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authorCampbell Barton <ideasman42@gmail.com>2011-05-03 11:48:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-05-03 11:48:46 +0400
commit03cd82803f62b72ec58f654fed03a5891092b5af (patch)
treea578f89c1769e2367c581de899b54c1a41b9cac8 /object_cloud_gen.py
parentafb5e0e411e74a4406db0db69945005ba1527b90 (diff)
update for changes in blender
Diffstat (limited to 'object_cloud_gen.py')
-rw-r--r--object_cloud_gen.py6
1 files changed, 2 insertions, 4 deletions
diff --git a/object_cloud_gen.py b/object_cloud_gen.py
index 149fa554..0b74e863 100644
--- a/object_cloud_gen.py
+++ b/object_cloud_gen.py
@@ -173,9 +173,7 @@ def applyScaleRotLoc(scene, obj):
obj.select = True
scene.objects.active = obj
- bpy.ops.object.rotation_apply()
- bpy.ops.object.location_apply()
- bpy.ops.object.scale_apply()
+ bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
def totallyDeleteObject(scene, obj):
scene.objects.unlink(obj)
@@ -516,7 +514,7 @@ class GenerateCloud(bpy.types.Operator):
#Don't subdivide object or smooth if smoothing box not checked.
if scene.cloudsmoothing:
bpy.ops.mesh.subdivide(number_cuts=2, fractal=0, smoothness=1)
- # bpy.ops.object.location_apply()
+ # bpy.ops.object.transform_apply(location=True)
bpy.ops.mesh.vertices_smooth(repeat=20)
bpy.ops.mesh.tris_convert_to_quads()
bpy.ops.mesh.faces_shade_smooth()