diff options
author | Ryan Inch <mythologylover75@gmail.com> | 2020-10-25 08:14:53 +0300 |
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committer | Ryan Inch <mythologylover75@gmail.com> | 2020-10-25 08:14:53 +0300 |
commit | 7cc2e4b14f8855659b611d3da1d0dc702618d43f (patch) | |
tree | a13096731e21b3fe17ca327e8b4be3b1d35f53f0 /object_collection_manager/operators.py | |
parent | 8488f40e0b1f27acba8185e44c1b8566c388516c (diff) |
Collection Manager: Add disable override. Task: T69577.
Add an override checkbox to the preferences to override
the object hiding hotkeys with object disabling hotkeys
and add menu items to the Object->Show/Hide menu for the
disable object operators.
Disabling objects is needed to preserve their visibility
state when excluding and unexcluding collections.
This makes it easier to disable objects, and disabling
objects prevents QCD slot switching from resetting the
objects visibility state.
Diffstat (limited to 'object_collection_manager/operators.py')
-rw-r--r-- | object_collection_manager/operators.py | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/object_collection_manager/operators.py b/object_collection_manager/operators.py index a12b8339..16d8bba9 100644 --- a/object_collection_manager/operators.py +++ b/object_collection_manager/operators.py @@ -1387,3 +1387,45 @@ class CMApplyPhantomModeOperator(Operator): cm.in_phantom_mode = False return {'FINISHED'} + + +class CMDisableObjectsOperator(Operator): + '''Disable selected objects in viewports''' + bl_label = "Disable Selected" + bl_idname = "view3d.disable_selected_objects" + bl_options = {'REGISTER', 'UNDO'} + + def execute(self, context): + for obj in context.selected_objects: + obj.hide_viewport = True + + return {'FINISHED'} + + +class CMDisableUnSelectedObjectsOperator(Operator): + '''Disable unselected objects in viewports''' + bl_label = "Disable Unselected" + bl_idname = "view3d.disable_unselected_objects" + bl_options = {'REGISTER', 'UNDO'} + + def execute(self, context): + for obj in bpy.data.objects: + if obj in context.visible_objects and not obj in context.selected_objects: + obj.hide_viewport = True + + return {'FINISHED'} + + +class CMRestoreDisabledObjectsOperator(Operator): + '''Restore disabled objects in viewports''' + bl_label = "Restore Disabled Objects" + bl_idname = "view3d.restore_disabled_objects" + bl_options = {'REGISTER', 'UNDO'} + + def execute(self, context): + for obj in bpy.data.objects: + if obj.hide_viewport: + obj.hide_viewport = False + obj.select_set(True) + + return {'FINISHED'} |