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author | Campbell Barton <ideasman42@gmail.com> | 2019-03-01 04:49:17 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-03-01 04:51:10 +0300 |
commit | 9999dada60a64eb27b37c4d711f4c3979888253e (patch) | |
tree | b325eb58ec754c883683696683933fc9d368eb0d /object_fracture_cell/__init__.py | |
parent | dd0dffef42ae64d1bf16e879e3f1470ce3bf5cad (diff) |
Update for API change: scene.cursor_location -> scene.cursor.location
Note that some scripts still used the 3D view cursor which has been
removed for a while.
Diffstat (limited to 'object_fracture_cell/__init__.py')
-rw-r--r-- | object_fracture_cell/__init__.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/object_fracture_cell/__init__.py b/object_fracture_cell/__init__.py index 75da5e28..e1fcb41f 100644 --- a/object_fracture_cell/__init__.py +++ b/object_fracture_cell/__init__.py @@ -110,7 +110,7 @@ def main_object(context, obj, level, **kw): if recursion_chance_select == 'SIZE_MAX': objects_recurse_input.reverse() elif recursion_chance_select in {'CURSOR_MIN', 'CURSOR_MAX'}: - c = scene.cursor_location.copy() + c = scene.cursor.location.copy() objects_recurse_input.sort(key=lambda ob_pair: (ob_pair[1].location - c).length_squared) if recursion_chance_select == 'CURSOR_MAX': |