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authorNBurn <7nburn@gmail.com>2019-01-18 00:48:54 +0300
committerNBurn <7nburn@gmail.com>2019-01-18 00:48:54 +0300
commitaeabdc02a83a976b2f594cd66873c6d2b537e669 (patch)
tree3ac5922be25219ab666aae4b8d04002bce2e70a6 /render_auto_tile_size.py
parentba97e19e5b3df449784a4cc4ed89ce7b511ec3e4 (diff)
Update Add-ons class properties to annotations
This should take care of most of the class property conversions to use the new annotation format (colon instead of equals) for assignment. There may still be a few edge cases that were missed.
Diffstat (limited to 'render_auto_tile_size.py')
-rw-r--r--render_auto_tile_size.py38
1 files changed, 19 insertions, 19 deletions
diff --git a/render_auto_tile_size.py b/render_auto_tile_size.py
index 8de8e99f..f6feb0cf 100644
--- a/render_auto_tile_size.py
+++ b/render_auto_tile_size.py
@@ -68,28 +68,28 @@ def _update_tile_size(self, context):
class AutoTileSizeSettings(PropertyGroup):
- gpu_choice = EnumProperty(
+ gpu_choice: EnumProperty(
name="Target GPU Tile Size",
items=TILE_SIZES,
default='256',
description="Square dimensions of tiles for GPU rendering",
update=_update_tile_size
)
- cpu_choice = EnumProperty(
+ cpu_choice: EnumProperty(
name="Target CPU Tile Size",
items=TILE_SIZES,
default='32',
description="Square dimensions of tiles for CPU rendering",
update=_update_tile_size
)
- bi_choice = EnumProperty(
+ bi_choice: EnumProperty(
name="Target CPU Tile Size",
items=TILE_SIZES,
default='64',
description="Square dimensions of tiles",
update=_update_tile_size
)
- gpu_custom = IntProperty(
+ gpu_custom: IntProperty(
name="Target Size",
default=256,
min=8, # same as blender's own limits
@@ -97,7 +97,7 @@ class AutoTileSizeSettings(PropertyGroup):
description="Custom target tile size for GPU rendering",
update=_update_tile_size
)
- cpu_custom = IntProperty(
+ cpu_custom: IntProperty(
name="Target Size",
default=32,
min=8, # same as blender's own limits
@@ -105,7 +105,7 @@ class AutoTileSizeSettings(PropertyGroup):
description="Custom target tile size for CPU rendering",
update=_update_tile_size
)
- bi_custom = IntProperty(
+ bi_custom: IntProperty(
name="Target Size",
default=64,
min=8, # same as blender's own limits
@@ -113,7 +113,7 @@ class AutoTileSizeSettings(PropertyGroup):
description="Custom target tile size",
update=_update_tile_size
)
- target_type = EnumProperty(
+ target_type: EnumProperty(
name="Target tile size",
items=(
('po2', "Po2", "A choice between powers of 2 (16, 32, 64...)"),
@@ -122,26 +122,26 @@ class AutoTileSizeSettings(PropertyGroup):
description="Method of choosing the target tile size",
update=_update_tile_size
)
- use_optimal = BoolProperty(
+ use_optimal: BoolProperty(
name="Optimal Tiles",
default=True,
description="Try to find a similar tile size for best performance, "
"instead of using exact selected one",
update=_update_tile_size
)
- is_enabled = BoolProperty(
+ is_enabled: BoolProperty(
name="Auto Tile Size",
default=True,
description="Calculate the best tile size based on factors of the "
"render size and the chosen target",
update=_update_tile_size
)
- use_advanced_ui = BoolProperty(
+ use_advanced_ui: BoolProperty(
name="Advanced Settings",
default=False,
description="Show extra options for more control over the calculated tile size"
)
- thread_error_correct = BoolProperty(
+ thread_error_correct: BoolProperty(
name="Fix",
default=True,
description="Reduce the tile size so that all your available threads are used",
@@ -149,11 +149,11 @@ class AutoTileSizeSettings(PropertyGroup):
)
# Internally used props (not for GUI)
- first_run = BoolProperty(
+ first_run: BoolProperty(
default=True,
options={'HIDDEN'}
)
- threads_error = BoolProperty(
+ threads_error: BoolProperty(
options={'HIDDEN'}
)
num_tiles = IntVectorProperty(
@@ -161,15 +161,15 @@ class AutoTileSizeSettings(PropertyGroup):
size=2,
options={'HIDDEN'}
)
- prev_choice = StringProperty(
+ prev_choice: StringProperty(
default='',
options={'HIDDEN'}
)
- prev_engine = StringProperty(
+ prev_engine: StringProperty(
default='',
options={'HIDDEN'}
)
- prev_device = StringProperty(
+ prev_device: StringProperty(
default='',
options={'HIDDEN'}
)
@@ -178,11 +178,11 @@ class AutoTileSizeSettings(PropertyGroup):
size=2,
options={'HIDDEN'}
)
- prev_border = BoolProperty(
+ prev_border: BoolProperty(
default=False,
options={'HIDDEN'}
)
- prev_border_res = FloatVectorProperty(
+ prev_border_res: FloatVectorProperty(
default=(0, 0, 0, 0),
size=4,
options={'HIDDEN'}
@@ -192,7 +192,7 @@ class AutoTileSizeSettings(PropertyGroup):
size=2,
options={'HIDDEN'}
)
- prev_threads = IntProperty(
+ prev_threads: IntProperty(
default=0,
options={'HIDDEN'}
)