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authorNathan Lovato <nathan@gdquest.com>2019-09-05 18:22:37 +0300
committerNathan Lovato <nathan@gdquest.com>2019-09-05 18:22:52 +0300
commit61d48c0a4be0ab8f71e6e1d35f0aa99c77fcfd33 (patch)
treef64d0ea88789184f45112b489598990d549788f2 /power_sequencer/addon_properties.py
parentda5a1175e30c347fbce05e49e2f5f895be30bd5b (diff)
Add the VSE addon Power Sequencer
Diffstat (limited to 'power_sequencer/addon_properties.py')
-rw-r--r--power_sequencer/addon_properties.py46
1 files changed, 46 insertions, 0 deletions
diff --git a/power_sequencer/addon_properties.py b/power_sequencer/addon_properties.py
new file mode 100644
index 00000000..06cbe1da
--- /dev/null
+++ b/power_sequencer/addon_properties.py
@@ -0,0 +1,46 @@
+#
+# Copyright (C) 2016-2019 by Nathan Lovato, Daniel Oakey, Razvan Radulescu, and contributors
+#
+# This file is part of Power Sequencer.
+#
+# Power Sequencer is free software: you can redistribute it and/or modify it under the terms of the
+# GNU General Public License as published by the Free Software Foundation, either version 3 of the
+# License, or (at your option) any later version.
+#
+# Power Sequencer is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
+# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License along with Power Sequencer. If
+# not, see <https://www.gnu.org/licenses/>.
+#
+import bpy
+
+
+class PowerSequencerProperties(bpy.types.PropertyGroup):
+ playback_speed: bpy.props.EnumProperty(
+ items=[
+ ("NORMAL", "Normal (1x)", ""),
+ ("FAST", "Fast (1.33x)", ""),
+ ("FASTER", "Faster (1.66x)", ""),
+ ("DOUBLE", "Double (2x)", ""),
+ ("TRIPLE", "Triple (3x)", ""),
+ ],
+ name="Playback",
+ default="NORMAL",
+ )
+
+ frame_pre: bpy.props.IntProperty(name="Frame before frame_change", default=0, min=0)
+
+ active_tab: bpy.props.StringProperty(
+ name="Active Tab", description="The name of the active tab in the UI", default="Sequencer"
+ )
+
+
+def register_properties():
+ bpy.utils.register_class(PowerSequencerProperties)
+ bpy.types.Scene.power_sequencer = bpy.props.PointerProperty(type=PowerSequencerProperties)
+
+
+def unregister_properties():
+ bpy.utils.unregister_class(PowerSequencerProperties)