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authorBastien Montagne <montagne29@wanadoo.fr>2012-07-03 13:01:43 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-07-03 13:01:43 +0400
commit2dc06f6d50d14a97ff0c37f88b6979d18a0fd279 (patch)
tree60728ddc2bb420bcf11901e27a11a677276cb889 /object_grease_scatter.py
parent842985a49773634076d45f845957216006fc683e (diff)
Style edit (mostly), use """ for docstrings (not ''').
Diffstat (limited to 'object_grease_scatter.py')
-rw-r--r--object_grease_scatter.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/object_grease_scatter.py b/object_grease_scatter.py
index 97b016f0..f6b7258e 100644
--- a/object_grease_scatter.py
+++ b/object_grease_scatter.py
@@ -274,7 +274,7 @@ def _main(self,
# align the object with worldspace
obj_new.matrix_world = obj_mat
- # BGE settings for testiing
+ # BGE settings for testing
'''
inst_ob.game.physics_type = 'RIGID_BODY'
inst_ob.game.use_collision_bounds = True
@@ -321,7 +321,7 @@ from bpy.props import FloatProperty, StringProperty
class Scatter(bpy.types.Operator):
- ''''''
+ """"""
bl_idname = "object.scatter"
bl_label = "Grease Pencil Scatter"