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author | Nathan Lovato <12694995+NathanLovato@users.noreply.github.com> | 2022-07-27 20:30:39 +0300 |
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committer | Nathan Lovato <12694995+NathanLovato@users.noreply.github.com> | 2022-07-27 20:56:41 +0300 |
commit | f2df91eae2db3a34f8b8f355d5c7a6aa1eef1437 (patch) | |
tree | 37726448c0a01862b874f7bc1fabb2aa3929baf1 /power_sequencer/operators/grab_sequence_handles.py | |
parent | c27fd9ecb8aeda9c583695f7d226e4ff581d4da6 (diff) |
Update power sequencer to work with Blender 3.3
fix: update code to work with sequencer API changes in Blender 3.X
fix: Error when calling grab sequence handles due to type mismatch
fix: remove FAST and FASTER playback speeds, simplify playback speed code
fix: rewrite select_all_left_or_right after API change causing error
fix: fix error with jump_to_cut when encountering animation frames
fix: fix jump_to_cut skipping some strip ends when moving forward in time
fix: jump_to_cut sometimes not working when going left
fix: error when trimming effect strips
chore: update license text upstream to match Blender's short format
Diffstat (limited to 'power_sequencer/operators/grab_sequence_handles.py')
-rw-r--r-- | power_sequencer/operators/grab_sequence_handles.py | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/power_sequencer/operators/grab_sequence_handles.py b/power_sequencer/operators/grab_sequence_handles.py index ecbe8c4b..d8137b0f 100644 --- a/power_sequencer/operators/grab_sequence_handles.py +++ b/power_sequencer/operators/grab_sequence_handles.py @@ -1,8 +1,5 @@ # SPDX-License-Identifier: GPL-3.0-or-later -# Copyright 2016-2020 by Nathan Lovato, Daniel Oakey, Razvan Radulescu, and contributors - -# This file is part of Power Sequencer. - +# Copyright (C) 2016-2020 by Nathan Lovato, Daniel Oakey, Razvan Radulescu, and contributors import bpy from .utils.global_settings import SequenceTypes @@ -34,8 +31,8 @@ class POWER_SEQUENCER_OT_grab_sequence_handles(bpy.types.Operator): bl_options = {"REGISTER", "UNDO"} always_find_closest: bpy.props.BoolProperty(name="Always find closest", default=False) - frame: bpy.props.IntProperty(name="Frame", default=-1, options={"HIDDEN"}) - channel: bpy.props.IntProperty(name="Channel", default=-1, options={"HIDDEN"}) + frame: bpy.props.FloatProperty(name="Frame", default=-1.0, options={"HIDDEN"}) + channel: bpy.props.FloatProperty(name="Channel", default=-1.0, options={"HIDDEN"}) @classmethod def poll(cls, context): |