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authorNathan Lovato <nathan@gdquest.com>2020-02-09 04:59:08 +0300
committerNathan Lovato <nathan@gdquest.com>2020-02-13 18:19:35 +0300
commitcf9fde2568aa81197d0f36019ee429880430906d (patch)
treeb74875c507001fa41ca979bc689cfd4a0dee0f13 /power_sequencer/operators/grab.py
parent47d56e88240dc330e9173c668f1ee9fee39fb36c (diff)
power_sequencer: update to the latest master
This commit brings Power Sequencer to the current rolling version, that is commit 9562eb58d164e234f61225250d6ac5ca858ada7b on https://github.com/GDQuest/blender-power-sequencer/. I had already made an intermediate commit that added new features and fixed some bugs. This commit brings bug fixes and many quality of life improvements. - Human-readable changelog: https://github.com/GDQuest/blender-power-sequencer/blob/master/CHANGELOG.md - 1.4.0 release post: https://github.com/GDQuest/blender-power-sequencer/releases/tag/1.4.0 - All the commits since v1.3.0 (previous update + this one in this repository): https://github.com/GDQuest/blender-power-sequencer/compare/1.3.0...master
Diffstat (limited to 'power_sequencer/operators/grab.py')
-rw-r--r--power_sequencer/operators/grab.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/power_sequencer/operators/grab.py b/power_sequencer/operators/grab.py
index af8109ff..dd198668 100644
--- a/power_sequencer/operators/grab.py
+++ b/power_sequencer/operators/grab.py
@@ -56,11 +56,11 @@ class POWER_SEQUENCER_OT_grab(bpy.types.Operator):
def execute(self, context):
if len(context.selected_sequences) == 0:
- return {'FINISHED'}
+ return {"FINISHED"}
strip = context.selected_sequences[0]
if len(context.selected_sequences) == 1 and strip.type in SequenceTypes.TRANSITION:
context.scene.sequence_editor.active_strip = strip
return bpy.ops.power_sequencer.crossfade_edit()
else:
- return bpy.ops.transform.seq_slide('INVOKE_DEFAULT')
+ return bpy.ops.transform.seq_slide("INVOKE_DEFAULT")