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author | Campbell Barton <ideasman42@gmail.com> | 2017-03-30 04:27:14 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-03-30 04:27:36 +0300 |
commit | f53017167bdd9854a65690c23cbc90cf1f9d37ea (patch) | |
tree | 75da45a520bed7e8464c255fb2cf5952c767bd34 /oscurart_tools/oscurart_animation.py | |
parent | fba8c3db998fb8deb2e85037581b748ee895952c (diff) |
Cleanup: warnings in descriptions (end with '.')
Diffstat (limited to 'oscurart_tools/oscurart_animation.py')
-rw-r--r-- | oscurart_tools/oscurart_animation.py | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/oscurart_tools/oscurart_animation.py b/oscurart_tools/oscurart_animation.py index 0a771aea..16806690 100644 --- a/oscurart_tools/oscurart_animation.py +++ b/oscurart_tools/oscurart_animation.py @@ -25,8 +25,8 @@ from mathutils import Matrix def DefQuickParent(inf, out): - if bpy.context.object.type == "ARMATURE": - ob = bpy.context.object + ob = bpy.context.object + if ob.type == "ARMATURE": target = [object for object in bpy.context.selected_objects if object != ob][0] ob = bpy.context.active_pose_bone if bpy.context.object.type == 'ARMATURE' else bpy.context.object target.select = False @@ -39,7 +39,6 @@ def DefQuickParent(inf, out): ob.matrix = target.matrix_world * a * i bpy.ops.anim.keyframe_insert(type="LocRotScale") else: - ob = bpy.context.object target = [object for object in bpy.context.selected_objects if object != ob][0] ob = bpy.context.active_pose_bone if bpy.context.object.type == 'ARMATURE' else bpy.context.object target.select = False @@ -53,8 +52,8 @@ def DefQuickParent(inf, out): bpy.ops.anim.keyframe_insert(type="LocRotScale") -class QuickParent (bpy.types.Operator): - """Creates a parent from one object to other in a selected frame range.""" +class QuickParent(bpy.types.Operator): + """Creates a parent from one object to other in a selected frame range""" bl_idname = "anim.quick_parent_osc" bl_label = "Quick Parent" bl_options = {"REGISTER", "UNDO"} @@ -62,5 +61,6 @@ class QuickParent (bpy.types.Operator): def execute(self, context): DefQuickParent( bpy.context.scene.quick_animation_in, - bpy.context.scene.quick_animation_out) + bpy.context.scene.quick_animation_out, + ) return {'FINISHED'} |