objects
+ ApplyAll(context, list)
+ return {'FINISHED'}
+
+
+# Apply This Brush to the Canvas
+class BTool_BrushToMesh(Operator):
+ """Apply this brush to the canvas"""
+ bl_idname = "btool.brush_to_mesh"
+ bl_label = "Apply this Brush to Canvas"
+ bl_options = {'UNDO'}
+
+ @classmethod
+ def poll(cls, context):
+
+ if isBrush(context.active_object):
+ return True
+ else:
+ return False
+
+ def execute(self, context):
+ ApplyThisBrush(context, bpy.context.active_object)
+ return {'FINISHED'}
+
+
+# TODO
+# Apply This Brush To Mesh
+
+
+# ------------------- MENU CLASSES ------------------------------
+# 3Dview Header Menu
+class BoolTool_Menu(bpy.types.Menu):
+ bl_label = "BoolTool Operators"
+ bl_idname = "OBJECT_MT_BoolTool_Menu"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.label("Auto Boolean:")
+ layout.operator(Direct_Difference.bl_idname, icon="ROTACTIVE")
+ layout.operator(Direct_Union.bl_idname, icon="ROTATECOLLECTION")
+ layout.operator(Direct_Intersect.bl_idname, icon="ROTATECENTER")
+ layout.operator(Direct_Slice.bl_idname, icon="ROTATECENTER")
+ layout.operator(Direct_Subtract.bl_idname, icon="ROTACTIVE")
+ layout.separator()
+
+ layout.label("Brush Boolean:")
+ layout.operator(BTool_Diff.bl_idname, icon="ROTACTIVE")
+ layout.operator(BTool_Union.bl_idname, icon="ROTATECOLLECTION")
+ layout.operator(BTool_Inters.bl_idname, icon="ROTATECENTER")
+ layout.operator(BTool_Slice.bl_idname, icon="ROTATECENTER")
+ layout.separator()
+
+ if (isCanvas(context.active_object)):
+ layout.separator()
+ layout.operator(BTool_AllBrushToMesh.bl_idname, icon="MOD_LATTICE", text="Apply All")
+ Rem = layout.operator(BTool_Remove.bl_idname, icon="CANCEL", text="Remove All")
+ Rem.thisObj = ""
+ Rem.Prop = "CANVAS"
+
+ if (isBrush(context.active_object)):
+ layout.separator()
+ layout.operator(BTool_BrushToMesh.bl_idname, icon="MOD_LATTICE", text="Apply Brush")
+ Rem = layout.operator(BTool_Remove.bl_idname, icon="CANCEL", text="Remove Brush")
+ Rem.thisObj = ""
+ Rem.Prop = "BRUSH"
+
+
+def VIEW3D_BoolTool_Menu(self, context):
+ self.layout.menu(BoolTool_Menu.bl_idname)
+
+# ---------------- Bool Tools ---------------------
+
+
+class BoolTool_Tools(Panel):
+ bl_label = "Tools"
+ bl_idname = "BoolTool_Tools"
+ bl_space_type = "VIEW_3D"
+ bl_region_type = "TOOLS"
+ bl_category = "Bool Tool"
+ bl_context = "objectmode"
+
+ def draw(self, context):
+ layout = self.layout
+
+ row = layout.row(True)
+ col = row.column(True)
+ col.label("Auto Boolean:", icon="MODIFIER")
+ col.separator()
+ col.operator(Direct_Difference.bl_idname, icon="ROTACTIVE")
+ col.operator(Direct_Union.bl_idname, icon="ROTATECOLLECTION")
+ col.operator(Direct_Intersect.bl_idname, icon="ROTATECENTER")
+ col.separator()
+ col.operator(Direct_Slice.bl_idname, icon="ROTATECENTER")
+ col.operator(Direct_Subtract.bl_idname, icon="ROTACTIVE")
+
+ layout.separator()
+ row = layout.row(True)
+ col = row.column(True)
+ col.label("Brush Boolean:", icon="MODIFIER")
+ col.separator()
+ col.operator(BTool_Diff.bl_idname, text="Difference", icon="ROTACTIVE")
+ col.operator(BTool_Union.bl_idname, text="Union", icon="ROTATECOLLECTION")
+ col.operator(BTool_Inters.bl_idname, text="Intersect", icon="ROTATECENTER")
+ col.operator(BTool_Slice.bl_idname, text="Slice", icon="ROTATECENTER")
+
+ layout.separator()
+ row = layout.row(True)
+ col = row.column(True)
+ col.label("Draw:", icon="MESH_CUBE")
+ col.separator()
+ col.operator(BTool_DrawPolyBrush.bl_idname, icon="LINE_DATA")
+ col.separator()
+
+
+# ---------- Properties --------------------------------------------------------
+class BoolTool_Config(Panel):
+ bl_label = "Properties"
+ bl_idname = "BoolTool_BConfig"
+ bl_space_type = "VIEW_3D"
+ bl_region_type = "TOOLS"
+ bl_category = "Bool Tool"
+ bl_context = "objectmode"
+
+ @classmethod
+ def poll(cls, context):
+
+ result = False
+ actObj = bpy.context.active_object
+ if (isCanvas(actObj) or isBrush(actObj) or isPolyBrush(actObj)):
+ result = True
+ return result
+
+ def draw(self, context):
+ actObj = bpy.context.active_object
+ icon = ""
+
+ layout = self.layout
+ row = layout.row(True)
+
+ # CANVAS ---------------------------------------------------
+ if isCanvas(actObj):
+ row.label("CANVAS", icon="MESH_GRID")
+ row = layout.row()
+ row.prop(context.scene, 'BoolHide', text="Hide Bool objects")
+ row = layout.row(True)
+ row.operator(BTool_AllBrushToMesh.bl_idname, icon="MOD_LATTICE", text="Apply All")
+
+ row = layout.row(True)
+ Rem = row.operator(BTool_Remove.bl_idname, icon="CANCEL", text="Remove All")
+ Rem.thisObj = ""
+ Rem.Prop = "CANVAS"
+
+ if isBrush(actObj):
+ layout.separator()
+
+ # BRUSH ------------------------------------------------------
+ if isBrush(actObj):
+
+ if (actObj["BoolToolBrush"] == "UNION"):
+ icon = "ROTATECOLLECTION"
+ if (actObj["BoolToolBrush"] == "DIFFERENCE"):
+ icon = "ROTATECENTER"
+ if (actObj["BoolToolBrush"] == "INTERSECT"):
+ icon = "ROTACTIVE"
+ if (actObj["BoolToolBrush"] == "SLICE"):
+ icon = "ROTATECENTER"
+
+ row = layout.row(True)
+ row.label("BRUSH", icon=icon)
+ # layout.separator()
+
+ icon = ""
+ if actObj["BoolTool_FTransform"] == "True":
+ icon = "PMARKER_ACT"
+ else:
+ icon = "PMARKER"
+ if isFTransf():
+ pass
+
+ if isFTransf():
+ row = layout.row(True)
+ row.operator(BTool_EnableFTransform.bl_idname, text="Fast Vis", icon=icon)
+ row.operator(BTool_EnableThisBrush.bl_idname, text="Enable", icon="VISIBLE_IPO_ON")
+ row = layout.row(True)
+ else:
+ row.operator(BTool_EnableThisBrush.bl_idname, icon="VISIBLE_IPO_ON")
+ row = layout.row(True)
+
+ if isPolyBrush(actObj):
+ row = layout.row(False)
+ row.label("POLY BRUSH", icon="LINE_DATA")
+ mod = actObj.modifiers["BTool_PolyBrush"]
+ row = layout.row(False)
+ row.prop(mod, "thickness", text="Size")
+ layout.separator()
+
+ if isBrush(actObj):
+ row = layout.row(True)
+ row.operator(BTool_BrushToMesh.bl_idname, icon="MOD_LATTICE", text="Apply Brush")
+ row = layout.row(True)
+ Rem = row.operator(BTool_Remove.bl_idname, icon="CANCEL", text="Remove Brush")
+ Rem.thisObj = ""
+ Rem.Prop = "BRUSH"
+
+ layout.separator()
+
+
+# ---------- Tree Viewer-------------------------------------------------------
+class BoolTool_BViwer(Panel):
+ bl_label = "Brush Viewer"
+ bl_idname = "BoolTool_BViwer"
+ bl_space_type = "VIEW_3D"
+ bl_region_type = "TOOLS"
+ bl_category = "Bool Tool"
+ bl_context = "objectmode"
+
+ @classmethod
+ def poll(cls, context):
+ actObj = bpy.context.active_object
+
+ if isCanvas(actObj):
+ return True
+ else:
+ return False
+
+ def draw(self, context):
+
+ actObj = bpy.context.active_object
+ icon = ""
+
+ if isCanvas(actObj):
+
+ for mod in actObj.modifiers:
+ container = self.layout.box()
+ row = container.row(True)
+ icon = ""
+ if ("BTool_" in mod.name):
+ if (mod.operation == "UNION"):
+ icon = "ROTATECOLLECTION"
+ if (mod.operation == "DIFFERENCE"):
+ icon = "ROTATECENTER"
+ if (mod.operation == "INTERSECT"):
+ icon = "ROTACTIVE"
+ if (mod.operation == "SLICE"):
+ icon = "ROTATECENTER"
+
+ objSelect = row.operator("btool.find_brush", text=mod.object.name, icon=icon, emboss=False)
+ objSelect.obj = mod.object.name
+
+ EnableIcon = "RESTRICT_VIEW_ON"
+ if (mod.show_viewport):
+ EnableIcon = "RESTRICT_VIEW_OFF"
+ Enable = row.operator(BTool_EnableBrush.bl_idname, icon=EnableIcon, emboss=False)
+ Enable.thisObj = mod.object.name
+
+ Remove = row.operator("btool.remove", icon="CANCEL", emboss=False)
+ Remove.thisObj = mod.object.name
+ Remove.Prop = "THIS"
+
+ # Stack Changer
+ Up = row.operator("btool.move_stack", icon="TRIA_UP", emboss=False)
+ Up.modif = mod.name
+ Up.direction = "UP"
+
+ Dw = row.operator("btool.move_stack", icon="TRIA_DOWN", emboss=False)
+ Dw.modif = mod.name
+ Dw.direction = "DOWN"
+
+ else:
+ row.label(mod.name)
+ # Stack Changer
+ Up = row.operator("btool.move_stack", icon="TRIA_UP", emboss=False)
+ Up.modif = mod.name
+ Up.direction = "UP"
+
+ Dw = row.operator("btool.move_stack", icon="TRIA_DOWN", emboss=False)
+ Dw.modif = mod.name
+ Dw.direction = "DOWN"
+
+
+# ------------------ BOOL TOOL ADD-ON PREFERENCES ----------------------------
+
+def UpdateBoolTool_Pref(self, context):
+ if self.fast_transform:
+ RegisterFastT()
+ else:
+ UnRegisterFastT()
+
+## Addons Preferences Update Panel
+def update_panel(self, context):
+ try:
+ bpy.utils.unregister_class(BoolTool_Tools)
+ bpy.utils.unregister_class(BoolTool_Config)
+ bpy.utils.unregister_class(BoolTool_BViwer)
+ except:
+ pass
+ BoolTool_Tools.bl_category = context.user_preferences.addons[__name__].preferences.category
+ bpy.utils.register_class(BoolTool_Tools)
+ BoolTool_Config.bl_category = context.user_preferences.addons[__name__].preferences.category
+ bpy.utils.register_class(BoolTool_Config)
+ BoolTool_BViwer.bl_category = context.user_preferences.addons[__name__].preferences.category
+ bpy.utils.register_class(BoolTool_BViwer)
+
+
+class BoolTool_Pref(bpy.types.AddonPreferences):
+ bl_idname = __name__
+
+ fast_transform = bpy.props.BoolProperty(
+ name="Fast Transformations",
+ default=False,
+ update=UpdateBoolTool_Pref,
+ description=("Replace the Transform HotKeys (G,R,S) "
+ "for a custom version that can optimize the visualization of Brushes")
+ )
+
+ make_vertex_groups = bpy.props.BoolProperty(
+ name="Make Vertex Groups",
+ default=False,
+ description="When Apply a Brush to de Object it will create a new vertex group of the new faces"
+ )
+ make_boundary = bpy.props.BoolProperty(
+ name="Make Boundary",
+ default=False,
+ description="When Apply a Brush to de Object it will create a new vertex group of the bondary boolean area"
+ )
+ use_wire = bpy.props.BoolProperty(
+ name="Use Bmesh",
+ default=False,
+ description="Use The Wireframe Instead Of Boolean"
+ )
+
+ category = bpy.props.StringProperty(
+ name="Tab Category",
+ description="Choose a name for the category of the panel",
+ default="Bool Tools",
+ update=update_panel)
+
+ def draw(self, context):
+
+ layout = self.layout
+ row = layout.row()
+ col = row.column()
+ col.label(text="Category:")
+ col.prop(self, "category", text="")
+ layout.separator()
+ layout = self.layout
+ layout.label("Experimental Features:")
+ layout.prop(self, "fast_transform")
+ layout.prop(self, "use_wire", text="Use Wire Instead Of Bbox")
+ """
+ # EXPERIMENTAL
+ layout.prop(self, "make_vertex_groups")
+ layout.prop(self, "make_boundary")
+ """
+ layout = self.layout
+ layout.separator()
+ layout.label("Hotkey List:")
+ layout.separator()
+ layout.label("Menu: 'B', 'PRESS', ctrl=True, shift=True")
+ layout.label("Brush Operators:")
+ layout.label("Union: 'NUMPAD_PLUS', 'PRESS', ctrl=True")
+ layout.label("Diff: 'NUMPAD_MINUS', 'PRESS', ctrl=True")
+ layout.label("Intersect: 'NUMPAD_ASTERIX', 'PRESS', ctrl=True")
+ layout.label("Slice: 'NUMPAD_SLASH', 'PRESS', ctrl=True")
+ layout.label("Direct Operators:")
+ layout.label("Direct_Union: 'NUMPAD_PLUS', 'PRESS', ctrl=True, shift=True")
+ layout.label("Direct_Difference: 'NUMPAD_MINUS', 'PRESS', ctrl=True, shift=True")
+ layout.label("Direct_Intersect: 'NUMPAD_ASTERIX', 'PRESS', ctrl=True, shift=True")
+ layout.label("Direct_Slice: 'NUMPAD_SLASH', 'PRESS', ctrl=True, shift=True")
+ layout.label("BTool_BrushToMesh: 'NUMPAD_ENTER', 'PRESS', ctrl=True")
+ layout.label("BTool_AllBrushToMesh: 'NUMPAD_ENTER', 'PRESS', ctrl=True, shift=True")
+
+# ------------------- Class List ------------------------------------------------
+classes = (
+ # Booltron
+ Direct_Union,
+ Direct_Difference,
+ Direct_Intersect,
+ Direct_Slice,
+ Direct_Subtract,
+ # Bool Tools
+ BTool_Union,
+ BTool_Diff,
+ BTool_Inters,
+ BTool_Slice,
+ BTool_DrawPolyBrush,
+ BTool_Remove,
+ BTool_AllBrushToMesh,
+ BTool_BrushToMesh,
+ BTool_FindBrush,
+ BTool_MoveStack,
+ BTool_EnableBrush,
+ BTool_EnableThisBrush,
+ BTool_EnableFTransform,
+ BoolTool_Menu,
+ BoolTool_Tools,
+ BoolTool_Config,
+ BoolTool_BViwer,
+ BTool_FastTransform,
+ BoolTool_Pref,
+ )
+
+# ------------------- REGISTER ------------------------------------------------
+addon_keymaps = []
+addon_keymapsFastT = []
+
+
+# Fast Transform HotKeys Register
+def RegisterFastT():
+ wm = bpy.context.window_manager
+ km = wm.keyconfigs.addon.keymaps.new(name='Object Mode', space_type='EMPTY')
+
+ kmi = km.keymap_items.new(BTool_FastTransform.bl_idname, 'G', 'PRESS')
+ kmi.properties.operator = "Translate"
+ addon_keymapsFastT.append((km, kmi))
+
+ kmi = km.keymap_items.new(BTool_FastTransform.bl_idname, 'R', 'PRESS')
+ kmi.properties.operator = "Rotate"
+ addon_keymapsFastT.append((km, kmi))
+
+ kmi = km.keymap_items.new(BTool_FastTransform.bl_idname, 'S', 'PRESS')
+ kmi.properties.operator = "Scale"
+ addon_keymapsFastT.append((km, kmi))
+
+
+# Fast Transform HotKeys UnRegister
+def UnRegisterFastT():
+ wm = bpy.context.window_manager
+ km = wm.keyconfigs.addon.keymaps.new(name='Object Mode', space_type='EMPTY')
+
+ for km, kmi in addon_keymapsFastT:
+ km.keymap_items.remove(kmi)
+ addon_keymapsFastT.clear()
+
+
+def register():
+ for cls in classes:
+ bpy.utils.register_class(cls)
+
+ wm = bpy.context.window_manager
+ # Scene variables
+ bpy.types.Scene.BoolHide = bpy.props.BoolProperty(
+ default=False,
+ description='Hide boolean objects',
+ update=update_BoolHide,
+ )
+ # Handlers
+ bpy.app.handlers.scene_update_post.append(HandleScene)
+
+ bpy.types.VIEW3D_MT_object.append(VIEW3D_BoolTool_Menu)
+
+ # create the boolean menu hotkey
+ km = wm.keyconfigs.addon.keymaps.new(name='Object Mode')
+ kmi = km.keymap_items.new('wm.call_menu', 'B', 'PRESS', ctrl=True, shift=True)
+ kmi.properties.name = 'OBJECT_MT_BoolTool_Menu'
+
+ # Brush Operators
+ kmi = km.keymap_items.new(BTool_Union.bl_idname, 'NUMPAD_PLUS', 'PRESS', ctrl=True)
+ kmi = km.keymap_items.new(BTool_Diff.bl_idname, 'NUMPAD_MINUS', 'PRESS', ctrl=True)
+ kmi = km.keymap_items.new(BTool_Inters.bl_idname, 'NUMPAD_ASTERIX', 'PRESS', ctrl=True)
+ kmi = km.keymap_items.new(BTool_Slice.bl_idname, 'NUMPAD_SLASH', 'PRESS', ctrl=True)
+
+ # Direct Operators
+ kmi = km.keymap_items.new(Direct_Union.bl_idname, 'NUMPAD_PLUS', 'PRESS', ctrl=True, shift=True)
+ kmi = km.keymap_items.new(Direct_Difference.bl_idname, 'NUMPAD_MINUS', 'PRESS', ctrl=True, shift=True)
+ kmi = km.keymap_items.new(Direct_Intersect.bl_idname, 'NUMPAD_ASTERIX', 'PRESS', ctrl=True, shift=True)
+ kmi = km.keymap_items.new(Direct_Slice.bl_idname, 'NUMPAD_SLASH', 'PRESS', ctrl=True, shift=True)
+ kmi = km.keymap_items.new(BTool_BrushToMesh.bl_idname, 'NUMPAD_ENTER', 'PRESS', ctrl=True)
+ kmi = km.keymap_items.new(BTool_AllBrushToMesh.bl_idname, 'NUMPAD_ENTER', 'PRESS', ctrl=True, shift=True)
+
+ addon_keymaps.append(km)
+
+
+def unregister():
+
+ # Keymapping
+ # remove keymaps when add-on is deactivated
+ wm = bpy.context.window_manager
+ for km in addon_keymaps:
+ wm.keyconfigs.addon.keymaps.remove(km)
+ del addon_keymaps[:]
+
+ bpy.types.VIEW3D_MT_object.remove(VIEW3D_BoolTool_Menu)
+
+ del bpy.types.Scene.BoolHide
+
+ for cls in classes:
+ bpy.utils.unregister_class(cls)
+
+if __name__ == "__main__":
+ register()